Player Matchup

Artemis
Artemis
ImXj
Artemis
Level 5
God Stats
4W - 1L
1,830 SR
Queue Stats
5W - 5L
1,436 Elo+
Solo
Neith
Neith
LastBone
Neith
Level 16
God Stats
4W - 3L
1,555 SR
Queue Stats
49W - 44L
1,429 Elo+
Solo
Hercules
Hercules
MrJonesyJones
Hercules
Level 16
God Stats
4W - 1L
1,717 SR
Queue Stats
66W - 63L
1,515 Elo+
Solo
Mercury
Mercury
TonyZolo
Mercury
Level 14
God Stats
4W - 4L
1,227 SR
Queue Stats
173W - 173L
1,346 Elo+
Solo
Discordia
Discordia
Watermel0n27
Discordia
Level 21
God Stats
7W - 8L
1,409 SR
Queue Stats
67W - 82L
1,366 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,418 Elo+

VS

Team Averages
Level 9
1,375 SR
1,264 Elo+
Cernunnos
Cernunnos
ItzThrowTime
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,600 Elo+
Solo
Danzaburou
Danzaburou
TrueEnough
Danzaburou
Level 5
God Stats
6W - 5L
1,102 SR
Queue Stats
145W - 124L
1,073 Elo+
Party 1
Cthulhu
Cthulhu
VileScrim
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 93L
1,073 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ineedkg
Cu Chulainn
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 10L
1,073 Elo+
Party 1
Olorun
Olorun
itsmecheese1
Olorun
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 44L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImXj
Artemis
19
16 / 3 / 21
12,908
1,173
26,967
10,840
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
LastBone
Neith
19
11 / 2 / 23
12,816
1,165
28,550
9,797
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MrJonesyJones
Hercules
18
7 / 3 / 27
11,600
1,055
14,087
17,907
21,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
TonyZolo
Mercury
18
1 / 4 / 22
10,598
963
4,367
12,770
5,641
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Watermel0n27
Discordia
19
11 / 2 / 32
13,374
1,216
18,573
8,422
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItzThrowTime
Cernunnos
18
10 / 6 / 4
13,887
1,262
22,585
17,189
6,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TrueEnough
Danzaburou
17
1 / 9 / 7
10,581
962
11,078
17,671
6,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
VileScrim
Cthulhu
18
2 / 12 / 8
11,547
1,050
8,210
31,193
31,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ineedkg
Cu Chulainn
17
1 / 9 / 6
10,040
913
5,364
21,448
15,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
17
0 / 10 / 5
9,680
880
6,116
14,453
5,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
44
46
Kills
14
14
Deaths
46
125
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
ImXj
Artemis
16
3
21
8.83
L
Cernunnos
ItzThrowTime
Cernunnos
10
6
4
2
W
Neith
LastBone
Neith
11
2
23
11.25
W
Hercules
MrJonesyJones
Hercules
7
3
27
6.83
W
Mercury
TonyZolo
Mercury
1
4
22
3
L
Danzaburou
TrueEnough
Danzaburou
1
9
7
0.5
L
Cthulhu
VileScrim
Cthulhu
2
12
8
0.5
W
Discordia
Watermel0n27
Discordia
11
2
32
13.5
L
Cu Chulainn
ineedkg
Cu Chulainn
1
9
6
0.44
L
Olorun
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,544
Damage
53,353
59,736
Taken
101,954
40,223
Mitigated
64,653
14,314
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ImXj
Artemis
26,967
19,023
0
3,854
10,840
5,122
0
3,847
6,993
0
38,468
L
Cernunnos
ItzThrowTime
Cernunnos
22,585
13,916
0
675
17,189
6,316
0
3,669
13,381
0
43,930
W
Neith
LastBone
Neith
28,550
16,990
0
2,275
9,797
4,672
0
1,394
8,403
0
44,362
W
Hercules
MrJonesyJones
Hercules
14,087
4,157
0
6,507
17,907
21,304
0
6,017
11,890
0
19,433
W
Mercury
TonyZolo
Mercury
4,367
1,227
0
85
12,770
5,641
0
2,424
10,346
0
16,306
L
Danzaburou
TrueEnough
Danzaburou
11,078
2,746
0
855
17,671
6,029
0
4,255
13,237
0
34,276
L
Cthulhu
VileScrim
Cthulhu
8,210
867
0
0
31,193
31,309
0
3,497
27,299
29,926
0
W
Discordia
Watermel0n27
Discordia
18,573
2,063
349
1,244
8,422
3,484
0
2,138
6,284
47,135
0
L
Cu Chulainn
ineedkg
Cu Chulainn
5,364
727
0
0
21,448
15,088
0
3,308
17,872
5,173
10,004
L
Olorun
6,116
3,616
688
1,318
14,453
5,911
0
3,844
10,365
20,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
55,735
177
Minions Killed
180
5
Camps Cleared
7
1,006,452
Distance Traveled
933,404
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,908
1,173
41
4
2
164,876
0
L
Cernunnos
13,887
1,262
39
4
3
169,758
0
W
Neith
12,816
1,165
36
3
1
181,279
1
W
Hercules
11,600
1,055
10
1
0
199,173
1
W
Mercury
10,598
963
32
3
1
273,035
0
L
Danzaburou
10,581
962
46
4
3
171,919
0
L
Cthulhu
11,547
1,050
47
4
1
205,171
0
W
Discordia
13,374
1,216
58
5
1
188,089
4
L
Cu Chulainn
10,040
913
28
3
0
220,323
2
L
Olorun
9,680
880
20
2
0
166,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role