Player Matchup

Scylla
Scylla
Blackstarsupreme
Scylla
Level 60
God Stats
2W - 4L
1,316 SR
Queue Stats
250W - 246L
1,458 Elo+
Party 2
Nemesis
Nemesis
Hiptriangle
Nemesis
Level 83
God Stats
3W - 1L
1,732 SR
Queue Stats
390W - 361L
1,483 Elo+
Party 2
Ganesha
Ganesha
Spradzilla13
Ganesha
Level 158
God Stats
1W - 0L
1,640 SR
Queue Stats
21W - 18L
1,481 Elo+
Party 3
Chernobog
Chernobog
Thordogga
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,497 Elo+
Party 3
Mulan
Mulan
xW1ZeRDx
Mulan
Level 157
God Stats
1W - 2L
1,220 SR
Queue Stats
133W - 151L
1,468 Elo+
Party 3
Team Averages
Level 113
1,482 SR
1,477 Elo+

VS

Team Averages
Level 59
1,409 SR
1,448 Elo+
Thor
Thor
 
Thor
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DemonKingUchiha0
Bastet
Level 92
God Stats
6W - 4L
1,165 SR
Queue Stats
187W - 217L
1,382 Elo+
Solo
Ganesha
Ganesha
SilentButFatal38
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
jordomon
Cthulhu
Level 66
God Stats
1W - 1L
1,380 SR
Queue Stats
80W - 80L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 11
11,018
787
11,350
11,354
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Hiptriangle
Nemesis
17
8 / 8 / 6
11,206
800
12,880
14,618
5,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Spradzilla13
Ganesha
19
0 / 5 / 20
10,415
744
15,375
17,395
19,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Thordogga
Chernobog
19
7 / 6 / 13
11,517
823
15,429
12,772
5,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
xW1ZeRDx
Mulan
19
4 / 6 / 12
11,129
795
12,990
16,066
16,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
11 / 7 / 9
11,363
812
13,648
14,912
6,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
 
Artio
16
1 / 5 / 15
9,313
665
2,377
19,299
19,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 3 / 7
12,320
880
17,505
15,102
6,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
0 / 5 / 16
9,823
702
6,217
16,656
17,942
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
jordomon
Cthulhu
18
5 / 5 / 15
11,031
788
21,961
19,928
22,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
93
25
Kills
31
31
Deaths
25
62
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
11
7
9
2.21
L
Artio
 
Artio
1
5
15
1.7
W
6
6
11
1.92
L
14
3
7
5.83
W
Nemesis
Hiptriangle
Nemesis
8
8
6
1.38
L
0
5
16
1.6
W
Ganesha
Spradzilla13
Ganesha
0
5
20
2
W
Chernobog
Thordogga
Chernobog
7
6
13
2.25
L
Cthulhu
jordomon
Cthulhu
5
5
15
2.5
W
Mulan
xW1ZeRDx
Mulan
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,024
Damage
61,708
72,205
Taken
85,897
50,703
Mitigated
73,353
17,417
Healing
29,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,648
3,720
478
1,591
14,912
6,974
352
4,066
10,846
0
17,978
L
Artio
 
Artio
2,377
127
3,268
2,902
19,299
19,235
166
5,211
14,088
10,449
0
W
11,350
2,496
711
1,593
11,354
3,637
409
3,884
7,296
23,037
0
L
17,505
4,435
4,207
3,665
15,102
6,268
1,190
6,690
8,412
0
26,950
W
Nemesis
Hiptriangle
Nemesis
12,880
5,856
261
2,654
14,618
5,076
1,527
7,503
6,422
0
21,596
L
6,217
688
2,460
2,223
16,656
17,942
191
5,629
11,027
13,819
0
W
Ganesha
Spradzilla13
Ganesha
15,375
637
1,356
3,239
17,395
19,947
505
6,280
10,777
30,582
0
W
Chernobog
Thordogga
Chernobog
15,429
9,486
501
2,490
12,772
5,069
2,286
4,016
8,627
0
32,589
L
Cthulhu
jordomon
Cthulhu
21,961
1,147
3,103
5,219
19,928
22,934
486
5,129
14,799
43,966
0
W
Mulan
xW1ZeRDx
Mulan
12,990
1,979
1,023
3,589
16,066
16,974
719
7,053
8,528
0
25,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
53,850
141
Minions Killed
121
0
Camps Cleared
0
1,081,961
Distance Traveled
1,198,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,363
812
10
1
0
186,869
1
L
Artio
9,313
665
21
2
0
238,314
0
W
Scylla
11,018
787
37
3
0
213,827
0
L
Bastet
12,320
880
35
3
0
288,492
1
W
Nemesis
11,206
800
13
1
0
232,415
1
L
Ganesha
9,823
702
1
0
0
236,920
0
W
Ganesha
10,415
744
3
0
0
196,183
0
W
Chernobog
11,517
823
55
4
0
205,200
0
L
Cthulhu
11,031
788
54
4
0
248,112
0
W
Mulan
11,129
795
33
2
0
234,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role