Player Matchup

Ra
Ra
Adwer
Ra
Level 35
God Stats
5W - 9L
1,401 SR
Queue Stats
126W - 133L
1,499 Elo+
Party 2
Achilles
Achilles
Excalivers
Achilles
Level 29
God Stats
13W - 12L
1,486 SR
Queue Stats
191W - 189L
1,494 Elo+
Party 1
Izanami
Izanami
IIchBinDa
Izanami
Level 8
God Stats
2W - 1L
1,752 SR
Queue Stats
13W - 5L
1,718 Elo+
Solo
Bellona
Bellona
KefirFaker
Bellona
Level 25
God Stats
21W - 19L
1,207 SR
Queue Stats
52W - 55L
1,422 Elo+
Party 2
Ymir
Ymir
plsnoflame123
Ymir
Level 22
God Stats
4W - 6L
1,511 SR
Queue Stats
117W - 107L
1,536 Elo+
Party 1
Team Averages
Level 24
1,471 SR
1,534 Elo+

VS

Team Averages
Level 24
1,510 SR
1,549 Elo+
Olorun
Olorun
AlenSol
Olorun
Level 8
God Stats
0W - 1L
1,389 SR
Queue Stats
5W - 3L
1,660 Elo+
Solo
Chaac
Chaac
Dekaron丶
Chaac
Level 26
God Stats
5W - 16L
1,322 SR
Queue Stats
55W - 53L
1,501 Elo+
Solo
Sobek
Sobek
RegalGib
Sobek
Level 28
God Stats
9W - 2L
2,007 SR
Queue Stats
35W - 27L
1,590 Elo+
Solo
Neith
Neith
iQ-Pain-
Neith
Level 28
God Stats
6W - 9L
1,357 SR
Queue Stats
160W - 160L
1,512 Elo+
Solo
Nemesis
Nemesis
Гидроусилитель
Nemesis
Level 28
God Stats
42W - 55L
1,473 SR
Queue Stats
193W - 206L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 0 / 2
6,526
653
3,941
2,039
869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Excalivers
Achilles
9
4 / 1 / 4
5,951
595
6,118
6,289
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
IIchBinDa
Izanami
10
3 / 1 / 4
6,449
645
4,424
5,258
1,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
KefirFaker
Bellona
9
1 / 2 / 2
5,451
545
2,895
5,450
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 1 / 5
5,817
582
2,197
8,682
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlenSol
Olorun
7
1 / 4 / 0
4,689
469
2,814
5,774
1,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
8
1 / 2 / 1
5,056
506
3,128
7,020
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
RegalGib
Sobek
7
1 / 2 / 0
4,690
469
2,791
6,866
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
iQ-Pain-
Neith
9
0 / 5 / 2
5,032
503
2,119
6,197
1,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 3 / 1
4,631
463
2,738
6,349
1,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
4
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
4
0
2
5
L
Olorun
AlenSol
Olorun
1
4
0
0.25
L
Chaac
1
2
1
0.75
W
Achilles
Excalivers
Achilles
4
1
4
6
W
Izanami
IIchBinDa
Izanami
3
1
4
5
W
Bellona
KefirFaker
Bellona
1
2
2
1
L
Sobek
RegalGib
Sobek
1
2
0
0.5
L
Neith
iQ-Pain-
Neith
0
5
2
0.2
W
4
1
5
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
13,590
27,718
Taken
32,206
13,281
Mitigated
12,912
8,295
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
3,941
518
57
1,283
2,039
869
1,307
238
1,801
37,641
0
L
Olorun
AlenSol
Olorun
2,814
1,405
0
1,355
5,774
1,742
0
1,937
3,837
15,497
0
L
Chaac
3,128
519
0
2,482
7,020
4,380
0
2,079
4,941
0
19,400
W
Achilles
Excalivers
Achilles
6,118
2,203
0
2,076
6,289
2,081
0
1,453
4,836
0
25,458
W
Izanami
IIchBinDa
Izanami
4,424
2,901
0
1,659
5,258
1,303
692
958
4,300
0
36,694
W
Bellona
KefirFaker
Bellona
2,895
887
0
1,633
5,450
3,649
163
866
4,584
0
20,349
L
Sobek
RegalGib
Sobek
2,791
519
0
1,799
6,866
3,624
0
377
6,489
6,703
0
L
Neith
iQ-Pain-
Neith
2,119
1,434
0
1,981
6,197
1,470
0
697
5,500
0
28,425
W
2,197
795
0
1,587
8,682
5,379
0
2,090
6,592
6,837
0
L
2,738
1,453
0
1,768
6,349
1,696
0
1,048
5,301
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
24,098
270
Minions Killed
179
0
Camps Cleared
0
1,048,024
Distance Traveled
940,958
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,526
653
78
8
0
200,910
2
L
Olorun
4,689
469
38
4
0
173,575
3
L
Chaac
5,056
506
42
4
0
192,944
1
W
Achilles
5,951
595
49
5
0
212,283
1
W
Izanami
6,449
645
82
8
0
205,623
2
W
Bellona
5,451
545
50
5
0
221,271
1
L
Sobek
4,690
469
8
1
0
200,239
3
L
Neith
5,032
503
58
6
0
181,618
1
W
Ymir
5,817
582
11
1
0
207,937
3
L
Nemesis
4,631
463
33
3
0
192,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role