Player Matchup

Ymir
Ymir
Arktikuno
Ymir
Level 15
God Stats
2W - 1L
1,275 SR
Queue Stats
26W - 26L
1,396 Elo+
Solo
Medusa
Medusa
Lucy11494
Medusa
Level 24
God Stats
13W - 8L
1,445 SR
Queue Stats
13W - 11L
1,351 Elo+
Solo
Izanami
Izanami
Puuvilla
Izanami
Level 12
God Stats
19W - 11L
1,874 SR
Queue Stats
174W - 156L
1,459 Elo+
Solo
Zeus
Zeus
Snipes_2007
Zeus
Level 12
God Stats
2W - 2L
1,242 SR
Queue Stats
19W - 16L
1,471 Elo+
Solo
Nemesis
Nemesis
ToliaFOX
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,465 Elo+

VS

Team Averages
Level 11
1,313 SR
1,340 Elo+
Kukulkan
Kukulkan
BobbyLeHobbit
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,055 Elo+
Solo
Merlin
Merlin
DarkShadow00
Merlin
Level 8
God Stats
2W - 7L
1,138 SR
Queue Stats
13W - 17L
1,241 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kondor IT
Morgan Le Fay
Level 8
God Stats
0W - 5L
967 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 1
Bellona
Bellona
Labuschagne10
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Discordia
Discordia
MonKye-92
Discordia
Level 28
God Stats
7W - 13L
1,461 SR
Queue Stats
204W - 199L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 2 / 27
13,874
1,156
12,952
16,851
27,484
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Medusa
Lucy11494
Medusa
19
7 / 0 / 19
13,577
1,131
10,049
6,897
2,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Puuvilla
Izanami
20
20 / 7 / 10
15,907
1,326
34,361
13,538
4,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 22
12,482
1,040
21,175
10,155
3,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ToliaFOX
Nemesis
19
2 / 4 / 12
11,668
972
8,276
10,421
5,009
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BobbyLeHobbit
Kukulkan
18
4 / 9 / 10
12,499
1,042
14,038
21,899
7,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
1 / 6 / 9
11,344
945
4,683
16,454
5,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Kondor IT
Morgan Le Fay
18
4 / 10 / 8
12,199
1,017
8,741
21,486
9,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
1 / 7 / 3
10,504
875
2,752
10,910
8,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
MonKye-92
Discordia
19
6 / 6 / 7
13,452
1,121
17,305
24,492
8,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
53
38
Kills
16
16
Deaths
38
90
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
27
9.25
L
Kukulkan
BobbyLeHobbit
Kukulkan
4
9
10
1
L
Merlin
1
6
9
0.92
L
Morgan Le Fay
Kondor IT
Morgan Le Fay
4
10
8
0.8
L
Bellona
1
7
3
0.36
W
Medusa
Lucy11494
Medusa
7
0
19
16.5
L
Discordia
MonKye-92
Discordia
6
6
7
1.58
W
Izanami
Puuvilla
Izanami
20
7
10
3.57
W
4
3
22
5
W
Nemesis
ToliaFOX
Nemesis
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,813
Damage
47,519
57,862
Taken
95,241
42,860
Mitigated
39,779
1,770
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,952
1,443
0
720
16,851
27,484
0
12,797
4,054
25,406
0
L
Kukulkan
BobbyLeHobbit
Kukulkan
14,038
2,011
0
446
21,899
7,772
0
9,453
12,446
42,227
0
L
Merlin
4,683
460
0
247
16,454
5,805
0
7,644
8,810
18,398
0
L
Morgan Le Fay
Kondor IT
Morgan Le Fay
8,741
583
0
336
21,486
9,321
0
6,057
15,429
30,227
0
L
Bellona
2,752
449
708
969
10,910
8,437
0
2,568
8,342
72
9,748
W
Medusa
Lucy11494
Medusa
10,049
4,546
0
481
6,897
2,387
0
5,351
1,546
0
39,970
L
Discordia
MonKye-92
Discordia
17,305
2,620
530
2,368
24,492
8,444
0
8,405
16,087
52,216
0
W
Izanami
Puuvilla
Izanami
34,361
21,444
0
0
13,538
4,715
0
10,526
3,012
0
78,359
W
21,175
1,380
0
24
10,155
3,265
0
9,581
574
36,820
0
W
Nemesis
ToliaFOX
Nemesis
8,276
2,995
0
545
10,421
5,009
0
6,580
3,841
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,508
Gold Earned
59,998
277
Minions Killed
228
13
Camps Cleared
3
1,088,756
Distance Traveled
879,704
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,874
1,156
28
2
0
231,531
0
L
Kukulkan
12,499
1,042
73
6
1
197,258
0
L
Merlin
11,344
945
34
3
1
182,806
0
L
Morgan Le Fay
12,199
1,017
38
3
1
204,507
0
L
Bellona
10,504
875
15
1
0
95,338
1
W
Medusa
13,577
1,131
66
6
2
251,381
0
L
Discordia
13,452
1,121
68
6
0
199,795
0
W
Izanami
15,907
1,326
122
10
1
191,473
0
W
Zeus
12,482
1,040
42
4
1
196,645
2
W
Nemesis
11,668
972
19
2
9
217,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role