Player Matchup

Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DoubleB43
Ullr
Level 83
God Stats
2W - 2L
1,735 SR
Queue Stats
219W - 247L
1,384 Elo+
Party 1
Anhur
Anhur
Halston2015
Anhur
Level 37
God Stats
8W - 1L
1,939 SR
Queue Stats
212W - 262L
1,354 Elo+
Solo
Sylvanus
Sylvanus
PainballPilot41
Sylvanus
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
37W - 27L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
Unlucky Italian
The Morrigan
Level 61
God Stats
16W - 22L
1,478 SR
Queue Stats
132W - 177L
1,355 Elo+
Party 1
Team Averages
Level 58
1,631 SR
1,414 Elo+

VS

Team Averages
Level 58
1,596 SR
1,418 Elo+
Ymir
Ymir
EarthSpark72661
Ymir
Level 29
God Stats
52W - 45L
1,587 SR
Queue Stats
65W - 76L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
Ghostranger 131
Ao Kuang
Level 69
God Stats
3W - 4L
1,787 SR
Queue Stats
169W - 190L
1,442 Elo+
Party 2
Osiris
Osiris
KingDhever
Osiris
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,392 Elo+
Solo
Jing Wei
Jing Wei
PcPlatypus
Jing Wei
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
198W - 195L
1,447 Elo+
Party 2
Sol
Sol
ZackItRaw32
Sol
Level 81
God Stats
5W - 6L
1,607 SR
Queue Stats
139W - 148L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
3 / 2 / 3
12,199
469
18,223
34,768
20,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
15
3 / 8 / 3
10,149
390
20,009
23,626
8,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 8 / 5
10,331
397
4,903
19,757
6,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
1 / 8 / 3
9,109
350
7,227
25,963
21,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Unlucky Italian
The Morrigan
17
6 / 6 / 2
11,272
434
18,113
16,089
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 20
11,325
436
12,851
25,275
26,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
20
12 / 1 / 5
13,179
507
19,101
18,192
7,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
KingDhever
Osiris
19
3 / 4 / 4
12,054
464
18,837
26,060
24,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
PcPlatypus
Jing Wei
20
12 / 3 / 9
13,453
517
27,689
21,820
9,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 3 / 9
12,172
468
13,192
18,643
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
14
Kills
32
32
Deaths
14
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
3
2.25
L
Ullr
3
8
3
0.56
W
4
3
20
4.67
W
Ao Kuang
12
1
5
14.5
L
1
8
5
0.44
W
Osiris
KingDhever
Osiris
3
4
4
1.25
L
Sylvanus
1
8
3
0.31
W
Jing Wei
PcPlatypus
Jing Wei
12
3
9
5.5
L
The Morrigan
Unlucky Italian
The Morrigan
6
6
2
1.17
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,475
Damage
91,670
120,203
Taken
109,990
64,340
Mitigated
75,234
25,837
Healing
42,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
18,223
3,926
0
10,793
34,768
20,651
1,034
11,066
23,702
0
88,608
L
Ullr
20,009
4,787
0
250
23,626
8,403
574
8,537
15,089
0
67,377
W
12,851
1,222
627
6,208
25,275
26,004
255
8,771
16,504
42,416
0
W
Ao Kuang
19,101
4,347
630
5,398
18,192
7,660
440
3,066
15,126
103,992
0
L
4,903
1,827
0
3,615
19,757
6,507
250
5,906
13,851
0
53,287
W
Osiris
KingDhever
Osiris
18,837
6,517
0
9,880
26,060
24,430
237
2,404
23,656
20,894
76,692
L
Sylvanus
7,227
2,450
3,216
5,778
25,963
21,912
64
15,036
10,927
22,286
5,615
W
Jing Wei
PcPlatypus
Jing Wei
27,689
18,971
0
9,567
21,820
9,653
1,980
2,357
19,463
0
115,337
L
The Morrigan
Unlucky Italian
The Morrigan
18,113
2,058
0
2,185
16,089
6,867
0
8,188
7,857
68,538
36
W
13,192
2,664
197
10,209
18,643
7,487
7,698
7,753
10,890
93,948
9,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
62,183
494
Minions Killed
647
0
Camps Cleared
0
2,225,058
Distance Traveled
2,509,618
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,199
469
176
7
0
504,481
1
L
Ullr
10,149
390
95
4
0
459,435
2
W
Ymir
11,325
436
45
2
0
497,654
3
W
Ao Kuang
13,179
507
137
5
0
537,284
2
L
Anhur
10,331
397
79
3
0
463,715
0
W
Osiris
12,054
464
142
5
0
479,174
1
L
Sylvanus
9,109
350
50
2
0
404,266
2
W
Jing Wei
13,453
517
158
6
0
521,709
3
L
The Morrigan
11,272
434
94
4
0
393,161
0
W
Sol
12,172
468
165
6
0
473,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role