Player Matchup

Ravana
Ravana
 
Ravana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Dragonborn8705
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 60L
1,244 Elo+
Party 1
Thoth
Thoth
Galactica Gale
Thoth
Level 28
God Stats
1W - 4L
1,306 SR
Queue Stats
38W - 67L
1,232 Elo+
Party 1
Terra
Terra
SeriousSamStone
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,375 Elo+
Party 1
Skadi
Skadi
wickedharpie91
Skadi
Level 137
God Stats
3W - 7L
1,380 SR
Queue Stats
282W - 294L
1,306 Elo+
Party 1
Team Averages
Level 69
1,437 SR
1,331 Elo+

VS

Team Averages
Level 75
1,637 SR
1,373 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jaqui127
Artemis
Level 106
God Stats
5W - 1L
1,725 SR
Queue Stats
282W - 287L
1,448 Elo+
Solo
Horus
Horus
Raemoncl
Horus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,371 Elo+
Party 2
Bakasura
Bakasura
scorpion1825
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,113 Elo+
Party 2
Kuzenbo
Kuzenbo
turdferguson058
Kuzenbo
Level 83
God Stats
2W - 0L
1,961 SR
Queue Stats
101W - 99L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 7 / 4
8,867
682
14,189
15,950
7,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Dragonborn8705
Discordia
16
1 / 6 / 5
8,999
692
18,599
11,053
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 6 / 3
7,804
600
6,514
9,030
3,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 5
8,007
616
6,461
27,747
17,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 5 / 3
10,135
780
15,474
12,435
4,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
9 / 1 / 16
11,467
882
15,546
19,428
10,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Jaqui127
Artemis
18
9 / 3 / 12
11,200
862
23,611
15,706
6,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Raemoncl
Horus
17
2 / 1 / 16
9,830
756
4,887
12,378
6,342
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
scorpion1825
Bakasura
16
6 / 4 / 13
10,850
835
9,584
17,282
9,298
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
4 / 0 / 20
11,695
900
11,762
15,370
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
8
Kills
30
30
Deaths
9
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
7
4
0.71
W
Gilgamesh
 
Gilgamesh
9
1
16
17
L
Discordia
Dragonborn8705
Discordia
1
6
5
0.58
L
0
6
3
0.25
W
Artemis
Jaqui127
Artemis
9
3
12
5
W
Horus
Raemoncl
Horus
2
1
16
10
L
0
6
5
0.42
W
Bakasura
scorpion1825
Bakasura
6
4
13
3.13
W
4
0
20
14
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,237
Damage
65,390
76,215
Taken
80,164
36,089
Mitigated
47,942
25,472
Healing
34,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
14,189
2,345
1,306
3,464
15,950
7,101
0
1,909
13,781
0
28,600
W
Gilgamesh
 
Gilgamesh
15,546
3,710
1,628
7,267
19,428
10,058
861
6,436
12,691
0
25,221
L
Discordia
Dragonborn8705
Discordia
18,599
855
0
1,571
11,053
4,056
0
2,949
8,104
33,108
0
L
6,514
1,756
299
215
9,030
3,059
0
728
8,302
12,908
0
W
Artemis
Jaqui127
Artemis
23,611
11,224
2,113
3,119
15,706
6,241
3,785
6,209
9,001
0
50,593
W
Horus
Raemoncl
Horus
4,887
3,492
5,163
3,996
12,378
6,342
808
4,688
7,315
0
12,917
L
6,461
1,879
4,527
10,403
27,747
17,316
19
4,574
22,898
13,884
0
W
Bakasura
scorpion1825
Bakasura
9,584
6,225
1,468
4,075
17,282
9,298
60
4,591
12,478
0
16,017
W
11,762
5,122
1,854
3,631
15,370
16,003
592
7,815
7,105
21,296
0
L
15,474
7,262
309
3,378
12,435
4,557
0
1,602
10,745
0
33,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
55,042
116
Minions Killed
143
0
Camps Cleared
0
1,048,910
Distance Traveled
1,360,282
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,867
682
31
2
0
229,462
2
W
Gilgamesh
11,467
882
22
2
0
266,933
0
L
Discordia
8,999
692
26
2
0
199,500
0
L
Thoth
7,804
600
18
1
0
181,209
0
W
Artemis
11,200
862
63
5
0
237,793
0
W
Horus
9,830
756
13
1
0
275,559
0
L
Terra
8,007
616
12
1
0
217,476
0
W
Bakasura
10,850
835
29
2
0
270,267
1
W
Kuzenbo
11,695
900
16
1
0
309,730
1
L
Skadi
10,135
780
29
2
0
221,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role