Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
BigBlake
Yemoja
Level 124
God Stats
0W - 1L
1,281 SR
Queue Stats
60W - 42L
1,484 Elo+
Party 3
Neith
Neith
Shivr
Neith
Level 141
God Stats
5W - 4L
1,467 SR
Queue Stats
41W - 24L
1,470 Elo+
Party 3
Merlin
Merlin
savannahbeee
Merlin
Level 112
God Stats
0W - 2L
1,465 SR
Queue Stats
16W - 24L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thelegend7769
Cu Chulainn
Level 120
God Stats
0W - 2L
1,354 SR
Queue Stats
18W - 27L
1,483 Elo+
Party 1
Team Averages
Level 124
1,413 SR
1,486 Elo+

VS

Team Averages
Level 93
1,503 SR
1,387 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Octivus
Nu Wa
Level 85
God Stats
2W - 1L
1,429 SR
Queue Stats
36W - 36L
1,324 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Peengu
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,319 Elo+
Party 2
Chaac
Chaac
Spartan2852
Chaac
Level 121
God Stats
5W - 4L
1,573 SR
Queue Stats
30W - 51L
1,377 Elo+
Solo
Jing Wei
Jing Wei
XazelPR
Jing Wei
Level 69
God Stats
2W - 1L
1,513 SR
Queue Stats
11W - 8L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 2
7,931
661
7,017
6,650
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
BigBlake
Yemoja
15
0 / 0 / 3
8,200
683
3,747
8,762
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Shivr
Neith
14
2 / 2 / 1
7,930
661
7,720
7,937
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
0 / 3 / 1
6,875
573
6,377
8,078
2,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
thelegend7769
Cu Chulainn
12
0 / 4 / 2
6,724
560
2,971
12,000
8,407
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 4
9,739
812
11,064
7,493
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Octivus
Nu Wa
13
1 / 0 / 3
7,503
625
7,288
5,284
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Peengu
Kumbhakarna
13
2 / 1 / 5
8,351
696
3,564
9,394
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 6
9,061
755
8,727
11,060
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
XazelPR
Jing Wei
14
1 / 0 / 5
8,087
674
6,924
8,083
2,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
3
Kills
11
11
Deaths
3
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
W
Scylla
 
Scylla
4
2
4
3
L
Yemoja
BigBlake
Yemoja
0
0
3
1.5
W
Nu Wa
Octivus
Nu Wa
1
0
3
2.5
W
Kumbhakarna
Peengu
Kumbhakarna
2
1
5
4.5
L
Neith
Shivr
Neith
2
2
1
1.25
W
3
0
6
6
W
Jing Wei
XazelPR
Jing Wei
1
0
5
3.5
L
Merlin
0
3
1
0.17
L
Cu Chulainn
thelegend7769
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
37,567
43,427
Taken
41,314
24,876
Mitigated
25,867
6,580
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,017
97
0
0
6,650
2,329
1
4,279
2,116
36,754
0
W
Scylla
 
Scylla
11,064
633
0
0
7,493
2,755
62
3,203
4,290
48,542
0
L
Yemoja
BigBlake
Yemoja
3,747
233
2,795
2,156
8,762
8,399
0
4,325
4,192
18,334
0
W
Nu Wa
Octivus
Nu Wa
7,288
1,607
517
1,084
5,284
1,754
1,007
3,782
1,502
19,198
0
W
Kumbhakarna
Peengu
Kumbhakarna
3,564
213
0
1,290
9,394
8,105
0
3,716
5,678
13,462
0
L
Neith
Shivr
Neith
7,720
3,161
0
1,231
7,937
3,015
790
3,989
3,705
0
32,853
W
8,727
875
413
6,334
11,060
10,580
258
2,606
8,454
0
29,899
W
Jing Wei
XazelPR
Jing Wei
6,924
5,027
0
2,888
8,083
2,673
268
4,865
3,218
0
26,205
L
Merlin
6,377
39
0
398
8,078
2,726
0
4,269
3,640
22,423
0
L
Cu Chulainn
thelegend7769
Cu Chulainn
2,971
616
0
0
12,000
8,407
181
4,845
6,630
1,881
12,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
42,741
257
Minions Killed
251
5
Camps Cleared
11
1,078,191
Distance Traveled
1,136,642
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,931
661
88
7
3
218,447
1
W
Scylla
9,739
812
106
9
8
235,371
3
L
Yemoja
8,200
683
30
3
0
247,987
2
W
Nu Wa
7,503
625
28
2
0
191,806
0
W
Kumbhakarna
8,351
696
12
1
0
213,415
0
L
Neith
7,930
661
69
6
0
221,462
3
W
Chaac
9,061
755
57
5
0
244,561
0
W
Jing Wei
8,087
674
48
4
3
251,489
0
L
Merlin
6,875
573
41
3
2
201,738
0
L
Cu Chulainn
6,724
560
29
2
0
188,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role