Player Matchup

Kuzenbo
Kuzenbo
Booty Hoodlum
Kuzenbo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,538 Elo+
Party 1
Skadi
Skadi
Jerkhart
Skadi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,522 Elo+
Party 1
Hera
Hera
Vile Prophet
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,413 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,491 Elo+

VS

Team Averages
Level 60
1,459 SR
1,389 Elo+
Izanami
Izanami
GVibes7749
Izanami
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
MiDeViLnItE34
Hun Batz
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 2
Sol
Sol
SABE2011
Sol
Level 26
God Stats
2W - 1L
1,591 SR
Queue Stats
5W - 13L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
5 / 3 / 8
8,417
842
6,031
9,881
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Jerkhart
Skadi
12
5 / 2 / 8
8,113
811
12,674
6,987
2,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 9
7,768
777
7,553
4,642
1,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GVibes7749
Izanami
11
2 / 4 / 1
7,340
734
3,616
9,192
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hun Batz
MiDeViLnItE34
Hun Batz
12
3 / 1 / 3
7,480
748
3,499
10,675
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 8 / 2
6,553
655
2,940
9,004
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
13
Kills
6
6
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
3
8
3
L
Izanami
GVibes7749
Izanami
2
4
1
0.63
W
Skadi
Jerkhart
Skadi
5
2
8
4.5
L
Hun Batz
MiDeViLnItE34
Hun Batz
3
1
3
4.5
L
1
8
2
0.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
10,055
21,510
Taken
28,871
14,721
Mitigated
8,747
4,304
Healing
1,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,031
1,721
0
1,658
9,881
10,816
343
1,588
8,293
13,544
0
L
Izanami
GVibes7749
Izanami
3,616
1,870
0
96
9,192
2,659
0
5,011
4,181
0
18,943
W
Skadi
Jerkhart
Skadi
12,674
6,515
0
1,767
6,987
2,284
960
581
6,406
0
35,178
L
Hun Batz
MiDeViLnItE34
Hun Batz
3,499
411
0
170
10,675
3,395
0
5,809
4,866
0
13,090
L
2,940
774
0
895
9,004
2,693
0
3,005
5,999
12,703
1,435
W
7,553
1,790
0
879
4,642
1,621
739
881
3,761
24,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,298
Gold Earned
21,373
114
Minions Killed
95
5
Camps Cleared
5
566,497
Distance Traveled
479,753
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,417
842
25
3
0
187,798
7
L
Izanami
7,340
734
39
4
0
150,310
4
W
Skadi
8,113
811
44
4
4
177,773
1
L
Hun Batz
7,480
748
26
3
2
192,811
2
L
Sol
6,553
655
30
3
3
136,632
0
W
Hera
7,768
777
45
5
1
200,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role