Player Matchup

Merlin
Merlin
Ghzerost
Merlin
Level 49
God Stats
3W - 4L
1,621 SR
Queue Stats
10W - 9L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
Lurtzee21
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,623 Elo+
Party 1
Chaac
Chaac
Thorkul69
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,455 Elo+
Solo
Team Averages
Level 29
1,540 SR
1,554 Elo+

VS

Team Averages
Level 42
1,500 SR
1,434 Elo+
Ra
Ra
ThePikeOfDestiny
Ra
Level 88
God Stats
3W - 3L
1,540 SR
Queue Stats
194W - 185L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
XxGUniversityxX
Cthulhu
Level 10
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Mulan
Mulan
xZoa
Mulan
Level 28
God Stats
1W - 0L
1,239 SR
Queue Stats
38W - 28L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ghzerost
Merlin
11
0 / 3 / 3
7,009
584
10,730
5,911
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Lurtzee21
Heimdallr
11
1 / 6 / 1
7,096
591
4,594
9,609
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Thorkul69
Chaac
12
3 / 1 / 1
7,773
648
11,801
14,253
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,456
705
7,993
8,457
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 5
7,946
662
4,061
11,492
8,734
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
xZoa
Mulan
12
4 / 1 / 3
8,979
748
12,271
14,997
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ghzerost
Merlin
0
3
3
0.5
L
Heimdallr
Lurtzee21
Heimdallr
1
6
1
0.25
W
3
1
5
5.5
L
Chaac
Thorkul69
Chaac
3
1
1
3.5
W
3
2
5
2.75
W
Mulan
xZoa
Mulan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
24,325
29,773
Taken
34,946
17,825
Mitigated
24,271
6,862
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ghzerost
Merlin
10,730
363
0
839
5,911
2,021
0
2,696
3,088
28,112
0
L
Heimdallr
Lurtzee21
Heimdallr
4,594
2,053
0
847
9,609
4,328
0
3,273
6,168
0
21,943
W
7,993
896
2,379
3,355
8,457
3,006
741
1,669
6,221
37,474
0
L
Chaac
Thorkul69
Chaac
11,801
2,539
317
4,859
14,253
11,476
0
5,592
8,218
0
21,547
W
4,061
671
0
1,253
11,492
8,734
0
4,234
6,512
14,380
0
W
Mulan
xZoa
Mulan
12,271
1,560
0
6,137
14,997
12,531
162
3,979
9,792
0
18,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,878
Gold Earned
25,381
115
Minions Killed
127
6
Camps Cleared
6
677,755
Distance Traveled
691,317
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,009
584
50
4
3
211,821
4
L
Heimdallr
7,096
591
43
4
3
220,043
3
W
Ra
8,456
705
86
7
6
205,084
1
L
Chaac
7,773
648
22
2
0
245,891
2
W
Cthulhu
7,946
662
23
2
0
186,620
3
W
Mulan
8,979
748
18
2
0
299,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role