Player Matchup

Fenrir
Fenrir
CMDRJager
Fenrir
Level 137
God Stats
15W - 18L
1,644 SR
Queue Stats
1,137W - 974L
1,675 Elo+
Party 2
Achilles
Achilles
Rukinda
Achilles
Level 127
God Stats
6W - 10L
1,657 SR
Queue Stats
345W - 240L
1,673 Elo+
Party 2
Artemis
Artemis
SumuGrip
Artemis
Level 114
God Stats
4W - 3L
1,732 SR
Queue Stats
34W - 48L
1,428 Elo+
Solo
Ares
Ares
Swaggerto
Ares
Level 7
God Stats
2W - 2L
1,734 SR
Queue Stats
16W - 11L
1,630 Elo+
Party 2
Merlin
Merlin
steIio
Merlin
Level 147
God Stats
17W - 8L
1,791 SR
Queue Stats
656W - 547L
1,694 Elo+
Party 2
Team Averages
Level 106
1,712 SR
1,620 Elo+

VS

Team Averages
Level 117
1,565 SR
1,569 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CrimsonDrgon666
Chaac
Level 149
God Stats
8W - 4L
1,737 SR
Queue Stats
114W - 115L
1,483 Elo+
Party 1
Charybdis
Charybdis
Dragonland 666
Charybdis
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 46L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
HiBRriD DEmoN84
Cliodhna
Level 155
God Stats
0W - 2L
1,589 SR
Queue Stats
140W - 132L
1,490 Elo+
Party 1
Discordia
Discordia
dudy27
Discordia
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CMDRJager
Fenrir
14
8 / 0 / 5
8,394
646
6,405
7,798
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Rukinda
Achilles
15
4 / 1 / 1
8,238
634
9,167
7,395
3,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SumuGrip
Artemis
10
0 / 1 / 7
5,920
455
5,177
7,278
2,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
3 / 0 / 6
6,960
535
4,157
7,583
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
steIio
Merlin
15
6 / 1 / 4
8,582
660
7,188
5,274
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 1
5,893
453
2,616
8,986
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 0
5,920
455
2,319
10,614
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Dragonland 666
Charybdis
10
0 / 4 / 0
5,677
437
4,333
6,383
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
3 / 6 / 0
6,660
512
5,165
9,556
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
dudy27
Discordia
9
0 / 6 / 1
5,859
451
1,290
6,963
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
3
3
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
Fenrir
CMDRJager
Fenrir
8
0
5
10.5
L
0
3
0
0
L
Charybdis
Dragonland 666
Charybdis
0
4
0
0
L
Cliodhna
3
6
0
0.5
W
Achilles
Rukinda
Achilles
4
1
1
4.5
W
Artemis
SumuGrip
Artemis
0
1
7
3.5
W
Ares
3
0
6
6
L
Discordia
dudy27
Discordia
0
6
1
0.08
W
Merlin
steIio
Merlin
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,094
Damage
15,723
35,328
Taken
42,502
15,927
Mitigated
17,781
13,873
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,616
858
355
3,425
8,986
4,955
34
2,955
6,031
15,033
0
W
Fenrir
CMDRJager
Fenrir
6,405
2,298
0
4,754
7,798
2,830
0
186
7,540
0
45,953
L
2,319
0
0
3,690
10,614
6,779
0
0
10,614
0
30,144
L
Charybdis
Dragonland 666
Charybdis
4,333
1,765
0
939
6,383
1,536
0
1,840
4,543
0
31,019
L
Cliodhna
5,165
340
0
2,086
9,556
2,773
0
3,377
6,179
0
38,115
W
Achilles
Rukinda
Achilles
9,167
4,093
0
3,675
7,395
3,960
0
75
6,931
0
57,192
W
Artemis
SumuGrip
Artemis
5,177
1,783
651
2,468
7,278
2,220
850
1,445
5,833
0
38,778
W
Ares
4,157
373
0
1,554
7,583
5,265
440
1,552
5,999
16,381
0
L
Discordia
dudy27
Discordia
1,290
34
0
610
6,963
1,738
0
3,173
3,790
30,152
0
W
Merlin
steIio
Merlin
7,188
379
0
771
5,274
1,652
0
588
4,464
61,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
30,009
424
Minions Killed
297
0
Camps Cleared
0
1,297,410
Distance Traveled
1,242,112
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,893
453
19
1
0
271,922
3
W
Fenrir
8,394
646
84
6
0
278,558
3
L
Chaac
5,920
455
67
5
0
233,283
0
L
Charybdis
5,677
437
74
6
0
240,198
5
L
Cliodhna
6,660
512
74
6
0
272,472
4
W
Achilles
8,238
634
117
9
0
282,441
1
W
Artemis
5,920
455
81
6
0
222,560
0
W
Ares
6,960
535
18
1
0
267,657
5
L
Discordia
5,859
451
63
5
0
224,237
1
W
Merlin
8,582
660
124
10
0
246,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role