Player Matchup

Jormungandr
Jormungandr
EllDucc
Jormungandr
Level 90
God Stats
1W - 0L
1,191 SR
Queue Stats
8W - 5L
1,425 Elo+
Party 2
Kali
Kali
Jadudes
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 2
Thoth
Thoth
MyMyPlayer
Thoth
Level 14
God Stats
1W - 0L
1,581 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NicholasBarasa
Achilles
Level 28
God Stats
6W - 3L
1,754 SR
Queue Stats
89W - 60L
1,638 Elo+
Solo
Jing Wei
Jing Wei
Spartanblue202
Jing Wei
Level 15
God Stats
3W - 0L
1,833 SR
Queue Stats
4W - 2L
1,344 Elo+
Party 2
Team Averages
Level 35
1,572 SR
1,493 Elo+

VS

Team Averages
Level 18
1,541 SR
1,591 Elo+
King Arthur
King Arthur
CharybDisDic
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,698 Elo+
Party 1
Skadi
Skadi
Endlessoularrow
Skadi
Level 9
God Stats
3W - 3L
1,609 SR
Queue Stats
16W - 33L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Undead_Zephrux
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,584 Elo+
Party 1
Set
Set
Zero3713
Set
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 200L
1,490 Elo+
Party 1
Scylla
Scylla
marinNL
Scylla
Level 15
God Stats
6W - 2L
1,594 SR
Queue Stats
13W - 10L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EllDucc
Jormungandr
17
3 / 2 / 11
12,185
530
13,580
18,895
20,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
Jadudes
Kali
20
17 / 2 / 6
16,146
702
26,225
21,755
15,837
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
20
2 / 5 / 8
13,586
591
12,950
15,545
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
20
19 / 1 / 12
15,299
665
32,562
23,477
26,476
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
17
6 / 0 / 6
12,050
524
7,181
9,972
3,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CharybDisDic
King Arthur
17
3 / 13 / 0
10,810
470
10,731
30,240
17,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 8 / 0
8,192
356
6,914
16,056
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 0
7,424
323
6,298
21,713
16,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 15 / 2
9,123
397
8,504
22,798
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
marinNL
Scylla
18
5 / 3 / 3
11,838
515
15,021
18,724
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
47
Kills
10
10
Deaths
47
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CharybDisDic
King Arthur
3
13
0
0.23
W
Jormungandr
EllDucc
Jormungandr
3
2
11
4.25
L
1
8
0
0.13
W
Kali
Jadudes
Kali
17
2
6
10
W
Thoth
2
5
8
1.2
W
Achilles
19
1
12
25
W
Jing Wei
6
0
6
9
L
0
8
0
0
L
1
15
2
0.13
L
Scylla
marinNL
Scylla
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,498
Damage
47,468
89,644
Taken
109,531
73,183
Mitigated
51,806
33,131
Healing
17,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CharybDisDic
King Arthur
10,731
1,961
0
6,238
30,240
17,524
196
3,408
26,832
0
61,179
W
Jormungandr
EllDucc
Jormungandr
13,580
3,104
0
2,382
18,895
20,326
1,322
3,724
15,171
60,050
0
L
6,914
3,244
0
2,172
16,056
4,103
0
6,078
9,978
0
49,279
W
Kali
Jadudes
Kali
26,225
15,112
0
8,813
21,755
15,837
4,814
3,012
18,743
0
144,708
W
Thoth
12,950
609
928
4,481
15,545
6,767
4,064
6,941
8,604
101,540
0
W
Achilles
32,562
11,830
0
13,988
23,477
26,476
3,105
3,584
19,893
0
108,438
W
Jing Wei
7,181
6,373
0
2,539
9,972
3,777
3,555
4,194
5,778
0
71,760
L
6,298
513
691
3,031
21,713
16,951
56
5,806
15,907
26,790
0
L
8,504
3,611
0
747
22,798
7,531
624
4,930
17,868
0
42,005
L
Scylla
marinNL
Scylla
15,021
1,505
163
4,947
18,724
5,697
0
6,510
12,214
93,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,266
Gold Earned
47,387
763
Minions Killed
497
0
Camps Cleared
0
2,255,987
Distance Traveled
2,002,203
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,810
470
110
5
0
398,363
2
W
Jormungandr
12,185
530
71
3
0
406,706
5
L
Skadi
8,192
356
86
4
0
351,402
0
W
Kali
16,146
702
207
9
0
515,191
0
W
Thoth
13,586
591
180
8
0
427,240
1
W
Achilles
15,299
665
158
7
0
466,685
3
W
Jing Wei
12,050
524
147
6
0
440,165
4
L
Cthulhu
7,424
323
52
2
0
427,190
2
L
Set
9,123
397
76
3
0
386,481
0
L
Scylla
11,838
515
173
8
0
438,767
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role