Player Matchup

Da Ji
Da Ji
MEDELLIN50
Da Ji
Level 104
God Stats
1W - 0L
1,545 SR
Queue Stats
17W - 10L
1,604 Elo+
Party 1
Artio
Artio
SirBilliam2118
Artio
Level 123
God Stats
3W - 6L
1,370 SR
Queue Stats
28W - 29L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
carried2hell5
Nu Wa
Level 46
God Stats
3W - 0L
1,872 SR
Queue Stats
17W - 10L
1,604 Elo+
Party 1
Team Averages
Level 91
1,596 SR
1,564 Elo+

VS

Team Averages
Level 81
1,357 SR
1,320 Elo+
Ah Muzen Cab
Ah Muzen Cab
InhaleExhale313
Ah Muzen Cab
Level 82
God Stats
4W - 10L
1,181 SR
Queue Stats
36W - 57L
1,297 Elo+
Party 2
Raijin
Raijin
Thehorseofcours
Raijin
Level 46
God Stats
0W - 1L
1,389 SR
Queue Stats
9W - 15L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
Toad Sage Spike
Cliodhna
Level 114
God Stats
3W - 8L
1,500 SR
Queue Stats
73W - 119L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
10 / 0 / 8
8,962
896
9,763
7,603
3,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 12
8,020
802
5,295
10,027
9,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
5 / 0 / 11
8,403
840
8,875
3,266
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InhaleExhale313
Ah Muzen Cab
9
0 / 7 / 0
5,871
587
4,133
10,146
2,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
5,906
591
4,452
8,021
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
8
0 / 8 / 0
5,747
575
3,470
9,513
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
InhaleExhale313
Ah Muzen Cab
0
7
0
0
W
Da Ji
10
0
8
14
W
4
0
12
10
L
0
4
0
0
L
Cliodhna
0
8
0
0
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
12,055
20,896
Taken
27,680
13,905
Mitigated
7,653
8,360
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
InhaleExhale313
Ah Muzen Cab
4,133
1,491
180
2,724
10,146
2,847
0
5,137
5,009
0
14,864
W
Da Ji
9,763
3,054
0
1,398
7,603
3,154
1,408
925
6,678
0
21,929
W
5,295
513
1,210
5,017
10,027
9,605
204
2,676
7,351
21,923
0
L
4,452
815
33
2,324
8,021
2,118
0
4,875
3,146
15,133
0
L
Cliodhna
3,470
555
0
380
9,513
2,688
0
4,603
4,910
0
15,195
W
8,875
2,005
0
735
3,266
1,146
716
1,542
1,724
33,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
17,524
125
Minions Killed
79
8
Camps Cleared
2
615,867
Distance Traveled
484,178
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,871
587
23
2
0
157,576
0
W
Da Ji
8,962
896
28
3
2
204,112
6
W
Artio
8,020
802
32
3
1
223,225
2
L
Raijin
5,906
591
33
3
0
159,862
0
L
Cliodhna
5,747
575
23
2
2
166,740
3
W
Nu Wa
8,403
840
65
7
5
188,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role