Player Matchup

Izanami
Izanami
FeelingRim
Izanami
Level 102
God Stats
11W - 5L
1,574 SR
Queue Stats
213W - 183L
1,557 Elo+
Party 3
Geb
Geb
Ieatsloppybooty2
Geb
Level 103
God Stats
5W - 3L
1,676 SR
Queue Stats
293W - 266L
1,553 Elo+
Solo
Fenrir
Fenrir
KOEagle52
Fenrir
Level 143
God Stats
5W - 7L
1,460 SR
Queue Stats
350W - 305L
1,518 Elo+
Solo
King Arthur
King Arthur
Petros413
King Arthur
Level 107
God Stats
0W - 3L
1,459 SR
Queue Stats
100W - 89L
1,614 Elo+
Party 3
Hades
Hades
SchizieMyth
Hades
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,526 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,553 Elo+

VS

Team Averages
Level 138
1,709 SR
1,560 Elo+
Sylvanus
Sylvanus
Bloopa1
Sylvanus
Level 145
God Stats
26W - 20L
1,726 SR
Queue Stats
88W - 72L
1,558 Elo+
Party 2
Cliodhna
Cliodhna
CMVGUTIERREZ
Cliodhna
Level 122
God Stats
7W - 2L
1,911 SR
Queue Stats
142W - 116L
1,593 Elo+
Party 1
Chang'e
Chang'e
Punk713
Chang'e
Level 138
God Stats
34W - 19L
1,653 SR
Queue Stats
65W - 57L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
StoofHappens
Ne Zha
Level 148
God Stats
26W - 19L
1,683 SR
Queue Stats
71W - 59L
1,558 Elo+
Party 2
Bellona
Bellona
smokedog93333
Bellona
Level 137
God Stats
47W - 41L
1,569 SR
Queue Stats
91W - 76L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelingRim
Izanami
16
3 / 5 / 2
10,046
502
14,336
16,166
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 3
8,267
413
4,948
11,319
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
KOEagle52
Fenrir
15
5 / 6 / 5
9,500
475
11,329
16,494
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Petros413
King Arthur
14
0 / 4 / 3
8,478
424
6,496
15,091
10,259
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 3 / 3
9,464
473
10,468
14,017
9,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bloopa1
Sylvanus
16
3 / 3 / 6
10,320
516
9,505
14,686
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
CMVGUTIERREZ
Cliodhna
18
10 / 4 / 3
11,695
585
15,688
16,057
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Punk713
Chang'e
15
2 / 3 / 3
9,393
470
5,890
8,934
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
14
1 / 4 / 11
10,186
509
6,660
19,405
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
18
5 / 2 / 5
11,321
566
12,857
15,544
15,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
16
Kills
21
21
Deaths
16
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bloopa1
Sylvanus
3
3
6
2
W
Cliodhna
CMVGUTIERREZ
Cliodhna
10
4
3
2.88
L
Izanami
FeelingRim
Izanami
3
5
2
0.8
L
1
3
3
0.83
L
Fenrir
KOEagle52
Fenrir
5
6
5
1.25
L
King Arthur
Petros413
King Arthur
0
4
3
0.38
W
Chang'e
Punk713
Chang'e
2
3
3
1.17
L
7
3
3
2.83
W
Ne Zha
1
4
11
1.63
W
Bellona
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,577
Damage
50,600
73,087
Taken
74,626
40,632
Mitigated
49,272
22,923
Healing
35,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bloopa1
Sylvanus
9,505
2,381
4,755
6,340
14,686
6,400
620
1,527
13,159
60,632
0
W
Cliodhna
CMVGUTIERREZ
Cliodhna
15,688
1,921
0
5,771
16,057
6,457
956
4,190
11,867
0
88,917
L
Izanami
FeelingRim
Izanami
14,336
8,579
0
6,178
16,166
4,991
432
4,971
11,195
0
89,710
L
4,948
251
0
1,174
11,319
9,787
0
3,520
7,799
23,411
0
L
Fenrir
KOEagle52
Fenrir
11,329
2,481
0
5,060
16,494
6,536
0
2,888
13,606
0
63,922
L
King Arthur
Petros413
King Arthur
6,496
625
0
3,482
15,091
10,259
0
2,796
12,295
0
46,682
W
Chang'e
Punk713
Chang'e
5,890
237
4,541
4,269
8,934
2,832
933
3,447
5,487
39,309
0
L
10,468
1,427
302
6,727
14,017
9,059
80
3,681
10,336
51,423
0
W
Ne Zha
6,660
2,277
0
4,112
19,405
17,600
193
5,095
14,310
0
39,543
W
Bellona
12,857
3,347
0
6,023
15,544
15,983
744
1,157
14,387
13,176
66,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
52,915
508
Minions Killed
474
0
Camps Cleared
0
1,756,834
Distance Traveled
1,944,380
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,320
516
101
5
0
348,764
6
W
Cliodhna
11,695
585
121
6
0
419,261
5
L
Izanami
10,046
502
165
8
0
294,585
1
L
Geb
8,267
413
24
1
0
393,191
6
L
Fenrir
9,500
475
105
5
0
353,834
3
L
King Arthur
8,478
424
108
5
0
391,133
5
W
Chang'e
9,393
470
82
4
0
400,929
5
L
Hades
9,464
473
106
5
0
324,091
1
W
Ne Zha
10,186
509
41
2
0
383,400
8
W
Bellona
11,321
566
129
6
0
392,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role