Player Matchup

Cliodhna
Cliodhna
NL Kilmonger
Cliodhna
Level 29
God Stats
17W - 16L
1,685 SR
Queue Stats
270W - 255L
1,589 Elo+
Solo
Achilles
Achilles
RagingBussyBoi
Achilles
Level 10
God Stats
1W - 0L
1,739 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 1
Zeus
Zeus
WiseOldLoli
Zeus
Level 56
God Stats
2W - 0L
1,535 SR
Queue Stats
8W - 3L
1,685 Elo+
Party 1
Team Averages
Level 32
1,653 SR
1,616 Elo+

VS

Team Averages
Level 24
1,553 SR
1,484 Elo+
Heimdallr
Heimdallr
Grimsever-
Heimdallr
Level 18
God Stats
0W - 3L
1,325 SR
Queue Stats
7W - 27L
1,271 Elo+
Solo
Anubis
Anubis
VGTracks
Anubis
Level 18
God Stats
5W - 3L
1,614 SR
Queue Stats
14W - 7L
1,636 Elo+
Party 2
Ganesha
Ganesha
WakaShame
Ganesha
Level 35
God Stats
2W - 2L
1,719 SR
Queue Stats
59W - 53L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NL Kilmonger
Cliodhna
12
5 / 2 / 7
9,984
666
8,848
7,359
2,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
9 / 2 / 10
11,738
783
16,238
14,736
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 14
11,260
751
15,391
7,594
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grimsever-
Heimdallr
13
4 / 6 / 1
9,753
650
7,896
13,873
5,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VGTracks
Anubis
12
1 / 7 / 3
9,099
607
5,952
12,600
6,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
WakaShame
Ganesha
11
0 / 6 / 4
8,234
549
7,289
18,060
17,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Grimsever-
Heimdallr
4
6
1
0.75
W
Cliodhna
NL Kilmonger
Cliodhna
5
2
7
4.25
W
Achilles
9
2
10
7
L
Anubis
VGTracks
Anubis
1
7
3
0.36
L
Ganesha
WakaShame
Ganesha
0
6
4
0.33
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,477
Damage
21,137
29,689
Taken
44,533
10,628
Mitigated
29,334
7,903
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Grimsever-
Heimdallr
7,896
1,073
0
494
13,873
5,481
0
5,022
8,851
0
30,743
W
Cliodhna
NL Kilmonger
Cliodhna
8,848
1,149
0
604
7,359
2,692
864
2,936
4,423
0
21,655
W
Achilles
16,238
6,167
0
4,486
14,736
5,414
1,236
7,532
7,204
0
47,394
L
Anubis
VGTracks
Anubis
5,952
903
494
1,994
12,600
6,797
0
3,548
9,052
26,416
0
L
Ganesha
WakaShame
Ganesha
7,289
1,079
558
1,037
18,060
17,056
0
7,005
11,055
19,602
0
W
15,391
1,524
272
2,541
7,594
2,522
285
3,075
4,519
61,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
27,086
194
Minions Killed
128
9
Camps Cleared
3
896,643
Distance Traveled
752,518
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,753
650
58
4
1
232,864
0
W
Cliodhna
9,984
666
33
2
2
252,752
2
W
Achilles
11,738
783
63
4
5
365,686
4
L
Anubis
9,099
607
67
4
2
248,807
1
L
Ganesha
8,234
549
3
0
0
270,847
6
W
Zeus
11,260
751
98
7
2
278,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role