Player Matchup

Cliodhna
Cliodhna
MeanMirror50726
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Cthulhu
Cthulhu
Zvonmirus
Cthulhu
Level 6
God Stats
3W - 3L
1,571 SR
Queue Stats
8W - 11L
1,489 Elo+
Solo
Ymir
Ymir
bruhmoment19
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,462 Elo+
Solo
Cerberus
Cerberus
lxPOL4Rxl
Cerberus
Level 13
God Stats
8W - 6L
1,474 SR
Queue Stats
94W - 100L
1,404 Elo+
Solo
Kali
Kali
themarleygt
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,747 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,472 Elo+

VS

Team Averages
Level 21
1,533 SR
1,428 Elo+
Serqet
Serqet
CoachStink
Serqet
Level 24
God Stats
3W - 4L
1,536 SR
Queue Stats
96W - 89L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Generic_Asshat
Cthulhu
Level 18
God Stats
65W - 64L
1,481 SR
Queue Stats
140W - 138L
1,383 Elo+
Party 1
Charybdis
Charybdis
Kristian_W_
Charybdis
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
161W - 150L
1,394 Elo+
Party 1
Nox
Nox
Soly21
Nox
Level 16
God Stats
30W - 17L
1,642 SR
Queue Stats
43W - 29L
1,537 Elo+
Solo
Izanami
Izanami
goldendreds2010
Izanami
Level 24
God Stats
20W - 15L
1,507 SR
Queue Stats
51W - 51L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
2 / 10 / 2
10,151
923
22,701
22,492
9,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zvonmirus
Cthulhu
15
0 / 3 / 0
8,822
802
2,208
4,577
3,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 12 / 3
11,021
1,002
13,533
30,312
34,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
lxPOL4Rxl
Cerberus
17
1 / 4 / 3
10,490
954
10,650
31,839
32,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 1
9,164
833
2,841
7,195
3,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

19

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CoachStink
Serqet
18
10 / 0 / 13
12,095
1,100
11,490
6,322
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 1 / 23
11,569
1,052
15,951
23,955
10,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Kristian_W_
Charybdis
19
11 / 2 / 11
12,877
1,171
27,883
15,948
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Soly21
Nox
19
5 / 1 / 20
11,909
1,083
16,458
7,338
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 13
11,526
1,048
14,875
8,336
2,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
114
5
Kills
34
34
Deaths
5
9
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Serqet
CoachStink
Serqet
10
0
13
16.5
W
3
1
23
14.5
W
Charybdis
Kristian_W_
Charybdis
11
2
11
8.25
L
Cliodhna
2
10
2
0.3
W
Nox
Soly21
Nox
5
1
20
15
L
Cthulhu
Zvonmirus
Cthulhu
0
3
0
0
L
2
12
3
0.29
W
5
1
13
11.5
L
Cerberus
lxPOL4Rxl
Cerberus
1
4
3
0.63
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,933
Damage
86,657
96,415
Taken
61,899
82,645
Mitigated
24,609
6,085
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CoachStink
Serqet
11,490
1,084
508
477
6,322
3,883
0
2,848
3,474
0
16,255
W
15,951
4,934
322
8,390
23,955
10,319
0
10,389
13,566
32,820
0
W
Charybdis
Kristian_W_
Charybdis
27,883
18,931
0
6,101
15,948
4,774
0
7,751
8,197
0
47,134
L
Cliodhna
22,701
2,222
0
0
22,492
9,034
0
7,578
14,506
0
31,349
W
Nox
Soly21
Nox
16,458
1,324
0
0
7,338
2,690
0
2,837
4,501
23,646
0
L
Cthulhu
Zvonmirus
Cthulhu
2,208
165
0
0
4,577
3,232
0
1,859
2,718
5,968
0
L
13,533
3,425
182
536
30,312
34,463
0
8,054
21,226
39,988
0
W
14,875
9,670
0
2,589
8,336
2,943
0
2,566
5,770
0
33,690
L
Cerberus
lxPOL4Rxl
Cerberus
10,650
906
59
4,996
31,839
32,806
0
10,405
21,022
24,318
0
L
2,841
770
0
312
7,195
3,110
0
4,513
2,662
0
5,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,648
Gold Earned
59,976
147
Minions Killed
181
3
Camps Cleared
3
712,440
Distance Traveled
1,071,570
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,095
1,100
21
2
0
248,610
0
W
Cthulhu
11,569
1,052
34
3
0
230,459
0
W
Charybdis
12,877
1,171
46
4
1
180,749
0
L
Cliodhna
10,151
923
23
2
1
203,012
1
W
Nox
11,909
1,083
20
2
2
229,019
0
L
Cthulhu
8,822
802
7
1
0
72,878
0
L
Ymir
11,021
1,002
56
5
1
151,128
1
W
Izanami
11,526
1,048
60
5
0
182,733
0
L
Cerberus
10,490
954
51
5
0
215,928
0
L
Kali
9,164
833
10
1
1
69,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role