Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BeepBeepImABuick
Xing Tian
Level 156
God Stats
13W - 7L
1,688 SR
Queue Stats
698W - 689L
1,605 Elo+
Solo
Tiamat
Tiamat
Brogen1
Tiamat
Level 104
God Stats
7W - 1L
1,647 SR
Queue Stats
110W - 103L
1,572 Elo+
Solo
Anhur
Anhur
Leagueofwow
Anhur
Level 156
God Stats
23W - 33L
1,422 SR
Queue Stats
578W - 563L
1,539 Elo+
Solo
Mulan
Mulan
XxArjan15xX
Mulan
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,382 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,519 Elo+

VS

Team Averages
Level 92
1,628 SR
1,550 Elo+
Kukulkan
Kukulkan
Albiert
Kukulkan
Level 58
God Stats
3W - 4L
1,383 SR
Queue Stats
165W - 195L
1,442 Elo+
Solo
Jormungandr
Jormungandr
DatBoiSquidy
Jormungandr
Level 100
God Stats
7W - 6L
1,764 SR
Queue Stats
166W - 122L
1,617 Elo+
Party 1
Skadi
Skadi
EVIENO
Skadi
Level 86
God Stats
5W - 4L
1,594 SR
Queue Stats
355W - 336L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
MCCLAN
Sun Wukong
Level 156
God Stats
1W - 1L
1,687 SR
Queue Stats
427W - 399L
1,583 Elo+
Party 1
Cliodhna
Cliodhna
Trumantv2014
Cliodhna
Level 60
God Stats
34W - 23L
1,711 SR
Queue Stats
209W - 74L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
8 / 7 / 5
10,169
565
10,409
15,585
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
18
5 / 0 / 2
10,904
606
8,616
10,151
9,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Brogen1
Tiamat
17
6 / 2 / 4
10,357
575
14,604
10,284
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 8
8,715
484
3,828
9,085
2,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
8,276
460
4,128
13,636
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albiert
Kukulkan
14
1 / 6 / 2
8,786
488
5,883
9,906
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DatBoiSquidy
Jormungandr
13
3 / 4 / 10
8,589
477
10,712
15,135
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
EVIENO
Skadi
17
7 / 3 / 5
11,238
624
6,944
10,776
3,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
MCCLAN
Sun Wukong
16
1 / 2 / 3
9,570
532
5,793
12,150
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Trumantv2014
Cliodhna
14
6 / 6 / 4
9,559
531
9,374
14,178
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
21
Kills
18
18
Deaths
21
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
7
5
1.5
L
Kukulkan
Albiert
Kukulkan
1
6
2
0.33
W
Xing Tian
5
0
2
6
W
Tiamat
Brogen1
Tiamat
6
2
4
4
L
Jormungandr
DatBoiSquidy
Jormungandr
3
4
10
2
L
Skadi
EVIENO
Skadi
7
3
5
3.17
W
0
4
8
1
L
Sun Wukong
MCCLAN
Sun Wukong
1
2
3
1.25
L
Cliodhna
Trumantv2014
Cliodhna
6
6
4
1.33
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,585
Damage
38,706
58,741
Taken
62,145
34,011
Mitigated
28,260
17,645
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,409
1,647
0
4,306
15,585
5,535
0
3,745
11,790
0
62,260
L
Kukulkan
Albiert
Kukulkan
5,883
715
0
1,091
9,906
3,673
141
2,117
7,661
55,576
0
W
Xing Tian
8,616
763
0
3,569
10,151
9,195
0
2,350
7,266
75,929
0
W
Tiamat
Brogen1
Tiamat
14,604
1,292
170
4,169
10,284
7,126
677
3,544
6,575
63,960
0
L
Jormungandr
DatBoiSquidy
Jormungandr
10,712
3,142
86
3,899
15,135
5,225
309
5,187
9,810
40,213
0
L
Skadi
EVIENO
Skadi
6,944
2,042
0
2,807
10,776
3,927
1,843
3,038
7,606
0
76,844
W
3,828
2,080
0
3,004
9,085
2,253
0
1,856
7,229
0
47,954
L
Sun Wukong
MCCLAN
Sun Wukong
5,793
1,130
0
2,456
12,150
10,437
0
6,313
5,779
1,239
51,353
L
Cliodhna
Trumantv2014
Cliodhna
9,374
1,053
0
4,624
14,178
4,998
0
5,917
8,069
0
58,502
W
4,128
503
134
2,293
13,636
9,902
0
6,013
7,567
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
47,742
501
Minions Killed
561
0
Camps Cleared
0
1,734,548
Distance Traveled
1,712,038
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,169
565
95
5
0
365,986
2
L
Kukulkan
8,786
488
126
7
0
326,788
3
W
Xing Tian
10,904
606
154
9
0
396,973
6
W
Tiamat
10,357
575
120
7
0
355,002
5
L
Jormungandr
8,589
477
65
4
0
353,841
8
L
Skadi
11,238
624
150
8
0
345,073
3
W
Anhur
8,715
484
84
5
0
278,639
7
L
Sun Wukong
9,570
532
121
7
0
318,042
6
L
Cliodhna
9,559
531
99
6
0
368,294
0
W
Mulan
8,276
460
48
3
0
337,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role