Player Matchup

Odin
Odin
Jeruhmee
Odin
Level 145
God Stats
1W - 0L
1,333 SR
Queue Stats
98W - 43L
1,816 Elo+
Party 1
Cliodhna
Cliodhna
Normallicense
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,645 Elo+
Party 1
Anubis
Anubis
RieTYT
Anubis
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 61L
1,614 Elo+
Solo
Team Averages
Level 113
1,444 SR
1,692 Elo+

VS

Team Averages
Level 68
1,678 SR
1,641 Elo+
Kukulkan
Kukulkan
Doguzon
Kukulkan
Level 40
God Stats
118W - 57L
1,702 SR
Queue Stats
119W - 61L
1,666 Elo+
Party 2
Hun Batz
Hun Batz
Kenyetu
Hun Batz
Level 80
God Stats
3W - 1L
1,924 SR
Queue Stats
137W - 68L
1,681 Elo+
Party 2
Hercules
Hercules
Makwani
Hercules
Level 84
God Stats
4W - 10L
1,408 SR
Queue Stats
151W - 146L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
5 / 2 / 16
16,632
693
27,840
23,433
27,705
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Normallicense
Cliodhna
18
4 / 11 / 14
15,304
638
21,365
22,555
6,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
RieTYT
Anubis
19
14 / 8 / 5
16,926
705
27,203
21,707
8,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doguzon
Kukulkan
19
6 / 7 / 12
16,118
672
16,116
24,593
10,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Kenyetu
Hun Batz
19
12 / 9 / 8
16,807
700
23,737
25,288
6,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Makwani
Hercules
17
3 / 7 / 12
14,133
589
15,335
35,038
40,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
23
Kills
21
21
Deaths
23
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Doguzon
Kukulkan
6
7
12
1.71
W
Odin
5
2
16
6.5
L
Hun Batz
Kenyetu
Hun Batz
12
9
8
1.78
L
Hercules
Makwani
Hercules
3
7
12
1.29
W
Cliodhna
Normallicense
Cliodhna
4
11
14
1
W
Anubis
RieTYT
Anubis
14
8
5
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,408
Damage
55,188
67,695
Taken
84,919
42,911
Mitigated
57,494
10,295
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Doguzon
Kukulkan
16,116
789
0
1,487
24,593
10,604
126
6,843
17,750
64,536
0
W
Odin
27,840
2,784
0
970
23,433
27,705
79
5,523
16,870
16,839
51,487
L
Hun Batz
Kenyetu
Hun Batz
23,737
6,047
0
60
25,288
6,459
684
10,528
14,760
0
66,139
L
Hercules
Makwani
Hercules
15,335
2,211
0
7,865
35,038
40,431
183
17,724
17,314
0
41,603
W
Cliodhna
Normallicense
Cliodhna
21,365
3,594
0
1,329
22,555
6,370
915
5,489
16,678
0
49,952
W
Anubis
RieTYT
Anubis
27,203
2,079
0
7,996
21,707
8,836
1,774
5,564
15,871
84,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,862
Gold Earned
47,058
249
Minions Killed
259
11
Camps Cleared
9
1,260,060
Distance Traveled
1,258,072
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,118
672
104
4
4
430,660
0
W
Odin
16,632
693
75
3
4
505,432
1
L
Hun Batz
16,807
700
96
4
5
398,550
3
L
Hercules
14,133
589
59
2
0
428,862
3
W
Cliodhna
15,304
638
36
2
2
409,156
0
W
Anubis
16,926
705
138
6
5
345,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role