Player Matchup

Gilgamesh
Gilgamesh
Devilwolf Noble
Gilgamesh
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 43L
1,516 Elo+
Solo
Nox
Nox
Soly21
Nox
Level 17
God Stats
30W - 17L
1,657 SR
Queue Stats
43W - 29L
1,554 Elo+
Solo
Discordia
Discordia
TooHM02 For You
Discordia
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 45L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
tone916
Kukulkan
Level 28
God Stats
8W - 7L
1,283 SR
Queue Stats
264W - 286L
1,475 Elo+
Solo
Cliodhna
Cliodhna
x1800YeaNope
Cliodhna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Party 1
Team Averages
Level 39
1,488 SR
1,530 Elo+

VS

Team Averages
Level 13
1,645 SR
1,438 Elo+
Kukulkan
Kukulkan
ArCaCo007
Kukulkan
Level 8
God Stats
3W - 3L
1,656 SR
Queue Stats
8W - 13L
1,393 Elo+
Solo
Hercules
Hercules
ILUVYOUSOMUCHTOO
Hercules
Level 13
God Stats
6W - 3L
1,738 SR
Queue Stats
36W - 16L
1,631 Elo+
Solo
Nemesis
Nemesis
chonchoty
Nemesis
Level 5
God Stats
1W - 2L
1,363 SR
Queue Stats
2W - 2L
1,389 Elo+
Solo
Neith
Neith
lxPOL4Rxl
Neith
Level 13
God Stats
5W - 2L
1,885 SR
Queue Stats
94W - 100L
1,404 Elo+
Solo
Arachne
Arachne
scramble1009
Arachne
Level 25
God Stats
10W - 6L
1,582 SR
Queue Stats
30W - 34L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devilwolf Noble
Gilgamesh
20
2 / 5 / 14
12,530
835
13,547
20,702
15,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nox
Soly21
Nox
20
7 / 4 / 16
14,301
953
18,550
12,423
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
TooHM02 For You
Discordia
20
6 / 1 / 14
14,203
947
19,203
6,859
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
tone916
Kukulkan
20
9 / 1 / 16
15,250
1,017
28,474
8,610
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
x1800YeaNope
Cliodhna
20
6 / 0 / 14
14,022
935
15,459
13,584
15,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArCaCo007
Kukulkan
20
6 / 7 / 5
14,699
980
19,747
19,234
6,859
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 5
14,642
976
7,092
24,515
38,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
chonchoty
Nemesis
17
0 / 1 / 1
10,773
718
438
1,568
528
Neith
lxPOL4Rxl
Neith
20
0 / 9 / 9
13,055
870
14,818
26,545
9,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
scramble1009
Arachne
18
1 / 12 / 5
12,621
841
15,120
28,816
10,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
30
Kills
11
11
Deaths
30
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArCaCo007
Kukulkan
6
7
5
1.21
W
Gilgamesh
Devilwolf Noble
Gilgamesh
2
5
14
1.8
L
4
1
5
6.5
W
Nox
Soly21
Nox
7
4
16
3.75
W
Discordia
TooHM02 For You
Discordia
6
1
14
13
L
Nemesis
chonchoty
Nemesis
0
1
1
0.5
L
Neith
lxPOL4Rxl
Neith
0
9
9
0.5
L
Arachne
scramble1009
Arachne
1
12
5
0.29
W
Kukulkan
tone916
Kukulkan
9
1
16
17
W
Cliodhna
x1800YeaNope
Cliodhna
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,233
Damage
57,215
62,178
Taken
100,678
42,753
Mitigated
66,062
4,527
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArCaCo007
Kukulkan
19,747
1,351
0
480
19,234
6,859
0
14,651
4,583
50,030
0
W
Gilgamesh
Devilwolf Noble
Gilgamesh
13,547
4,334
0
1,080
20,702
15,053
0
8,297
12,405
7,753
21,795
L
7,092
630
161
10,840
24,515
38,384
0
17,656
6,859
14,473
29,479
W
Nox
Soly21
Nox
18,550
928
0
93
12,423
5,451
0
5,146
7,277
31,423
0
W
Discordia
TooHM02 For You
Discordia
19,203
739
0
394
6,859
2,668
0
2,790
4,069
41,692
0
L
Nemesis
chonchoty
Nemesis
438
50
0
64
1,568
528
0
1,094
474
0
1,376
L
Neith
lxPOL4Rxl
Neith
14,818
6,164
0
2,099
26,545
9,445
0
18,543
8,002
0
38,449
L
Arachne
scramble1009
Arachne
15,120
10,414
0
3,011
28,816
10,846
0
17,065
11,751
0
28,270
W
Kukulkan
tone916
Kukulkan
28,474
427
297
1,170
8,610
4,160
0
3,351
5,259
78,841
0
W
Cliodhna
x1800YeaNope
Cliodhna
15,459
714
0
1,493
13,584
15,421
0
4,199
9,385
160
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,306
Gold Earned
65,790
303
Minions Killed
252
12
Camps Cleared
10
1,366,639
Distance Traveled
1,050,236
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,699
980
87
6
2
274,565
3
W
Gilgamesh
12,530
835
34
2
3
265,991
0
L
Hercules
14,642
976
91
6
1
250,952
1
W
Nox
14,301
953
31
2
0
265,253
0
W
Discordia
14,203
947
45
3
7
238,945
0
L
Nemesis
10,773
718
0
0
0
45,323
0
L
Neith
13,055
870
43
3
0
221,535
0
L
Arachne
12,621
841
31
2
7
257,861
2
W
Kukulkan
15,250
1,017
146
10
1
291,638
0
W
Cliodhna
14,022
935
47
3
1
304,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role