Player Matchup

Ah Puch
Ah Puch
Bunker2374
Ah Puch
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 101L
1,313 Elo+
Solo
Set
Set
calero97
Set
Level 29
God Stats
6W - 2L
1,595 SR
Queue Stats
42W - 35L
1,357 Elo+
Solo
Hachiman
Hachiman
kalimdorsan
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,227 Elo+
Solo
Ymir
Ymir
Ликет
Ymir
Level 15
God Stats
1W - 1L
1,223 SR
Queue Stats
6W - 4L
1,147 Elo+
Solo
Sun Wukong
Sun Wukong
章德帅呀
Sun Wukong
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,382 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,285 Elo+

VS

Team Averages
Level 11
1,505 SR
1,239 Elo+
Ymir
Ymir
Zyguzi
Ymir
Level 8
God Stats
0W - 1L
1,496 SR
Queue Stats
13W - 15L
1,349 Elo+
Solo
Cthulhu
Cthulhu
aco-coa5
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,283 Elo+
Solo
Ne Zha
Ne Zha
chaferer
Ne Zha
Level 10
God Stats
1W - 2L
1,680 SR
Queue Stats
5W - 15L
1,232 Elo+
Solo
Heimdallr
Heimdallr
larainkrisa
Heimdallr
Level 27
God Stats
21W - 18L
1,572 SR
Queue Stats
116W - 109L
1,410 Elo+
Solo
Tiamat
Tiamat
sharbellabbous
Tiamat
Level 7
God Stats
3W - 13L
1,279 SR
Queue Stats
23W - 49L
921 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bunker2374
Ah Puch
18
2 / 8 / 20
13,386
418
14,633
37,623
30,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
19 / 4 / 6
18,492
578
35,797
23,831
21,024
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
kalimdorsan
Hachiman
20
14 / 8 / 7
16,388
512
27,989
26,724
9,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 14
11,890
372
15,012
24,273
32,559
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
章德帅呀
Sun Wukong
20
10 / 0 / 15
15,746
492
18,093
24,751
32,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Zyguzi
Ymir
18
4 / 7 / 14
13,657
427
20,037
38,188
61,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
aco-coa5
Cthulhu
15
1 / 12 / 8
10,884
340
9,411
29,125
40,185
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
chaferer
Ne Zha
20
8 / 6 / 7
13,987
437
15,911
20,139
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
larainkrisa
Heimdallr
20
10 / 5 / 9
16,331
510
36,114
24,534
11,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 17 / 6
11,682
365
14,017
27,369
13,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
46
Kills
24
24
Deaths
47
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bunker2374
Ah Puch
2
8
20
1.5
L
Ymir
Zyguzi
Ymir
4
7
14
1.57
L
Cthulhu
aco-coa5
Cthulhu
1
12
8
0.42
W
19
4
6
5.5
L
Ne Zha
chaferer
Ne Zha
8
6
7
1.92
W
Hachiman
kalimdorsan
Hachiman
14
8
7
2.19
L
Heimdallr
larainkrisa
Heimdallr
10
5
9
2.9
L
1
17
6
0.24
W
1
4
14
2
W
Sun Wukong
章德帅呀
Sun Wukong
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,524
Damage
95,490
137,202
Taken
139,355
125,126
Mitigated
137,256
28,956
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bunker2374
Ah Puch
14,633
1,995
0
13,979
37,623
30,031
1,469
11,372
25,830
47,034
0
L
Ymir
Zyguzi
Ymir
20,037
4,191
0
2,982
38,188
61,795
0
11,260
26,502
59,138
0
L
Cthulhu
aco-coa5
Cthulhu
9,411
429
1,033
0
29,125
40,185
0
6,863
21,852
34,978
0
W
35,797
18,762
0
3,047
23,831
21,024
9,683
5,995
17,580
0
170,242
L
Ne Zha
chaferer
Ne Zha
15,911
4,033
0
4,990
20,139
10,332
0
2,811
17,108
0
81,346
W
Hachiman
kalimdorsan
Hachiman
27,989
14,770
0
8,017
26,724
9,474
5,140
5,941
20,637
0
125,068
L
Heimdallr
larainkrisa
Heimdallr
36,114
18,630
0
3,583
24,534
11,663
0
1,990
22,265
0
170,517
L
14,017
2,799
102
3,914
27,369
13,281
503
6,850
20,090
53,713
0
W
15,012
3,195
0
0
24,273
32,559
528
11,595
12,391
33,717
0
W
Sun Wukong
章德帅呀
Sun Wukong
18,093
2,954
0
3,913
24,751
32,038
137
7,164
17,291
0
65,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,902
Gold Earned
66,541
548
Minions Killed
590
0
Camps Cleared
0
2,779,422
Distance Traveled
2,467,398
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,386
418
57
2
0
484,542
0
L
Ymir
13,657
427
64
2
0
509,190
3
L
Cthulhu
10,884
340
65
2
0
365,748
1
W
Set
18,492
578
231
7
0
648,954
0
L
Ne Zha
13,987
437
123
4
0
562,751
2
W
Hachiman
16,388
512
132
4
0
559,645
3
L
Heimdallr
16,331
510
244
8
0
538,015
1
L
Tiamat
11,682
365
94
3
0
491,694
0
W
Ymir
11,890
372
37
1
0
491,836
21
W
Sun Wukong
15,746
492
91
3
0
594,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role