Player Matchup

Neith
Neith
DG001
Neith
Level 8
God Stats
34W - 37L
1,240 SR
Queue Stats
138W - 204L
1,267 Elo+
Solo
Thor
Thor
Elppanz
Thor
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 36L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
FlatPanda
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,502 Elo+
Party 3
Eset
Eset
Meepwneed
Eset
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 10L
1,252 Elo+
Party 3
Artemis
Artemis
Smokah
Artemis
Level 29
God Stats
20W - 6L
1,664 SR
Queue Stats
229W - 194L
1,573 Elo+
Party 2
Team Averages
Level 19
1,481 SR
1,421 Elo+

VS

Team Averages
Level 8
1,383 SR
1,061 Elo+
He Bo
He Bo
Amuniare
He Bo
Level 18
God Stats
28W - 35L
1,370 SR
Queue Stats
30W - 37L
1,285 Elo+
Solo
Bellona
Bellona
Marabio
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,005 Elo+
Party 1
Nemesis
Nemesis
MissingNoSSB
Nemesis
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,005 Elo+
Party 1
Yemoja
Yemoja
Mynttie
Yemoja
Level 6
God Stats
4W - 10L
1,274 SR
Queue Stats
5W - 13L
1,005 Elo+
Party 1
Artemis
Artemis
TheGrimDiddler
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DG001
Neith
15
4 / 2 / 10
9,542
502
9,258
9,841
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Elppanz
Thor
15
4 / 1 / 7
10,025
528
7,651
11,017
3,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FlatPanda
Sun Wukong
16
6 / 0 / 2
10,317
543
6,213
9,425
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
16
4 / 4 / 8
10,903
574
10,412
10,284
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Smokah
Artemis
16
8 / 0 / 6
10,354
545
8,259
9,226
3,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amuniare
He Bo
13
4 / 8 / 0
8,745
460
9,017
14,786
4,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Marabio
Bellona
11
0 / 5 / 0
7,120
375
2,986
10,764
5,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MissingNoSSB
Nemesis
13
0 / 6 / 1
7,737
407
4,436
14,065
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Mynttie
Yemoja
12
1 / 3 / 0
8,034
423
2,773
8,302
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 1
7,020
369
3,562
7,349
1,793
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
26
Kills
7
7
Deaths
27
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
Amuniare
He Bo
4
8
0
0.5
W
Neith
DG001
Neith
4
2
10
4.5
W
Thor
Elppanz
Thor
4
1
7
7.5
W
Sun Wukong
FlatPanda
Sun Wukong
6
0
2
7
L
Bellona
Marabio
Bellona
0
5
0
0
W
Eset
4
4
8
2
L
Nemesis
MissingNoSSB
Nemesis
0
6
1
0.08
L
Yemoja
Mynttie
Yemoja
1
3
0
0.33
W
Artemis
Smokah
Artemis
8
0
6
11
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
22,774
49,793
Taken
55,266
23,782
Mitigated
22,699
17,475
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Amuniare
He Bo
9,017
237
0
3,143
14,786
4,019
637
5,888
8,484
46,851
0
W
Neith
DG001
Neith
9,258
3,834
0
3,344
9,841
3,318
2,769
3,197
6,644
0
36,664
W
Thor
Elppanz
Thor
7,651
1,858
0
5,028
11,017
3,989
871
1,829
9,188
0
55,395
W
Sun Wukong
FlatPanda
Sun Wukong
6,213
1,043
0
1,880
9,425
9,466
246
1,258
8,167
0
41,633
L
Bellona
Marabio
Bellona
2,986
849
0
488
10,764
5,759
824
984
9,063
0
22,716
W
Eset
10,412
1,266
697
1,744
10,284
3,533
1,683
4,919
5,365
66,918
0
L
Nemesis
MissingNoSSB
Nemesis
4,436
1,678
0
2,002
14,065
5,364
766
2,970
10,806
0
50,039
L
Yemoja
Mynttie
Yemoja
2,773
753
594
475
8,302
5,764
358
0
8,254
30,005
0
W
Artemis
Smokah
Artemis
8,259
5,446
0
4,782
9,226
3,476
1,580
587
8,639
0
69,969
L
3,562
1,347
0
845
7,349
1,793
273
670
6,655
0
14,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
38,656
451
Minions Killed
303
0
Camps Cleared
0
1,644,211
Distance Traveled
1,594,451
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,745
460
85
4
0
273,775
0
W
Neith
9,542
502
59
3
0
330,492
0
W
Thor
10,025
528
91
5
0
374,786
6
W
Sun Wukong
10,317
543
82
4
0
303,512
0
L
Bellona
7,120
375
46
2
0
315,377
0
W
Eset
10,903
574
147
8
0
330,282
1
L
Nemesis
7,737
407
95
5
0
372,094
0
L
Yemoja
8,034
423
44
2
0
300,545
1
W
Artemis
10,354
545
72
4
0
305,139
4
L
Artemis
7,020
369
33
2
0
332,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role