Player Matchup

Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
Celestialboy
Ra
Platinum I
Level 160
God Stats
15W - 12L
1,597 SR
Queue Stats
494W - 473L
1,965 MMR
Solo
Jormungandr
Jormungandr
Platinum I
McSpanish
Jormungandr
Platinum I
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 222L
1,921 MMR
Solo
Nemesis
Nemesis
Platinum IV
frek88
Nemesis
Platinum IV
Level 160
God Stats
2W - 4L
1,591 SR
Queue Stats
87W - 78L
1,802 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,538 SR
1,738 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,626 SR
1,990 MMR
Hou Yi
Hou Yi
Platinum III
ANGEL4K
Hou Yi
Platinum III
Level 138
God Stats
9W - 5L
1,557 SR
Queue Stats
149W - 160L
1,789 MMR
Solo
Awilix
Awilix
Platinum I
Heimmain
Awilix
Platinum I
Level 76
God Stats
35W - 25L
1,625 SR
Queue Stats
391W - 396L
2,009 MMR
Solo
Merlin
Merlin
Platinum II
LordBlumenkohl
Merlin
Platinum II
Level 68
God Stats
4W - 0L
2,013 SR
Queue Stats
21W - 4L
2,226 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
LordUltron
Sylvanus
Platinum III
Level 142
God Stats
3W - 1L
1,433 SR
Queue Stats
25W - 10L
2,094 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
iDeliqen
Xing Tian
Platinum II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 318L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 6 / 1
12,141
486
15,416
20,040
7,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
15
4 / 5 / 3
10,599
424
6,936
26,769
34,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 5 / 4
11,718
469
13,385
16,023
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
McSpanish
Jormungandr
20
0 / 4 / 3
11,940
478
12,821
23,289
25,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
frek88
Nemesis
20
5 / 4 / 2
12,480
499
11,000
17,876
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
UllrOdinGebArtio

VS

Bans
SolLokiTsukuyomiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ANGEL4K
Hou Yi
20
4 / 3 / 6
12,686
507
12,896
16,917
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Heimmain
Awilix
20
8 / 3 / 6
13,787
551
16,172
15,699
6,455
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 11
14,561
582
26,873
16,472
6,551
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
LordUltron
Sylvanus
20
5 / 2 / 4
13,500
540
14,458
17,843
20,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
iDeliqen
Xing Tian
18
1 / 2 / 16
11,921
477
10,220
23,848
29,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
12
Kills
24
24
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
6
1
0.42
L
Sobek
 
Sobek
4
5
3
1.1
W
Hou Yi
ANGEL4K
Hou Yi
4
3
6
2.33
L
1
5
4
0.6
W
Awilix
Heimmain
Awilix
8
3
6
3.67
W
6
2
11
5.75
W
Sylvanus
LordUltron
Sylvanus
5
2
4
3.5
L
Jormungandr
McSpanish
Jormungandr
0
4
3
0.38
L
Nemesis
frek88
Nemesis
5
4
2
1.5
W
Xing Tian
iDeliqen
Xing Tian
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,558
Damage
80,619
103,997
Taken
90,779
81,877
Mitigated
69,321
29,410
Healing
36,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,416
11,615
0
5,944
20,040
7,723
1,053
6,477
13,471
0
113,136
L
Sobek
 
Sobek
6,936
391
0
6,651
26,769
34,682
0
9,429
16,836
25,716
0
W
Hou Yi
ANGEL4K
Hou Yi
12,896
7,217
0
7,002
16,917
5,670
0
3,930
12,931
0
107,559
L
13,385
564
2,702
6,627
16,023
6,444
0
9,964
5,775
107,280
0
W
Awilix
Heimmain
Awilix
16,172
5,968
0
7,362
15,699
6,455
1,394
6,463
9,062
0
115,941
W
26,873
2,156
907
5,868
16,472
6,551
2,868
4,524
11,770
136,158
0
W
Sylvanus
LordUltron
Sylvanus
14,458
3,532
3,490
7,204
17,843
20,906
1,531
8,308
9,465
71,143
13,043
L
Jormungandr
McSpanish
Jormungandr
12,821
1,878
0
1,333
23,289
25,666
0
13,591
9,507
88,349
0
L
Nemesis
frek88
Nemesis
11,000
4,356
0
6,153
17,876
7,362
333
9,818
7,758
0
105,636
W
Xing Tian
iDeliqen
Xing Tian
10,220
952
0
4,381
23,848
29,739
245
10,621
12,829
33,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,878
Gold Earned
66,455
746
Minions Killed
691
0
Camps Cleared
0
2,442,101
Distance Traveled
2,444,907
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,141
486
170
7
0
461,061
7
L
Sobek
10,599
424
36
1
0
496,984
12
W
Hou Yi
12,686
507
141
6
0
462,479
10
L
Ra
11,718
469
212
8
0
497,446
6
W
Awilix
13,787
551
139
6
0
571,106
6
W
Merlin
14,561
582
245
10
0
480,407
5
W
Sylvanus
13,500
540
126
5
0
407,449
4
L
Jormungandr
11,940
478
151
6
0
466,844
3
L
Nemesis
12,480
499
177
7
0
519,766
11
W
Xing Tian
11,921
477
40
2
0
523,466
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role