Player Matchup

Thor
Thor
BlvckKvjzer
Thor
Level 153
God Stats
0W - 8L
1,028 SR
Queue Stats
280W - 299L
1,505 Elo+
Solo
Cabrakan
Cabrakan
December666
Cabrakan
Level 64
God Stats
1W - 3L
1,457 SR
Queue Stats
165W - 146L
1,518 Elo+
Party 1
Sol
Sol
nafar14
Sol
Level 88
God Stats
0W - 2L
1,271 SR
Queue Stats
159W - 175L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
pharmacist7777
Guan Yu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 161L
1,511 Elo+
Party 1
Artemis
Artemis
ДАЖЕБОГ
Artemis
Level 108
God Stats
0W - 2L
1,487 SR
Queue Stats
106W - 107L
1,430 Elo+
Solo
Team Averages
Level 98
1,349 SR
1,486 Elo+

VS

Team Averages
Level 122
1,486 SR
1,496 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KaczySan
Erlang Shen
Level 139
God Stats
14W - 23L
1,375 SR
Queue Stats
1,501W - 1,602L
1,462 Elo+
Solo
Sylvanus
Sylvanus
LightShadowX666
Sylvanus
Level 123
God Stats
2W - 3L
1,340 SR
Queue Stats
85W - 89L
1,489 Elo+
Solo
Cerberus
Cerberus
MrXlopche
Cerberus
Level 87
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 7L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,734
645
8,718
14,879
4,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cabrakan
December666
Cabrakan
15
1 / 4 / 8
8,952
746
5,403
23,024
18,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
17
5 / 4 / 4
9,592
799
20,231
10,897
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 6
8,085
674
4,838
19,372
20,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 5 / 6
9,709
809
21,240
11,196
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
7 / 3 / 16
10,148
846
15,837
13,991
11,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
16
4 / 2 / 18
9,738
812
18,701
8,239
3,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KaczySan
Erlang Shen
16
4 / 2 / 17
9,579
798
11,756
26,509
15,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
17
3 / 1 / 17
9,771
814
10,559
12,469
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
MrXlopche
Cerberus
17
6 / 3 / 15
10,539
878
13,531
20,998
18,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
11
Kills
24
24
Deaths
11
30
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
3
16
5
W
Nu Wa
 
Nu Wa
4
2
18
6.5
L
0
4
6
0.75
L
Cabrakan
December666
Cabrakan
1
4
8
1.25
W
Erlang Shen
KaczySan
Erlang Shen
4
2
17
6.25
W
Sylvanus
3
1
17
11.5
W
Cerberus
MrXlopche
Cerberus
6
3
15
4.5
L
Sol
5
4
4
1.75
L
1
7
6
0.57
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,430
Damage
70,384
79,368
Taken
82,206
52,009
Mitigated
55,290
33,652
Healing
52,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
15,837
1,348
1,166
673
13,991
11,439
896
4,061
9,930
9,030
13,430
W
Nu Wa
 
Nu Wa
18,701
5,325
1,360
422
8,239
3,568
1,891
1,991
6,248
42,815
0
L
8,718
853
111
3,714
14,879
4,984
98
10,679
3,874
0
19,886
L
Cabrakan
December666
Cabrakan
5,403
900
2,149
8,080
23,024
18,537
126
14,056
8,448
10,114
0
W
Erlang Shen
KaczySan
Erlang Shen
11,756
4,061
1,662
10,233
26,509
15,047
396
6,129
20,380
637
29,804
W
Sylvanus
10,559
1,118
20,944
8,467
12,469
6,913
999
5,946
6,523
14,072
0
W
Cerberus
MrXlopche
Cerberus
13,531
288
2,156
5,120
20,998
18,323
505
5,790
15,208
28,267
0
L
Sol
20,231
6,350
0
3,579
10,897
3,938
886
6,111
3,950
42,172
3,470
L
4,838
815
7,071
6,761
19,372
20,671
65
10,836
7,883
165
9,541
L
21,240
7,192
1,178
1,009
11,196
3,879
570
5,106
5,063
0
44,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
49,775
159
Minions Killed
142
0
Camps Cleared
0
1,035,311
Distance Traveled
1,079,413
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,148
846
24
2
0
209,474
0
W
Nu Wa
9,738
812
44
4
0
191,763
0
L
Thor
7,734
645
23
2
0
206,462
0
L
Cabrakan
8,952
746
13
1
0
225,627
0
W
Erlang Shen
9,579
798
25
2
0
243,995
1
W
Sylvanus
9,771
814
2
0
0
216,738
0
W
Cerberus
10,539
878
47
4
0
217,443
1
L
Sol
9,592
799
60
5
0
186,448
0
L
Guan Yu
8,085
674
11
1
0
239,320
1
L
Artemis
9,709
809
52
4
0
177,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role