Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DrinkingFunny
Cthulhu
Level 69
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
ScaryOrangePpl7
Poseidon
Level 25
God Stats
0W - 1L
1,905 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
Zzhkl_02
Heimdallr
Level 108
God Stats
6W - 6L
1,499 SR
Queue Stats
187W - 218L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
mighty baldar
Sylvanus
Level 29
God Stats
8W - 10L
1,478 SR
Queue Stats
51W - 74L
1,338 Elo+
Party 1
Team Averages
Level 52
1,539 SR
1,434 Elo+

VS

Team Averages
Level 71
1,512 SR
1,481 Elo+
Thor
Thor
Justimb
Thor
Level 118
God Stats
23W - 21L
1,576 SR
Queue Stats
70W - 55L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
KennethKanifff-
Kukulkan
Level 15
God Stats
5W - 5L
1,610 SR
Queue Stats
16W - 18L
1,584 Elo+
Party 4
Athena
Athena
NappyNooch
Athena
Level 120
God Stats
82W - 93L
1,483 SR
Queue Stats
163W - 172L
1,452 Elo+
Party 4
Danzaburou
Danzaburou
Sir_GinNTonic
Danzaburou
Level 82
God Stats
62W - 47L
1,644 SR
Queue Stats
171W - 154L
1,536 Elo+
Party 4
Cu Chulainn
Cu Chulainn
YerNewMommy
Cu Chulainn
Level 18
God Stats
1W - 1L
1,248 SR
Queue Stats
11W - 10L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 13 / 1
10,028
386
12,924
20,756
6,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
4 / 6 / 3
12,064
464
12,626
25,184
29,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
15
5 / 9 / 3
11,039
425
10,296
12,750
3,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Zzhkl_02
Heimdallr
17
1 / 8 / 1
10,253
394
8,892
16,652
6,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mighty baldar
Sylvanus
16
1 / 6 / 3
10,087
388
3,903
17,055
18,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Justimb
Thor
20
10 / 4 / 8
15,040
578
13,934
23,165
10,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
4 / 3 / 9
13,575
522
9,384
10,019
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
NappyNooch
Athena
19
6 / 1 / 15
13,860
533
6,005
17,141
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Sir_GinNTonic
Danzaburou
20
19 / 4 / 5
16,109
620
36,943
22,822
10,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YerNewMommy
Cu Chulainn
18
2 / 5 / 8
12,412
477
7,450
12,376
9,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
17
Kills
41
42
Deaths
17
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
13
1
0.5
L
Cthulhu
4
6
3
0.92
W
Thor
Justimb
Thor
10
4
8
3.5
W
Kukulkan
4
3
9
2.83
W
Athena
NappyNooch
Athena
6
1
15
13.5
L
Poseidon
5
9
3
0.72
W
Danzaburou
Sir_GinNTonic
Danzaburou
19
4
5
5.38
W
Cu Chulainn
YerNewMommy
Cu Chulainn
2
5
8
1.2
L
Heimdallr
Zzhkl_02
Heimdallr
1
8
1
0.19
L
Sylvanus
mighty baldar
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
73,716
92,397
Taken
85,523
64,725
Mitigated
54,809
14,864
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,924
2,408
140
1,215
20,756
6,826
0
3,392
17,364
0
45,111
L
Cthulhu
12,626
1,512
81
5,482
25,184
29,422
674
2,266
22,918
79,440
0
W
Thor
Justimb
Thor
13,934
3,980
0
8,700
23,165
10,569
0
6,649
16,255
0
129,977
W
Kukulkan
9,384
1,353
0
0
10,019
4,606
2,909
3,437
6,582
84,911
0
W
Athena
NappyNooch
Athena
6,005
1,695
2,159
5,800
17,141
19,488
696
4,736
12,310
35,232
0
L
Poseidon
10,296
904
164
603
12,750
3,556
548
3,573
9,177
56,874
0
W
Danzaburou
Sir_GinNTonic
Danzaburou
36,943
22,484
0
7,185
22,822
10,479
4,113
3,963
18,590
0
135,235
W
Cu Chulainn
YerNewMommy
Cu Chulainn
7,450
2,100
1,045
683
12,376
9,667
2,561
6,321
5,114
116
49,745
L
Heimdallr
Zzhkl_02
Heimdallr
8,892
5,895
0
1,925
16,652
6,568
183
1,941
14,711
0
76,125
L
Sylvanus
mighty baldar
Sylvanus
3,903
1,204
2,274
2,980
17,055
18,353
180
4,281
12,774
25,422
8,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
70,996
515
Minions Killed
619
0
Camps Cleared
0
2,070,294
Distance Traveled
2,456,839
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,028
386
75
3
0
432,586
0
L
Cthulhu
12,064
464
148
6
0
437,829
0
W
Thor
15,040
578
158
6
0
465,450
2
W
Kukulkan
13,575
522
173
7
0
474,449
0
W
Athena
13,860
533
51
2
0
520,310
4
L
Poseidon
11,039
425
104
4
0
347,409
3
W
Danzaburou
16,109
620
166
6
0
534,513
1
W
Cu Chulainn
12,412
477
71
3
0
462,117
0
L
Heimdallr
10,253
394
128
5
0
415,368
3
L
Sylvanus
10,087
388
60
2
0
437,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role