Player Matchup

Cliodhna
Cliodhna
Bongzilluh
Cliodhna
Level 134
God Stats
11W - 20L
1,260 SR
Queue Stats
422W - 374L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
H0TxMAY0NNAISE
Baron Samedi
Level 143
God Stats
22W - 14L
1,581 SR
Queue Stats
153W - 149L
1,578 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SiK I KY
Cu Chulainn
Level 136
God Stats
12W - 11L
1,588 SR
Queue Stats
364W - 374L
1,544 Elo+
Party 3
Rama
Rama
SnappleTheApples
Rama
Level 160
God Stats
12W - 3L
1,732 SR
Queue Stats
1,121W - 512L
1,772 Elo+
Party 1
Ymir
Ymir
SpaceDragonBlade
Ymir
Level 160
God Stats
20W - 4L
1,898 SR
Queue Stats
426W - 156L
1,787 Elo+
Party 1
Team Averages
Level 147
1,612 SR
1,639 Elo+

VS

Team Averages
Level 55
1,629 SR
1,587 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BigBoobieBandit2
Hou Yi
Level 49
God Stats
4W - 2L
1,990 SR
Queue Stats
166W - 78L
1,677 Elo+
Party 2
Ullr
Ullr
HammyIsBetter
Ullr
Level 139
God Stats
4W - 8L
1,480 SR
Queue Stats
323W - 286L
1,581 Elo+
Party 2
Freya
Freya
Saxyphone17
Freya
Level 17
God Stats
1W - 2L
1,313 SR
Queue Stats
32W - 21L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
tubamanblue
Cthulhu
Level 29
God Stats
25W - 12L
1,862 SR
Queue Stats
113W - 55L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bongzilluh
Cliodhna
19
13 / 0 / 15
11,608
1,055
21,034
8,770
5,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
H0TxMAY0NNAISE
Baron Samedi
18
4 / 0 / 26
11,184
1,017
18,370
4,510
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SiK I KY
Cu Chulainn
19
4 / 1 / 27
10,964
997
16,375
14,045
13,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 17
11,918
1,083
31,620
10,936
5,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 0 / 28
12,194
1,109
8,566
15,445
22,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

316

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 9 / 2
8,922
811
5,462
20,392
27,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 2
9,029
821
20,845
17,973
7,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 12 / 2
9,013
819
4,212
25,908
10,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 1
8,581
780
4,060
16,047
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
tubamanblue
Cthulhu
15
2 / 3 / 0
9,711
883
8,500
20,412
12,513
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
9
35
Kills
2
2
Deaths
35
113
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
9
2
0.11
L
0
3
2
0.33
W
Cliodhna
Bongzilluh
Cliodhna
13
0
15
20.5
W
Baron Samedi
H0TxMAY0NNAISE
Baron Samedi
4
0
26
17
L
0
12
2
0.08
L
0
8
1
0.06
W
Cu Chulainn
SiK I KY
Cu Chulainn
4
1
27
17.5
W
11
1
17
19.5
W
3
0
28
17
L
Cthulhu
tubamanblue
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,965
Damage
43,079
53,706
Taken
100,732
49,376
Mitigated
64,173
15,059
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,462
179
1,438
1,878
20,392
27,752
0
7,260
13,132
0
10,878
L
20,845
10,391
0
1,615
17,973
7,391
0
4,722
13,251
0
41,012
W
Cliodhna
Bongzilluh
Cliodhna
21,034
3,071
0
362
8,770
5,041
0
3,045
5,725
0
43,665
W
Baron Samedi
H0TxMAY0NNAISE
Baron Samedi
18,370
944
6,288
2,074
4,510
2,874
0
798
3,712
39,014
0
L
4,212
1,822
0
279
25,908
10,510
0
6,044
19,864
0
28,187
L
4,060
892
0
336
16,047
6,007
0
5,764
10,283
7,728
0
W
Cu Chulainn
SiK I KY
Cu Chulainn
16,375
1,894
0
2,939
14,045
13,093
0
2,367
11,678
6,409
22,563
W
31,620
20,832
0
1,903
10,936
5,477
0
1,802
9,134
0
61,676
W
8,566
1,001
0
1,493
15,445
22,891
0
4,548
10,897
13,068
0
L
Cthulhu
tubamanblue
Cthulhu
8,500
514
333
1,279
20,412
12,513
0
5,430
14,982
26,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
45,256
206
Minions Killed
157
16
Camps Cleared
2
1,086,647
Distance Traveled
826,912
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,922
811
12
1
1
174,622
0
L
Hou Yi
9,029
821
45
4
1
174,351
0
W
Cliodhna
11,608
1,055
54
5
3
275,422
1
W
Baron Samedi
11,184
1,017
54
5
0
210,906
0
L
Ullr
9,013
819
45
4
0
147,512
3
L
Freya
8,581
780
6
1
0
133,615
0
W
Cu Chulainn
10,964
997
30
3
2
213,766
1
W
Rama
11,918
1,083
59
5
8
187,189
2
W
Ymir
12,194
1,109
9
1
3
199,364
0
L
Cthulhu
9,711
883
49
4
0
196,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role