Player Matchup

Merlin
Merlin
Boing21
Merlin
Level 108
God Stats
1W - 1L
1,563 SR
Queue Stats
20W - 21L
1,412 Elo+
Solo
Cliodhna
Cliodhna
Hisstocrat
Cliodhna
Level 88
God Stats
3W - 5L
1,529 SR
Queue Stats
119W - 141L
1,258 Elo+
Solo
Cthulhu
Cthulhu
TheRedFashy
Cthulhu
Level 67
God Stats
8W - 6L
1,472 SR
Queue Stats
43W - 72L
1,314 Elo+
Solo
Team Averages
Level 88
1,521 SR
1,328 Elo+

VS

Team Averages
Level 51
1,442 SR
1,361 Elo+
Cthulhu
Cthulhu
JZxINFINITY
Cthulhu
Level 13
God Stats
0W - 1L
1,202 SR
Queue Stats
5W - 10L
1,329 Elo+
Party 1
Vulcan
Vulcan
SAUl116
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,304 Elo+
Solo
Mulan
Mulan
YRH InvasiveClk
Mulan
Level 34
God Stats
13W - 7L
1,625 SR
Queue Stats
320W - 329L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boing21
Merlin
17
7 / 3 / 9
13,802
657
13,684
11,999
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Hisstocrat
Cliodhna
19
19 / 9 / 8
16,405
781
27,588
24,963
16,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheRedFashy
Cthulhu
19
5 / 3 / 20
15,714
748
17,387
23,485
29,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JZxINFINITY
Cthulhu
11
1 / 13 / 4
11,454
545
5,964
25,334
22,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
SAUl116
Vulcan
16
3 / 8 / 7
13,118
625
16,769
17,728
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 11 / 3
15,309
729
21,501
28,790
27,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
31
Kills
15
15
Deaths
32
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Boing21
Merlin
7
3
9
3.83
W
Cliodhna
Hisstocrat
Cliodhna
19
9
8
2.56
L
Cthulhu
JZxINFINITY
Cthulhu
1
13
4
0.23
L
Vulcan
SAUl116
Vulcan
3
8
7
0.81
W
Cthulhu
TheRedFashy
Cthulhu
5
3
20
5
L
11
11
3
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
44,234
60,447
Taken
71,852
51,607
Mitigated
55,931
10,434
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Boing21
Merlin
13,684
613
1,450
1,971
11,999
5,287
1,760
4,499
7,400
69,153
0
W
Cliodhna
Hisstocrat
Cliodhna
27,588
2,286
455
2,299
24,963
16,920
637
6,943
17,764
0
54,906
L
Cthulhu
JZxINFINITY
Cthulhu
5,964
969
204
0
25,334
22,761
0
10,738
14,596
15,429
0
L
Vulcan
SAUl116
Vulcan
16,769
6,435
184
1,448
17,728
5,933
112
6,807
10,921
50,768
0
W
Cthulhu
TheRedFashy
Cthulhu
17,387
2,232
1,966
2,293
23,485
29,400
327
11,248
11,886
52,250
0
L
21,501
3,324
0
3,215
28,790
27,237
0
14,422
14,368
0
55,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
39,881
218
Minions Killed
164
11
Camps Cleared
6
1,189,627
Distance Traveled
899,713
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,802
657
88
4
5
371,404
4
W
Cliodhna
16,405
781
55
3
4
404,902
3
L
Cthulhu
11,454
545
23
1
1
224,974
0
L
Vulcan
13,118
625
83
4
2
346,582
1
W
Cthulhu
15,714
748
75
4
2
413,321
2
L
Mulan
15,309
729
58
3
3
328,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role