Player Matchup

Thoth
Thoth
FatBran
Thoth
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,335 Elo+
Solo
Cliodhna
Cliodhna
HUMMINGBURDgod
Cliodhna
Level 38
God Stats
5W - 9L
1,230 SR
Queue Stats
14W - 34L
1,214 Elo+
Party 2
Neith
Neith
Neon Solar Guy
Neith
Level 8
God Stats
2W - 8L
1,110 SR
Queue Stats
9W - 17L
1,543 Elo+
Party 2
Fenrir
Fenrir
SADBEAR999
Fenrir
Level 26
God Stats
18W - 12L
1,161 SR
Queue Stats
145W - 201L
1,283 Elo+
Solo
Cerberus
Cerberus
ingrownclubFoot
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,697 Elo+
Party 2
Team Averages
Level 20
1,300 SR
1,414 Elo+

VS

Team Averages
Level 24
1,436 SR
1,379 Elo+
Zeus
Zeus
CentaurGaming
Zeus
Level 28
God Stats
3W - 3L
1,164 SR
Queue Stats
196W - 199L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Jess07225
Jormungandr
Level 15
God Stats
5W - 0L
1,618 SR
Queue Stats
26W - 9L
1,115 Elo+
Solo
Ymir
Ymir
ShinyD1ck
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
TheIllmxtic
Jing Wei
Level 22
God Stats
10W - 11L
1,399 SR
Queue Stats
12W - 11L
1,374 Elo+
Party 1
Thor
Thor
iamlama
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FatBran
Thoth
5
1 / 2 / 0
6,121
291
256
1,878
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
4 / 6 / 1
8,955
426
6,494
15,891
5,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 8 / 4
8,556
407
9,803
14,572
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
SADBEAR999
Fenrir
13
5 / 11 / 3
8,807
419
10,583
22,317
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
10
0 / 8 / 3
6,962
332
3,340
15,771
7,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 4
12,714
605
13,181
12,269
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Jess07225
Jormungandr
17
5 / 1 / 4
10,624
506
4,878
8,264
9,626
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
12
1 / 5 / 6
8,349
398
5,486
13,192
9,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
TheIllmxtic
Jing Wei
13
4 / 5 / 6
9,088
433
7,452
9,287
2,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thor
iamlama
Thor
18
10 / 3 / 14
12,028
573
18,768
15,428
8,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
35
35
Deaths
16
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
2
4
8.5
L
Thoth
FatBran
Thoth
1
2
0
0.5
L
Cliodhna
4
6
1
0.75
W
Jormungandr
Jess07225
Jormungandr
5
1
4
7
L
4
8
4
0.75
L
Fenrir
SADBEAR999
Fenrir
5
11
3
0.59
W
Ymir
1
5
6
0.8
W
Jing Wei
TheIllmxtic
Jing Wei
4
5
6
1.4
W
Thor
iamlama
Thor
10
3
14
5.67
L
Cerberus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
49,765
70,429
Taken
58,440
32,733
Mitigated
34,536
11,481
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,181
2,430
0
5,971
12,269
4,233
1,529
379
11,710
88,218
0
L
Thoth
FatBran
Thoth
256
90
0
500
1,878
441
0
923
839
4,295
0
L
Cliodhna
6,494
0
0
3,513
15,891
5,802
249
7,480
8,173
0
30,564
W
Jormungandr
Jess07225
Jormungandr
4,878
1,246
0
322
8,264
9,626
1,348
103
8,161
56,332
0
L
9,803
4,484
0
2,540
14,572
11,660
811
4,915
9,511
0
37,743
L
Fenrir
SADBEAR999
Fenrir
10,583
3,116
0
3,627
22,317
7,729
0
5,734
16,448
0
52,909
W
Ymir
5,486
1,584
0
1,977
13,192
9,809
965
1,540
10,892
22,394
0
W
Jing Wei
TheIllmxtic
Jing Wei
7,452
7,242
0
0
9,287
2,348
1,693
220
8,568
0
29,631
W
Thor
iamlama
Thor
18,768
6,321
0
610
15,428
8,520
276
1,306
13,550
0
82,863
L
Cerberus
3,340
266
130
1,171
15,771
7,101
59
3,800
11,913
15,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
52,803
225
Minions Killed
462
0
Camps Cleared
0
1,387,266
Distance Traveled
1,853,797
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,714
605
144
7
0
387,346
8
L
Thoth
6,121
291
6
0
0
71,843
0
L
Cliodhna
8,955
426
57
3
0
383,892
3
W
Jormungandr
10,624
506
107
5
0
366,244
2
L
Neith
8,556
407
63
3
0
304,469
0
L
Fenrir
8,807
419
70
3
0
304,469
0
W
Ymir
8,349
398
41
2
0
330,685
0
W
Jing Wei
9,088
433
49
2
0
373,532
0
W
Thor
12,028
573
121
6
0
395,990
0
L
Cerberus
6,962
332
29
1
0
322,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role