Player Matchup

Baron Samedi
Baron Samedi
Kaosmatik
Baron Samedi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,384 Elo+
Party 1
Horus
Horus
Nasazuke
Horus
Level 28
God Stats
6W - 2L
1,744 SR
Queue Stats
74W - 53L
1,574 Elo+
Solo
Merlin
Merlin
Romiatus
Merlin
Level 16
God Stats
4W - 3L
1,488 SR
Queue Stats
17W - 17L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
Roncsi
Cliodhna
Level 29
God Stats
19W - 4L
2,008 SR
Queue Stats
93W - 81L
1,596 Elo+
Solo
Neith
Neith
TuShu
Neith
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 48L
1,564 Elo+
Solo
Team Averages
Level 23
1,648 SR
1,502 Elo+

VS

Team Averages
Level 25
1,588 SR
1,529 Elo+
Ah Puch
Ah Puch
AvanStyle
Ah Puch
Level 29
God Stats
10W - 7L
1,582 SR
Queue Stats
23W - 15L
1,571 Elo+
Solo
Thor
Thor
DimasEvrei
Thor
Level 23
God Stats
1W - 2L
1,517 SR
Queue Stats
47W - 31L
1,637 Elo+
Solo
Xing Tian
Xing Tian
MNdrill
Xing Tian
Level 18
God Stats
11W - 5L
1,665 SR
Queue Stats
106W - 115L
1,441 Elo+
Solo
Bellona
Bellona
Voom43
Bellona
Level 27
God Stats
33W - 42L
1,360 SR
Queue Stats
198W - 194L
1,421 Elo+
Solo
Persephone
Persephone
killefitti
Persephone
Level 26
God Stats
15W - 3L
1,815 SR
Queue Stats
68W - 50L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaosmatik
Baron Samedi
20
4 / 10 / 16
13,287
1,022
14,473
22,528
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Nasazuke
Horus
20
1 / 5 / 20
13,111
1,009
11,753
19,890
18,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Romiatus
Merlin
20
10 / 7 / 8
14,870
1,144
14,130
16,975
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Roncsi
Cliodhna
20
9 / 6 / 14
14,704
1,131
27,170
15,632
5,227
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
TuShu
Neith
20
7 / 6 / 17
15,708
1,208
22,740
20,275
8,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AvanStyle
Ah Puch
20
3 / 7 / 12
13,876
1,067
19,690
14,227
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
19 / 7 / 10
17,289
1,330
29,251
28,574
9,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
MNdrill
Xing Tian
17
0 / 1 / 2
9,997
769
690
1,490
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Voom43
Bellona
20
8 / 9 / 16
14,790
1,138
15,183
29,344
13,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
killefitti
Persephone
20
4 / 7 / 17
14,820
1,140
26,588
20,682
7,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
91
31
Kills
34
34
Deaths
31
75
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AvanStyle
Ah Puch
3
7
12
1.29
L
19
7
10
3.43
W
Baron Samedi
Kaosmatik
Baron Samedi
4
10
16
1.2
L
Xing Tian
MNdrill
Xing Tian
0
1
2
1
W
Horus
Nasazuke
Horus
1
5
20
2.2
W
Merlin
Romiatus
Merlin
10
7
8
2
W
Cliodhna
Roncsi
Cliodhna
9
6
14
2.67
W
Neith
TuShu
Neith
7
6
17
2.58
L
Bellona
Voom43
Bellona
8
9
16
1.78
L
Persephone
killefitti
Persephone
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,266
Damage
91,402
95,300
Taken
94,317
44,293
Mitigated
36,284
20,600
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AvanStyle
Ah Puch
19,690
1,256
0
1,659
14,227
4,298
0
3,632
10,595
50,097
0
L
29,251
4,054
0
475
28,574
9,750
0
9,481
19,093
0
37,587
W
Baron Samedi
Kaosmatik
Baron Samedi
14,473
603
849
1,056
22,528
7,919
0
12,993
9,535
32,059
0
L
Xing Tian
MNdrill
Xing Tian
690
137
0
12
1,490
1,291
0
1,007
483
690
0
W
Horus
Nasazuke
Horus
11,753
5,848
4,499
5,325
19,890
18,329
0
12,167
7,723
466
18,990
W
Merlin
Romiatus
Merlin
14,130
1,147
597
1,114
16,975
4,076
0
8,015
8,960
63,949
0
W
Cliodhna
Roncsi
Cliodhna
27,170
3,836
0
1,126
15,632
5,227
0
7,369
8,263
0
50,998
W
Neith
TuShu
Neith
22,740
12,481
501
5,533
20,275
8,742
0
6,424
13,851
0
50,571
L
Bellona
Voom43
Bellona
15,183
6,267
0
348
29,344
13,701
0
9,821
19,523
0
20,532
L
Persephone
killefitti
Persephone
26,588
723
0
2,479
20,682
7,244
0
5,104
15,571
77,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,680
Gold Earned
70,772
308
Minions Killed
227
11
Camps Cleared
3
1,272,997
Distance Traveled
1,018,845
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,876
1,067
71
5
2
233,652
0
L
Thor
17,289
1,330
15
1
1
244,197
0
W
Baron Samedi
13,287
1,022
36
3
2
257,598
0
L
Xing Tian
9,997
769
0
0
0
14,234
0
W
Horus
13,111
1,009
23
2
1
256,761
3
W
Merlin
14,870
1,144
159
12
0
225,640
3
W
Cliodhna
14,704
1,131
57
4
2
267,546
0
W
Neith
15,708
1,208
33
3
6
265,452
0
L
Bellona
14,790
1,138
5
0
0
266,682
0
L
Persephone
14,820
1,140
136
10
0
260,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role