Player Matchup

Hera
Hera
 
Hera
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheOneFlavour
Chaac
Level 160
God Stats
10W - 4L
1,681 SR
Queue Stats
354W - 142L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
ZephyrsEnoch
Cliodhna
Level 160
God Stats
3W - 1L
1,683 SR
Queue Stats
469W - 222L
1,605 Elo+
Party 1
Scylla
Scylla
epicstar1901
Scylla
Level 160
God Stats
16W - 5L
1,822 SR
Queue Stats
32W - 19L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
otorva666
Nu Wa
Level 83
God Stats
93W - 84L
1,509 SR
Queue Stats
121W - 133L
1,454 Elo+
Solo
Team Averages
Level 123
1,639 SR
1,564 Elo+

VS

Team Averages
Level 105
1,506 SR
1,544 Elo+
Ra
Ra
BKD77186
Ra
Level 129
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 2L
1,724 Elo+
Solo
Cthulhu
Cthulhu
RuckingFetard2k
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Eset
Eset
Szividomar
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,432 Elo+
Solo
Loki
Loki
vikingoindio
Loki
Level 114
God Stats
235W - 169L
1,632 SR
Queue Stats
516W - 548L
1,506 Elo+
Solo
Aphrodite
Aphrodite
xXStars_snakeXx
Aphrodite
Level 148
God Stats
2W - 4L
1,448 SR
Queue Stats
768W - 807L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 3 / 5
10,612
1,061
7,440
7,258
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 16
11,510
1,151
18,785
17,989
16,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
ZephyrsEnoch
Cliodhna
18
12 / 5 / 9
12,570
1,257
19,091
12,424
6,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
4 / 6 / 16
11,137
1,114
17,513
12,170
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
otorva666
Nu Wa
19
4 / 3 / 19
11,707
1,171
14,618
9,766
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

194

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 8
11,840
1,184
11,635
18,556
9,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 11
10,752
1,075
12,786
15,910
17,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 6 / 5
9,360
936
6,075
11,703
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 8 / 7
12,664
1,266
17,332
18,470
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
xXStars_snakeXx
Aphrodite
17
0 / 7 / 12
10,305
1,031
6,306
17,444
13,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
62
31
Kills
19
19
Deaths
31
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
5
2.83
L
6
6
8
1.67
L
3
4
11
2.13
L
0
6
5
0.42
W
5
2
16
6.5
W
Cliodhna
ZephyrsEnoch
Cliodhna
12
5
9
3.3
W
Scylla
4
6
16
2
W
Nu Wa
otorva666
Nu Wa
4
3
19
4.5
L
10
8
7
1.69
L
Aphrodite
xXStars_snakeXx
Aphrodite
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,447
Damage
54,134
59,607
Taken
82,083
32,909
Mitigated
49,454
9,266
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,440
2,020
234
394
7,258
2,519
0
4,094
3,164
18,154
0
L
11,635
1,238
1,802
4,165
18,556
9,283
0
12,091
6,465
56,759
0
L
12,786
662
1,033
1,541
15,910
17,402
0
7,696
8,214
26,338
0
L
6,075
399
295
649
11,703
3,815
0
4,196
7,507
29,306
0
W
18,785
2,825
0
6,638
17,989
16,404
0
13,004
4,985
0
39,082
W
Cliodhna
ZephyrsEnoch
Cliodhna
19,091
3,056
0
845
12,424
6,441
0
5,695
6,729
0
35,900
W
Scylla
17,513
2,319
0
880
12,170
4,007
0
6,670
5,500
27,523
0
W
Nu Wa
otorva666
Nu Wa
14,618
2,725
0
275
9,766
3,538
0
7,339
2,427
43,857
0
L
17,332
6,143
0
0
18,470
5,890
0
6,833
11,637
0
28,443
L
Aphrodite
xXStars_snakeXx
Aphrodite
6,306
992
3,476
3,522
17,444
13,064
0
8,755
8,689
14,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,536
Gold Earned
54,921
167
Minions Killed
210
10
Camps Cleared
4
970,037
Distance Traveled
993,008
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,612
1,061
19
2
1
183,232
2
L
Ra
11,840
1,184
95
10
0
188,648
0
L
Cthulhu
10,752
1,075
39
4
0
209,560
2
L
Eset
9,360
936
44
4
0
190,822
1
W
Chaac
11,510
1,151
30
3
5
200,194
1
W
Cliodhna
12,570
1,257
30
3
3
208,721
0
W
Scylla
11,137
1,114
29
3
1
187,919
0
W
Nu Wa
11,707
1,171
59
6
0
189,971
1
L
Loki
12,664
1,266
17
2
1
216,754
0
L
Aphrodite
10,305
1,031
15
2
3
187,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role