Player Matchup

Sol
Sol
Aatrus
Sol
Level 42
God Stats
1W - 2L
1,558 SR
Queue Stats
12W - 19L
1,491 Elo+
Party 2
Charybdis
Charybdis
GanosLal
Charybdis
Level 89
God Stats
0W - 1L
1,616 SR
Queue Stats
12W - 18L
1,482 Elo+
Party 2
Vamana
Vamana
GreasyJustice
Vamana
Level 115
God Stats
0W - 1L
1,870 SR
Queue Stats
20W - 20L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
ZuKnight
Sylvanus
Level 86
God Stats
1W - 4L
1,506 SR
Queue Stats
12W - 16L
1,511 Elo+
Party 2
Mercury
Mercury
vercakt
Mercury
Level 108
God Stats
99W - 102L
1,452 SR
Queue Stats
676W - 748L
1,416 Elo+
Solo
Team Averages
Level 88
1,600 SR
1,487 Elo+

VS

Team Averages
Level 74
1,566 SR
1,538 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FrostyMidir
Sun Wukong
Level 25
God Stats
25W - 26L
1,527 SR
Queue Stats
33W - 37L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PEENOOTZ
Tsukuyomi
Level 14
God Stats
4W - 2L
1,483 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Anhur
Anhur
TheChamp
Anhur
Level 157
God Stats
11W - 7L
1,693 SR
Queue Stats
222W - 162L
1,727 Elo+
Party 1
Aphrodite
Aphrodite
pug_chan_tm
Aphrodite
Level 47
God Stats
11W - 5L
1,629 SR
Queue Stats
32W - 26L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aatrus
Sol
9
0 / 4 / 1
5,512
459
4,807
8,306
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
GanosLal
Charybdis
9
0 / 5 / 1
5,472
456
1,606
6,346
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,284
524
4,634
6,299
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ZuKnight
Sylvanus
6
1 / 3 / 1
4,810
401
3,979
7,121
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
vercakt
Mercury
9
1 / 3 / 0
5,675
473
1,331
8,156
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
5 / 0 / 2
6,875
573
5,962
5,810
2,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FrostyMidir
Sun Wukong
11
1 / 0 / 2
6,053
504
4,910
8,905
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
PEENOOTZ
Tsukuyomi
10
0 / 1 / 0
5,530
461
1,424
6,405
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
TheChamp
Anhur
13
8 / 1 / 2
7,830
653
9,143
6,301
2,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
pug_chan_tm
Aphrodite
10
2 / 0 / 7
6,016
501
2,745
4,344
1,655
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
16
16
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
0
2
6
L
Sol
Aatrus
Sol
0
4
1
0.13
W
Sun Wukong
FrostyMidir
Sun Wukong
1
0
2
2
L
Charybdis
GanosLal
Charybdis
0
5
1
0.1
L
0
1
0
0
W
Tsukuyomi
PEENOOTZ
Tsukuyomi
0
1
0
0
W
Anhur
TheChamp
Anhur
8
1
2
9
L
Sylvanus
ZuKnight
Sylvanus
1
3
1
0.5
W
Aphrodite
pug_chan_tm
Aphrodite
2
0
7
5.5
L
Mercury
vercakt
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,357
Damage
24,184
36,228
Taken
31,765
13,240
Mitigated
14,560
10,584
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,962
964
0
1,471
5,810
2,168
492
2,785
2,979
40,660
24
L
Sol
Aatrus
Sol
4,807
1,147
0
2,191
8,306
2,405
0
4,071
4,185
28,007
3,094
W
Sun Wukong
FrostyMidir
Sun Wukong
4,910
360
0
3,677
8,905
6,146
87
750
7,340
5,531
25,637
L
Charybdis
GanosLal
Charybdis
1,606
1,236
0
774
6,346
304
426
197
6,149
0
18,821
L
4,634
1,314
30
2,422
6,299
4,200
193
1,187
4,413
0
35,895
W
Tsukuyomi
PEENOOTZ
Tsukuyomi
1,424
381
0
1,865
6,405
2,566
146
1,593
4,812
0
30,573
W
Anhur
TheChamp
Anhur
9,143
4,954
0
2,423
6,301
2,025
813
1,080
5,221
0
50,076
L
Sylvanus
ZuKnight
Sylvanus
3,979
1,387
365
2,469
7,121
4,281
0
2,079
5,001
12,007
3,531
W
Aphrodite
pug_chan_tm
Aphrodite
2,745
333
2,402
2,583
4,344
1,655
316
1,584
2,760
19,190
0
L
Mercury
vercakt
Mercury
1,331
186
0
2,333
8,156
2,050
119
1,882
6,148
0
25,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
32,304
251
Minions Killed
328
0
Camps Cleared
0
1,093,305
Distance Traveled
1,153,806
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,875
573
59
5
0
233,346
1
L
Sol
5,512
459
52
4
0
210,533
0
W
Sun Wukong
6,053
504
78
7
0
236,100
1
L
Charybdis
5,472
456
44
4
0
179,133
1
L
Vamana
6,284
524
80
7
0
245,854
1
W
Tsukuyomi
5,530
461
59
5
0
237,888
2
W
Anhur
7,830
653
101
8
0
213,959
4
L
Sylvanus
4,810
401
15
1
0
197,690
0
W
Aphrodite
6,016
501
31
3
0
232,513
1
L
Mercury
5,675
473
60
5
0
260,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role