Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FRANKDIGITAL808
Kuzenbo
Level 63
God Stats
9W - 9L
1,316 SR
Queue Stats
79W - 89L
1,420 Elo+
Solo
Chaac
Chaac
Fartin on u
Chaac
Level 84
God Stats
16W - 15L
1,502 SR
Queue Stats
526W - 541L
1,393 Elo+
Solo
Nu Wa
Nu Wa
SoupyYamz
Nu Wa
Level 66
God Stats
53W - 56L
1,466 SR
Queue Stats
697W - 737L
1,489 Elo+
Party 1
Charybdis
Charybdis
dragonslay98
Charybdis
Level 78
God Stats
2W - 3L
1,204 SR
Queue Stats
825W - 857L
1,472 Elo+
Party 1
Team Averages
Level 80
1,397 SR
1,455 Elo+

VS

Team Averages
Level 92
1,479 SR
1,439 Elo+
Cliodhna
Cliodhna
Charlie2501PR
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 116L
1,307 Elo+
Party 2
Eset
Eset
FaintCalf706981
Eset
Level 127
God Stats
7W - 10L
1,470 SR
Queue Stats
313W - 292L
1,463 Elo+
Solo
Nu Wa
Nu Wa
LdasQuebradas
Nu Wa
Level 129
God Stats
28W - 35L
1,477 SR
Queue Stats
713W - 708L
1,580 Elo+
Solo
Vulcan
Vulcan
MrChumpi1512
Vulcan
Level 117
God Stats
3W - 3L
1,488 SR
Queue Stats
134W - 134L
1,487 Elo+
Solo
Izanami
Izanami
XxPsych0-jOnYxX
Izanami
Level 59
God Stats
11W - 13L
1,458 SR
Queue Stats
79W - 135L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 1 / 8
9,730
973
12,145
6,586
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 0 / 15
10,480
1,048
6,081
8,218
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 0 / 16
10,108
1,011
11,806
10,916
11,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
SoupyYamz
Nu Wa
17
4 / 0 / 11
10,471
1,047
10,191
2,701
1,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
dragonslay98
Charybdis
17
7 / 0 / 10
10,670
1,067
11,495
4,364
1,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

292

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Charlie2501PR
Cliodhna
14
0 / 8 / 0
8,409
841
2,692
11,505
4,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 1
8,646
865
6,452
8,179
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 1
8,234
823
2,639
3,614
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
15
1 / 4 / 0
9,334
933
7,822
14,171
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 1
8,627
863
7,205
16,004
5,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
4
21
Kills
1
1
Deaths
21
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
8
10
L
Cliodhna
Charlie2501PR
Cliodhna
0
8
0
0
W
1
0
15
8.5
L
0
2
1
0.25
W
3
0
16
11
L
0
2
1
0.25
L
Vulcan
1
4
0
0.25
W
Nu Wa
SoupyYamz
Nu Wa
4
0
11
9.5
L
0
5
1
0.1
W
Charybdis
dragonslay98
Charybdis
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,718
Damage
26,810
32,785
Taken
53,473
25,904
Mitigated
19,445
9,706
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,145
2,752
0
213
6,586
2,362
0
4,225
2,361
0
15,962
L
Cliodhna
Charlie2501PR
Cliodhna
2,692
922
0
20
11,505
4,450
0
3,912
7,593
0
12,590
W
6,081
2,185
0
2,064
8,218
8,882
0
3,698
4,520
20,197
0
L
6,452
122
281
1,032
8,179
2,841
0
2,222
5,957
30,219
0
W
11,806
2,017
0
5,748
10,916
11,994
0
5,747
5,169
0
36,377
L
2,639
946
0
0
3,614
1,093
0
1,873
1,741
13,613
0
L
Vulcan
7,822
3,682
0
821
14,171
5,411
0
3,290
10,881
46,006
0
W
Nu Wa
SoupyYamz
Nu Wa
10,191
2,518
555
383
2,701
1,046
0
1,030
1,671
36,101
0
L
7,205
5,507
0
0
16,004
5,650
0
4,975
11,029
0
32,614
W
Charybdis
dragonslay98
Charybdis
11,495
7,267
0
743
4,364
1,620
0
2,213
2,151
0
42,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
43,250
229
Minions Killed
249
7
Camps Cleared
4
1,053,258
Distance Traveled
812,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,730
973
10
1
0
227,809
0
L
Cliodhna
8,409
841
36
4
2
170,934
0
W
Kuzenbo
10,480
1,048
25
3
1
221,745
0
L
Eset
8,646
865
59
6
0
192,476
0
W
Chaac
10,108
1,011
32
3
0
229,730
0
L
Nu Wa
8,234
823
21
2
0
77,189
0
L
Vulcan
9,334
933
74
7
1
206,972
1
W
Nu Wa
10,471
1,047
70
7
3
191,479
0
L
Izanami
8,627
863
59
6
1
164,483
1
W
Charybdis
10,670
1,067
92
9
3
182,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role