Player Matchup

Odin
Odin
DoubleRelease
Odin
Level 119
God Stats
3W - 2L
1,639 SR
Queue Stats
33W - 20L
1,634 Elo+
Party 1
Ao Kuang
Ao Kuang
RagingBurrito84
Ao Kuang
Level 104
God Stats
2W - 1L
1,602 SR
Queue Stats
40W - 36L
1,493 Elo+
Party 1
Janus
Janus
vkSkully
Janus
Level 64
God Stats
2W - 4L
1,568 SR
Queue Stats
34W - 26L
1,550 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,559 Elo+

VS

Team Averages
Level 103
1,494 SR
1,497 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Strocho12
Chang'e
Level 63
God Stats
12W - 8L
1,615 SR
Queue Stats
131W - 129L
1,522 Elo+
Solo
Geb
Geb
xSup3rScrubx
Geb
Level 87
God Stats
4W - 2L
1,368 SR
Queue Stats
184W - 229L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,982
614
5,415
12,559
12,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
1 / 8 / 1
7,688
591
8,439
12,668
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
vkSkully
Janus
12
0 / 5 / 2
7,762
597
7,515
7,775
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 1 / 4
9,914
763
10,933
5,617
2,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Strocho12
Chang'e
13
3 / 1 / 9
9,026
694
7,615
11,329
4,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 10
10,050
773
10,352
15,058
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
1
4
10
L
1
2
1
0.75
L
Ao Kuang
1
8
1
0.19
W
Chang'e
Strocho12
Chang'e
3
1
9
7.5
L
Janus
vkSkully
Janus
0
5
2
0.2
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
28,900
33,002
Taken
32,004
21,507
Mitigated
23,012
3,570
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,933
5,493
0
754
5,617
2,240
511
3,721
1,794
0
35,005
L
5,415
1,539
0
718
12,559
12,610
0
6,401
6,158
0
13,705
L
Ao Kuang
8,439
2,705
0
2,482
12,668
5,562
0
7,125
5,543
24,028
3,076
W
Chang'e
Strocho12
Chang'e
7,615
228
2,902
6,622
11,329
4,366
915
4,716
6,485
29,225
0
L
Janus
vkSkully
Janus
7,515
200
0
370
7,775
3,335
0
5,101
2,674
32,662
0
W
10,352
1,823
0
4,804
15,058
16,406
75
6,322
8,274
23,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
28,990
137
Minions Killed
139
6
Camps Cleared
7
660,946
Distance Traveled
724,612
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,914
763
59
5
1
233,407
0
L
Odin
7,982
614
25
2
0
236,359
1
L
Ao Kuang
7,688
591
42
3
4
214,242
1
W
Chang'e
9,026
694
53
4
4
248,239
3
L
Janus
7,762
597
70
5
2
210,345
2
W
Geb
10,050
773
27
2
2
242,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role