Player Matchup

Gilgamesh
Gilgamesh
Augustus923
Gilgamesh
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 39L
1,405 Elo+
Solo
Neith
Neith
Pyrò
Neith
Level 160
God Stats
2W - 6L
1,404 SR
Queue Stats
500W - 481L
1,538 Elo+
Solo
Persephone
Persephone
WolfirMatt
Persephone
Level 117
God Stats
14W - 9L
1,491 SR
Queue Stats
237W - 217L
1,506 Elo+
Solo
Team Averages
Level 135
1,465 SR
1,483 Elo+

VS

Team Averages
Level 89
1,533 SR
1,576 Elo+
Baron Samedi
Baron Samedi
BigFeeeder
Baron Samedi
Level 126
God Stats
15W - 6L
1,724 SR
Queue Stats
265W - 240L
1,642 Elo+
Party 1
Chiron
Chiron
Smogbog
Chiron
Level 101
God Stats
2W - 3L
1,580 SR
Queue Stats
237W - 200L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
SushiRamen
Cthulhu
Level 41
God Stats
1W - 1L
1,296 SR
Queue Stats
45W - 34L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Augustus923
Gilgamesh
13
1 / 5 / 5
10,288
572
8,814
30,824
26,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Pyrò
Neith
15
5 / 5 / 4
11,457
637
17,772
18,930
10,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
WolfirMatt
Persephone
14
3 / 5 / 4
11,241
625
18,857
16,782
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigFeeeder
Baron Samedi
18
8 / 1 / 6
13,311
740
19,474
16,687
12,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Smogbog
Chiron
16
6 / 4 / 6
12,442
691
24,587
15,630
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SushiRamen
Cthulhu
15
1 / 4 / 12
12,495
694
11,854
25,835
33,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
15
15
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Augustus923
Gilgamesh
1
5
5
0.7
W
Baron Samedi
BigFeeeder
Baron Samedi
8
1
6
11
L
Neith
Pyrò
Neith
5
5
4
1.4
W
Chiron
Smogbog
Chiron
6
4
6
2.25
W
Cthulhu
SushiRamen
Cthulhu
1
4
12
1.75
L
Persephone
WolfirMatt
Persephone
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
55,915
66,536
Taken
58,152
43,586
Mitigated
52,153
13,856
Healing
22,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Augustus923
Gilgamesh
8,814
1,424
0
6,456
30,824
26,371
48
15,074
15,750
813
20,899
W
Baron Samedi
BigFeeeder
Baron Samedi
19,474
1,962
3,603
9,076
16,687
12,052
788
6,880
9,807
63,807
0
L
Neith
Pyrò
Neith
17,772
8,229
0
5,043
18,930
10,449
155
9,131
9,799
0
51,177
W
Chiron
Smogbog
Chiron
24,587
13,591
1,160
4,438
15,630
6,518
1,307
6,567
9,062
0
69,370
W
Cthulhu
SushiRamen
Cthulhu
11,854
1,435
474
4,124
25,835
33,583
62
6,246
19,589
27,915
0
L
Persephone
WolfirMatt
Persephone
18,857
955
0
2,357
16,782
6,766
0
7,606
9,171
52,707
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
38,248
178
Minions Killed
218
5
Camps Cleared
9
911,265
Distance Traveled
977,986
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,288
572
29
2
2
320,305
1
W
Baron Samedi
13,311
740
90
5
3
324,498
1
L
Neith
11,457
637
80
4
1
272,743
2
W
Chiron
12,442
691
96
5
6
316,679
1
W
Cthulhu
12,495
694
32
2
0
336,809
3
L
Persephone
11,241
625
69
4
2
318,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role