Player Matchup

Thanatos
Thanatos
ArtofSpace
Thanatos
Level 21
God Stats
5W - 5L
1,486 SR
Queue Stats
28W - 46L
1,317 Elo+
Solo
Neith
Neith
Crushinbeers
Neith
Level 11
God Stats
10W - 7L
1,534 SR
Queue Stats
17W - 11L
1,515 Elo+
Party 3
Merlin
Merlin
Dihosaur
Merlin
Level 18
God Stats
2W - 3L
1,322 SR
Queue Stats
35W - 25L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
Hamsticorn
Cliodhna
Level 27
God Stats
11W - 5L
1,375 SR
Queue Stats
39W - 32L
1,535 Elo+
Party 2
Ares
Ares
McJibletzJr
Ares
Level 26
God Stats
8W - 1L
1,825 SR
Queue Stats
128W - 114L
1,480 Elo+
Party 3
Team Averages
Level 21
1,508 SR
1,478 Elo+

VS

Team Averages
Level 33
1,519 SR
1,505 Elo+
Chaac
Chaac
Pandastruccion1
Chaac
Level 3
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 3L
1,769 Elo+
Solo
Izanami
Izanami
Stryker2175
Izanami
Level 18
God Stats
15W - 10L
1,508 SR
Queue Stats
131W - 159L
1,403 Elo+
Solo
Nemesis
Nemesis
WETPANDY
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Cliodhna
Cliodhna
sfcfcd
Cliodhna
Level 134
God Stats
4W - 2L
1,328 SR
Queue Stats
174W - 169L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
stretchedsyreen
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArtofSpace
Thanatos
9
3 / 0 / 0
5,562
695
1,094
3,262
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
4,973
622
3,068
4,783
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Dihosaur
Merlin
9
1 / 0 / 2
5,384
673
1,701
2,224
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Hamsticorn
Cliodhna
10
4 / 0 / 0
6,270
784
3,751
3,331
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,887
611
1,042
3,612
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,547
443
1,340
4,982
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Stryker2175
Izanami
8
2 / 1 / 2
4,914
614
1,752
3,836
691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
WETPANDY
Nemesis
5
0 / 3 / 0
3,649
456
332
3,899
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
sfcfcd
Cliodhna
9
2 / 2 / 1
4,988
624
2,520
5,134
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,114
389
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
10
Kills
4
4
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArtofSpace
Thanatos
3
0
0
3
W
1
3
1
0.5
W
Merlin
Dihosaur
Merlin
1
0
2
2
W
Cliodhna
Hamsticorn
Cliodhna
4
0
0
4
W
1
1
0
1
L
0
4
0
0
L
Izanami
Stryker2175
Izanami
2
1
2
3
L
Nemesis
WETPANDY
Nemesis
0
3
0
0
L
Cliodhna
sfcfcd
Cliodhna
2
2
1
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,656
Damage
5,944
17,212
Taken
17,851
6,426
Mitigated
5,345
5,803
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArtofSpace
Thanatos
1,094
311
0
3,160
3,262
855
164
61
3,201
0
24,694
W
3,068
1,862
0
1,718
4,783
1,245
853
61
4,722
0
25,198
W
Merlin
Dihosaur
Merlin
1,701
131
0
0
2,224
598
42
0
2,224
28,650
0
W
Cliodhna
Hamsticorn
Cliodhna
3,751
1,057
0
503
3,331
2,209
397
0
2,952
0
29,208
W
1,042
98
0
422
3,612
1,519
410
0
3,612
11,298
0
L
1,340
252
0
1,159
4,982
2,374
0
0
4,982
0
7,401
L
Izanami
Stryker2175
Izanami
1,752
1,585
0
379
3,836
691
0
245
3,591
0
17,399
L
Nemesis
WETPANDY
Nemesis
332
108
0
806
3,899
1,117
0
1,856
2,043
0
5,802
L
Cliodhna
sfcfcd
Cliodhna
2,520
263
0
2,142
5,134
1,163
0
642
4,492
0
22,859
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
20,212
260
Minions Killed
113
0
Camps Cleared
0
798,762
Distance Traveled
592,709
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,562
695
59
7
0
178,015
1
W
Neith
4,973
622
45
6
0
128,896
1
W
Merlin
5,384
673
63
8
0
156,228
1
W
Cliodhna
6,270
784
67
8
0
157,291
0
W
Ares
4,887
611
26
3
0
178,332
0
L
Chaac
3,547
443
14
2
0
120,115
1
L
Izanami
4,914
614
36
5
0
168,405
0
L
Nemesis
3,649
456
16
2
0
130,078
0
L
Cliodhna
4,988
624
47
6
0
174,111
1
L
Cthulhu
3,114
389
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role