Player Matchup

Agni
Agni
A1oT
Agni
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 1
Neith
Neith
Cerasin
Neith
Level 29
God Stats
1W - 2L
1,442 SR
Queue Stats
3W - 14L
1,203 Elo+
Party 1
Ne Zha
Ne Zha
Pyrò
Ne Zha
Level 160
God Stats
21W - 23L
1,531 SR
Queue Stats
500W - 481L
1,553 Elo+
Solo
Team Averages
Level 65
1,426 SR
1,283 Elo+

VS

Team Averages
Level 26
1,734 SR
1,416 Elo+
Freya
Freya
ISTJ296
Freya
Level 8
God Stats
5W - 8L
1,705 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 2
Ymir
Ymir
Pietro13
Ymir
Level 8
God Stats
6W - 1L
1,998 SR
Queue Stats
9W - 11L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
qqq200
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
A1oT
Agni
14
2 / 6 / 1
10,553
528
15,901
11,989
4,579
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Cerasin
Neith
13
1 / 6 / 4
10,668
533
11,915
13,473
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Pyrò
Ne Zha
15
2 / 3 / 3
10,742
537
19,885
19,469
20,615
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ISTJ296
Freya
18
11 / 2 / 4
13,630
682
18,863
18,882
10,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
2 / 2 / 13
13,036
652
6,786
19,675
30,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
qqq200
Cthulhu
16
2 / 1 / 13
13,030
652
11,775
20,089
28,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
15
15
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
A1oT
Agni
2
6
1
0.42
L
Neith
Cerasin
Neith
1
6
4
0.5
W
Freya
ISTJ296
Freya
11
2
4
6.5
W
Ymir
2
2
13
4.25
L
Ne Zha
Pyrò
Ne Zha
2
3
3
1.17
W
Cthulhu
qqq200
Cthulhu
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
37,424
44,931
Taken
58,646
30,252
Mitigated
68,949
9,516
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
A1oT
Agni
15,901
1,533
314
2,031
11,989
4,579
0
10,276
1,713
30,623
0
L
Neith
Cerasin
Neith
11,915
3,786
395
1,685
13,473
5,058
0
11,842
1,631
0
38,536
W
Freya
ISTJ296
Freya
18,863
5,805
0
9,626
18,882
10,218
1,435
4,401
14,481
75,336
0
W
Ymir
6,786
1,241
863
3,172
19,675
30,486
747
4,716
14,959
32,785
0
L
Ne Zha
Pyrò
Ne Zha
19,885
5,252
0
5,091
19,469
20,615
0
15,799
3,670
0
54,595
W
Cthulhu
qqq200
Cthulhu
11,775
439
726
1,691
20,089
28,245
572
7,198
12,891
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,963
Gold Earned
39,696
175
Minions Killed
232
5
Camps Cleared
10
928,067
Distance Traveled
1,063,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,553
528
44
2
0
299,875
1
L
Neith
10,668
533
72
4
0
279,342
4
W
Freya
13,630
682
121
6
10
360,434
2
W
Ymir
13,036
652
65
3
0
335,690
3
L
Ne Zha
10,742
537
59
3
5
348,850
3
W
Cthulhu
13,030
652
46
2
0
367,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role