Player Matchup

Chaac
Chaac
XeldemNorukai
Chaac
Level 143
God Stats
5W - 1L
1,994 SR
Queue Stats
161W - 82L
1,712 Elo+
Party 1
King Arthur
King Arthur
halo40k
King Arthur
Level 156
God Stats
8W - 6L
1,533 SR
Queue Stats
276W - 94L
1,725 Elo+
Party 1
Poseidon
Poseidon
sephpunk
Poseidon
Level 134
God Stats
2W - 2L
1,442 SR
Queue Stats
119W - 90L
1,665 Elo+
Party 1
Team Averages
Level 144
1,656 SR
1,701 Elo+

VS

Team Averages
Level 66
1,435 SR
1,486 Elo+
Ravana
Ravana
BertsChili
Ravana
Level 105
God Stats
5W - 11L
1,323 SR
Queue Stats
376W - 461L
1,481 Elo+
Party 2
Bacchus
Bacchus
ST3AMINGWALNUT
Bacchus
Level 84
God Stats
22W - 25L
1,483 SR
Queue Stats
106W - 138L
1,435 Elo+
Party 2
Agni
Agni
ÆxPAND
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 14
8,300
830
12,516
12,633
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
halo40k
King Arthur
11
4 / 2 / 10
7,948
795
6,403
8,964
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
sephpunk
Poseidon
14
10 / 0 / 7
9,143
914
7,745
6,258
2,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BertsChili
Ravana
10
0 / 6 / 1
6,130
613
4,184
9,034
2,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 2
6,587
659
3,745
12,679
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
ÆxPAND
Agni
10
2 / 6 / 0
6,899
690
10,015
9,209
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
BertsChili
Ravana
0
6
1
0.08
L
0
7
2
0.14
W
5
0
14
12
W
King Arthur
halo40k
King Arthur
4
2
10
4.5
W
Poseidon
sephpunk
Poseidon
10
0
7
13.5
L
Agni
ÆxPAND
Agni
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
17,944
27,855
Taken
30,922
17,312
Mitigated
15,421
11,604
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BertsChili
Ravana
4,184
670
0
1,163
9,034
2,882
0
2,361
6,018
0
17,791
L
3,745
465
250
1,053
12,679
10,186
0
3,716
8,306
11,252
0
W
12,516
3,413
612
7,556
12,633
9,034
594
5,238
7,137
0
23,616
W
King Arthur
halo40k
King Arthur
6,403
1,491
129
1,935
8,964
5,743
170
5,121
3,474
0
14,227
W
Poseidon
sephpunk
Poseidon
7,745
1,215
322
1,050
6,258
2,535
578
3,071
3,033
31,546
0
L
Agni
ÆxPAND
Agni
10,015
924
0
1,566
9,209
2,353
0
1,774
6,973
23,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
19,616
119
Minions Killed
90
4
Camps Cleared
6
603,092
Distance Traveled
541,083
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,130
613
31
3
2
192,728
4
L
Bacchus
6,587
659
15
2
2
166,293
3
W
Chaac
8,300
830
31
3
0
207,692
3
W
King Arthur
7,948
795
17
2
0
185,190
3
W
Poseidon
9,143
914
71
7
4
210,210
0
L
Agni
6,899
690
44
4
2
182,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role