Player Matchup

Bellona
Bellona
Corblak
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,340 Elo+
Solo
Jing Wei
Jing Wei
acheki
Jing Wei
Level 11
God Stats
2W - 0L
1,798 SR
Queue Stats
20W - 15L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
villafuego
Tsukuyomi
Level 6
God Stats
3W - 5L
1,442 SR
Queue Stats
12W - 8L
1,192 Elo+
Solo
Tiamat
Tiamat
xILLUMINATORx5
Tiamat
Level 30
God Stats
2W - 4L
1,416 SR
Queue Stats
37W - 71L
1,469 Elo+
Solo
Olorun
Olorun
xkennyy1k
Olorun
Level 20
God Stats
1W - 0L
1,657 SR
Queue Stats
10W - 5L
1,276 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,381 Elo+

VS

Team Averages
Level 14
1,509 SR
1,439 Elo+
Baron Samedi
Baron Samedi
BLA-K-24
Baron Samedi
Level 17
God Stats
0W - 1L
1,479 SR
Queue Stats
25W - 27L
1,648 Elo+
Solo
Poseidon
Poseidon
Dude_DaDef
Poseidon
Level 17
God Stats
6W - 4L
1,571 SR
Queue Stats
18W - 28L
1,236 Elo+
Solo
Rama
Rama
Playboys22
Rama
Level 12
God Stats
1W - 3L
1,459 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Zombie_F1re
Kukulkan
Level 7
God Stats
2W - 3L
1,536 SR
Queue Stats
9W - 10L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deathlok12
Morgan Le Fay
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 116L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Corblak
Bellona
16
15 / 1 / 9
11,148
587
18,516
15,889
19,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
acheki
Jing Wei
17
7 / 0 / 5
10,916
575
8,211
9,650
3,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
villafuego
Tsukuyomi
14
4 / 2 / 7
9,502
500
3,407
10,786
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 2
8,918
469
4,790
9,446
3,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
xkennyy1k
Olorun
20
18 / 0 / 1
12,873
678
17,462
16,037
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLA-K-24
Baron Samedi
12
1 / 13 / 3
7,549
397
7,040
20,564
9,659
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Dude_DaDef
Poseidon
10
0 / 13 / 1
6,688
352
4,785
14,154
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 0
7,849
413
4,843
9,184
2,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Zombie_F1re
Kukulkan
10
0 / 12 / 2
6,707
353
2,835
13,039
7,353
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
deathlok12
Morgan Le Fay
12
2 / 7 / 2
7,713
406
11,109
12,349
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
49
Kills
5
6
Deaths
50
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLA-K-24
Baron Samedi
1
13
3
0.19
W
Bellona
Corblak
Bellona
15
1
9
19.5
L
Poseidon
Dude_DaDef
Poseidon
0
13
1
0.04
L
2
5
0
0.4
L
Kukulkan
Zombie_F1re
Kukulkan
0
12
2
0.08
W
Jing Wei
acheki
Jing Wei
7
0
5
9.5
L
Morgan Le Fay
deathlok12
Morgan Le Fay
2
7
2
0.43
W
Tsukuyomi
villafuego
Tsukuyomi
4
2
7
3.75
W
5
3
2
2
W
Olorun
xkennyy1k
Olorun
18
0
1
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,386
Damage
30,612
61,808
Taken
69,290
38,816
Mitigated
27,414
26,948
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLA-K-24
Baron Samedi
7,040
1,192
0
3,693
20,564
9,659
0
4,714
15,131
35,330
0
W
Bellona
Corblak
Bellona
18,516
3,972
0
5,062
15,889
19,398
228
5,848
10,041
5,140
48,656
L
Poseidon
Dude_DaDef
Poseidon
4,785
1,048
0
1,539
14,154
3,893
81
4,723
9,284
34,608
4,716
L
4,843
3,557
0
1,257
9,184
2,255
220
384
8,565
0
40,084
L
Kukulkan
Zombie_F1re
Kukulkan
2,835
846
0
293
13,039
7,353
0
5,142
7,517
23,024
0
W
Jing Wei
acheki
Jing Wei
8,211
6,393
0
4,140
9,650
3,172
2,472
2,589
7,061
0
67,567
L
Morgan Le Fay
deathlok12
Morgan Le Fay
11,109
881
72
1,224
12,349
4,254
0
7,175
5,029
40,829
0
W
Tsukuyomi
villafuego
Tsukuyomi
3,407
648
0
2,245
10,786
4,527
961
2,908
7,878
0
49,534
W
4,790
263
0
2,163
9,446
3,533
162
7,209
2,237
29,582
0
W
Olorun
xkennyy1k
Olorun
17,462
9,778
228
13,110
16,037
8,186
8,768
7,382
8,655
102,888
10,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
36,506
501
Minions Killed
303
0
Camps Cleared
0
1,737,245
Distance Traveled
1,315,268
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,549
397
58
3
0
246,086
2
W
Bellona
11,148
587
82
4
0
335,133
0
L
Poseidon
6,688
352
65
3
0
267,216
1
L
Rama
7,849
413
80
4
0
253,319
0
L
Kukulkan
6,707
353
47
2
0
236,505
0
W
Jing Wei
10,916
575
94
5
0
337,075
0
L
Morgan Le Fay
7,713
406
53
3
0
312,142
0
W
Tsukuyomi
9,502
500
73
4
0
409,722
0
W
Tiamat
8,918
469
55
3
0
304,600
0
W
Olorun
12,873
678
197
10
0
350,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role