Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Gato san 83266
Hercules
Level 87
God Stats
5W - 8L
1,495 SR
Queue Stats
554W - 583L
1,372 Elo+
Solo
Loki
Loki
Jekz2600
Loki
Level 87
God Stats
1W - 1L
1,858 SR
Queue Stats
27W - 45L
1,453 Elo+
Solo
Artemis
Artemis
KingKok69
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 101L
1,289 Elo+
Party 2
Sylvanus
Sylvanus
PiggieDaBeast
Sylvanus
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 93L
1,277 Elo+
Party 2
Team Averages
Level 72
1,571 SR
1,378 Elo+

VS

Team Averages
Level 69
1,478 SR
1,444 Elo+
Ares
Ares
Brandoozler
Ares
Level 67
God Stats
14W - 10L
1,508 SR
Queue Stats
193W - 183L
1,465 Elo+
Party 1
Chaac
Chaac
E4ST96734
Chaac
Level 75
God Stats
8W - 5L
1,486 SR
Queue Stats
79W - 77L
1,398 Elo+
Solo
Neith
Neith
IThinkItsSara
Neith
Level 39
God Stats
46W - 50L
1,551 SR
Queue Stats
52W - 59L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
Reshiram109
Baron Samedi
Level 61
God Stats
5W - 7L
1,357 SR
Queue Stats
45W - 48L
1,458 Elo+
Party 1
Bacchus
Bacchus
codrocks1111
Bacchus
Level 101
God Stats
9W - 5L
1,487 SR
Queue Stats
127W - 136L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 8 / 5
10,483
524
21,428
14,451
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
14
0 / 7 / 1
8,491
425
9,672
22,784
23,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
15
7 / 6 / 4
10,141
507
9,518
16,696
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
KingKok69
Artemis
15
4 / 8 / 3
9,329
466
9,361
17,214
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
PiggieDaBeast
Sylvanus
13
0 / 6 / 7
8,259
413
6,250
14,752
13,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 18
12,185
609
16,082
20,861
24,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
E4ST96734
Chaac
18
4 / 2 / 2
11,454
573
13,696
17,071
17,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 5 / 9
11,506
575
17,190
16,931
8,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Reshiram109
Baron Samedi
16
4 / 7 / 8
10,349
517
8,238
17,789
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
codrocks1111
Bacchus
16
7 / 3 / 12
10,794
540
15,019
17,515
11,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
17
Kills
35
35
Deaths
18
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
8
5
1.06
W
8
1
18
17
W
Chaac
E4ST96734
Chaac
4
2
2
2.5
L
Hercules
0
7
1
0.07
W
12
5
9
3.3
L
Loki
7
6
4
1.5
L
Artemis
KingKok69
Artemis
4
8
3
0.69
L
Sylvanus
PiggieDaBeast
Sylvanus
0
6
7
0.58
W
Baron Samedi
Reshiram109
Baron Samedi
4
7
8
1.14
W
Bacchus
codrocks1111
Bacchus
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,229
Damage
70,225
85,897
Taken
90,167
54,015
Mitigated
69,557
25,168
Healing
36,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
21,428
2,375
0
1,895
14,451
5,014
574
8,964
5,487
64,078
0
W
16,082
1,296
679
6,459
20,861
24,729
1,277
5,231
15,448
45,241
0
W
Chaac
E4ST96734
Chaac
13,696
3,150
0
7,742
17,071
17,315
2,401
2,611
14,384
0
75,572
L
Hercules
9,672
4,074
0
9,450
22,784
23,849
0
8,207
13,347
0
47,854
W
17,190
12,516
750
6,554
16,931
8,047
3,591
6,163
10,602
0
65,759
L
Loki
9,518
4,146
0
2,985
16,696
5,889
0
8,356
8,151
0
46,763
L
Artemis
KingKok69
Artemis
9,361
3,351
0
3,934
17,214
5,901
296
7,212
10,002
0
44,810
L
Sylvanus
PiggieDaBeast
Sylvanus
6,250
1,928
1,788
5,116
14,752
13,362
224
6,731
7,927
22,269
5,891
W
Baron Samedi
Reshiram109
Baron Samedi
8,238
677
1,371
6,998
17,789
8,358
1,334
6,192
11,284
59,060
0
W
Bacchus
codrocks1111
Bacchus
15,019
2,819
0
6,429
17,515
11,108
799
6,142
11,112
52,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
56,288
382
Minions Killed
479
0
Camps Cleared
0
1,629,146
Distance Traveled
1,775,402
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,483
524
105
5
0
306,412
2
W
Ares
12,185
609
46
2
0
371,309
4
W
Chaac
11,454
573
159
8
0
357,264
3
L
Hercules
8,491
425
81
4
0
373,302
0
W
Neith
11,506
575
111
6
0
330,825
0
L
Loki
10,141
507
81
4
0
346,349
2
L
Artemis
9,329
466
63
3
0
307,909
2
L
Sylvanus
8,259
413
52
3
0
295,174
2
W
Baron Samedi
10,349
517
84
4
0
337,123
3
W
Bacchus
10,794
540
79
4
0
378,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role