Player Matchup

Merlin
Merlin
Lutalian
Merlin
Level 29
God Stats
60W - 48L
1,621 SR
Queue Stats
374W - 330L
1,574 Elo+
Party 2
Zeus
Zeus
NYgiants3145
Zeus
Level 86
God Stats
15W - 11L
1,683 SR
Queue Stats
231W - 192L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
SwankiestTrout
Gilgamesh
Level 69
God Stats
1W - 1L
1,528 SR
Queue Stats
89W - 95L
1,498 Elo+
Party 1
Loki
Loki
TNUTT
Loki
Level 42
God Stats
5W - 2L
1,697 SR
Queue Stats
22W - 21L
1,425 Elo+
Party 1
Artemis
Artemis
xMeltedGruBx
Artemis
Level 28
God Stats
6W - 7L
1,492 SR
Queue Stats
53W - 55L
1,415 Elo+
Party 1
Team Averages
Level 51
1,604 SR
1,499 Elo+

VS

Team Averages
Level 104
1,581 SR
1,567 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Aedicula
He Bo
Level 156
God Stats
16W - 12L
1,810 SR
Queue Stats
363W - 204L
1,734 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SmurfingIsMean
Cu Chulainn
Level 44
God Stats
2W - 1L
1,525 SR
Queue Stats
63W - 35L
1,643 Elo+
Party 3
Cupid
Cupid
ThizzOrDie87
Cupid
Level 85
God Stats
32W - 29L
1,568 SR
Queue Stats
307W - 318L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lutalian
Merlin
16
0 / 3 / 6
9,848
895
10,360
8,713
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 6 / 1
10,995
1,000
16,785
18,005
7,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SwankiestTrout
Gilgamesh
16
0 / 13 / 4
9,452
859
7,520
21,754
11,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
TNUTT
Loki
16
1 / 7 / 1
9,128
830
3,573
13,593
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
xMeltedGruBx
Artemis
16
1 / 11 / 3
9,668
879
7,631
17,752
7,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
5 / 0 / 30
12,471
1,134
18,083
15,426
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
 
Ra
18
3 / 4 / 22
10,886
990
9,779
8,145
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Aedicula
He Bo
20
19 / 0 / 13
14,172
1,288
25,490
8,915
3,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SmurfingIsMean
Cu Chulainn
18
7 / 1 / 14
11,463
1,042
16,766
11,324
13,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 2 / 11
10,376
943
4,202
7,166
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
130
7
Kills
40
40
Deaths
7
15
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
0
30
20
W
Ra
 
Ra
3
4
22
3.5
W
He Bo
Aedicula
He Bo
19
0
13
25.5
L
Merlin
Lutalian
Merlin
0
3
6
1
L
5
6
1
0.92
W
Cu Chulainn
SmurfingIsMean
Cu Chulainn
7
1
14
14
L
Gilgamesh
SwankiestTrout
Gilgamesh
0
13
4
0.15
L
Loki
TNUTT
Loki
1
7
1
0.21
W
6
2
11
5.75
L
Artemis
xMeltedGruBx
Artemis
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,869
Damage
74,320
79,817
Taken
50,976
34,619
Mitigated
42,750
2,712
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
18,083
859
0
2,121
15,426
20,391
0
7,701
7,572
25,352
0
W
Ra
 
Ra
9,779
357
2,665
1,937
8,145
3,112
0
3,975
4,170
24,688
0
W
He Bo
Aedicula
He Bo
25,490
925
178
4,497
8,915
3,213
0
4,623
4,292
64,774
0
L
Merlin
Lutalian
Merlin
10,360
326
0
7
8,713
3,299
0
4,567
4,043
38,481
0
L
16,785
1,202
0
932
18,005
7,336
0
12,425
5,250
42,398
0
W
Cu Chulainn
SmurfingIsMean
Cu Chulainn
16,766
4,001
0
884
11,324
13,194
0
6,917
4,407
1,140
38,745
L
Gilgamesh
SwankiestTrout
Gilgamesh
7,520
1,681
0
280
21,754
11,352
0
14,411
6,735
0
24,561
L
Loki
TNUTT
Loki
3,573
566
256
194
13,593
5,345
0
8,397
4,860
0
9,616
W
4,202
1,723
358
521
7,166
2,840
0
3,929
3,237
0
16,096
L
Artemis
xMeltedGruBx
Artemis
7,631
2,646
0
1,043
17,752
7,287
0
12,965
4,598
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
59,368
179
Minions Killed
233
5
Camps Cleared
13
945,309
Distance Traveled
1,111,994
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,471
1,134
11
1
0
253,053
1
W
Ra
10,886
990
43
4
1
199,156
1
W
He Bo
14,172
1,288
107
10
6
239,331
0
L
Merlin
9,848
895
53
5
1
205,943
0
L
Zeus
10,995
1,000
43
4
1
186,864
2
W
Cu Chulainn
11,463
1,042
43
4
5
236,882
0
L
Gilgamesh
9,452
859
33
3
1
186,656
1
L
Loki
9,128
830
14
1
1
194,621
0
W
Cupid
10,376
943
29
3
1
183,572
0
L
Artemis
9,668
879
36
3
1
171,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role