Player Matchup

Kukulkan
Kukulkan
D4rkAngel665
Kukulkan
Level 17
God Stats
1W - 1L
1,744 SR
Queue Stats
24W - 23L
1,414 Elo+
Solo
Cthulhu
Cthulhu
JOKERKID1234
Cthulhu
Level 21
God Stats
1W - 2L
1,323 SR
Queue Stats
77W - 108L
1,291 Elo+
Solo
Ra
Ra
King_Aori117
Ra
Level 5
God Stats
2W - 2L
1,543 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Discordia
Discordia
KirillBaiu13
Discordia
Level 7
God Stats
2W - 2L
1,595 SR
Queue Stats
5W - 14L
1,181 Elo+
Solo
Thanatos
Thanatos
MMxD_-SlH
Thanatos
Level 19
God Stats
5W - 7L
1,719 SR
Queue Stats
75W - 68L
1,431 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,351 Elo+

VS

Team Averages
Level 17
1,439 SR
1,267 Elo+
Neith
Neith
GroovyGoughy
Neith
Level 12
God Stats
16W - 15L
1,539 SR
Queue Stats
23W - 34L
1,340 Elo+
Solo
Susano
Susano
Hanako3000
Susano
Level 4
God Stats
1W - 2L
1,154 SR
Queue Stats
2W - 2L
1,056 Elo+
Solo
Baron Samedi
Baron Samedi
JStarisDatBoi01
Baron Samedi
Level 25
God Stats
63W - 50L
1,484 SR
Queue Stats
163W - 179L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Sky7101105
Nu Wa
Level 27
God Stats
8W - 3L
1,519 SR
Queue Stats
46W - 60L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
blackitties
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D4rkAngel665
Kukulkan
16
0 / 7 / 2
10,416
801
11,523
17,363
4,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JOKERKID1234
Cthulhu
17
0 / 11 / 4
10,361
797
5,658
25,858
8,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 9 / 3
11,072
852
10,260
17,293
5,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
KirillBaiu13
Discordia
18
2 / 10 / 4
11,388
876
13,046
15,203
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MMxD_-SlH
Thanatos
18
4 / 6 / 2
12,528
964
9,223
20,596
6,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 10
11,988
922
4,096
7,430
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
Hanako3000
Susano
18
6 / 4 / 16
12,313
947
9,056
11,917
4,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JStarisDatBoi01
Baron Samedi
20
4 / 0 / 23
13,699
1,054
18,530
8,276
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
20
22 / 1 / 18
15,781
1,214
34,535
9,668
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
blackitties
Cthulhu
20
9 / 1 / 27
14,225
1,094
19,858
17,189
19,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
137
7
Kills
43
43
Deaths
7
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D4rkAngel665
Kukulkan
0
7
2
0.14
W
2
1
10
7
W
Susano
Hanako3000
Susano
6
4
16
3.5
L
Cthulhu
JOKERKID1234
Cthulhu
0
11
4
0.18
W
Baron Samedi
JStarisDatBoi01
Baron Samedi
4
0
23
15.5
L
1
9
3
0.28
L
Discordia
KirillBaiu13
Discordia
2
10
4
0.4
L
Thanatos
MMxD_-SlH
Thanatos
4
6
2
0.83
W
Nu Wa
22
1
18
31
W
Cthulhu
blackitties
Cthulhu
9
1
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,710
Damage
86,075
96,313
Taken
54,480
27,943
Mitigated
43,538
10,572
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D4rkAngel665
Kukulkan
11,523
2,834
0
915
17,363
4,851
0
13,982
3,381
45,611
0
W
4,096
2,169
1,447
686
7,430
3,401
0
5,624
1,806
0
13,598
W
Susano
Hanako3000
Susano
9,056
992
0
0
11,917
4,284
0
9,454
2,463
0
19,887
L
Cthulhu
JOKERKID1234
Cthulhu
5,658
500
0
0
25,858
8,296
0
19,111
6,747
14,622
0
W
Baron Samedi
JStarisDatBoi01
Baron Samedi
18,530
2,544
2,017
4,349
8,276
12,461
0
6,302
1,974
38,289
0
L
10,260
2,497
1,329
2,256
17,293
5,137
0
13,425
3,868
37,150
0
L
Discordia
KirillBaiu13
Discordia
13,046
1,098
0
221
15,203
3,592
0
12,659
2,544
30,898
0
L
Thanatos
MMxD_-SlH
Thanatos
9,223
4,154
0
5,851
20,596
6,067
0
13,746
6,850
0
37,416
W
Nu Wa
34,535
11,330
0
775
9,668
3,922
0
8,092
1,576
55,692
0
W
Cthulhu
blackitties
Cthulhu
19,858
2,162
0
0
17,189
19,470
0
11,015
6,174
38,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,765
Gold Earned
68,006
221
Minions Killed
196
2
Camps Cleared
2
963,763
Distance Traveled
1,178,389
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,416
801
62
5
1
180,783
0
W
Neith
11,988
922
34
3
0
183,757
0
W
Susano
12,313
947
24
2
0
228,964
0
L
Cthulhu
10,361
797
16
1
0
187,968
2
W
Baron Samedi
13,699
1,054
39
3
2
224,948
0
L
Ra
11,072
852
71
5
0
189,141
2
L
Discordia
11,388
876
29
2
0
198,119
0
L
Thanatos
12,528
964
43
3
1
207,752
0
W
Nu Wa
15,781
1,214
52
4
0
254,421
0
W
Cthulhu
14,225
1,094
47
4
0
286,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role