Player Matchup

Nike
Nike
Herobrineninjax
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 51L
1,480 Elo+
Party 1
Skadi
Skadi
Moleculous
Skadi
Level 96
God Stats
14W - 24L
1,524 SR
Queue Stats
334W - 295L
1,469 Elo+
Party 1
Da Ji
Da Ji
NojoKingg
Da Ji
Level 77
God Stats
22W - 9L
1,616 SR
Queue Stats
224W - 186L
1,500 Elo+
Party 1
Merlin
Merlin
recycleonly
Merlin
Level 109
God Stats
11W - 8L
1,590 SR
Queue Stats
284W - 226L
1,493 Elo+
Party 1
Ganesha
Ganesha
thatoneguy20
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,477 Elo+
Party 1
Team Averages
Level 82
1,546 SR
1,483 Elo+

VS

Team Averages
Level 110
1,599 SR
1,529 Elo+
Thor
Thor
Keyymark
Thor
Level 73
God Stats
21W - 13L
1,732 SR
Queue Stats
44W - 39L
1,544 Elo+
Solo
Rama
Rama
New Kid Sid
Rama
Level 122
God Stats
6W - 4L
1,595 SR
Queue Stats
70W - 55L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
PooAlchemist
Zhong Kui
Level 109
God Stats
7W - 2L
1,635 SR
Queue Stats
104W - 102L
1,514 Elo+
Party 2
Camazotz
Camazotz
TheBlubbMan
Camazotz
Level 142
God Stats
3W - 2L
1,418 SR
Queue Stats
226W - 249L
1,537 Elo+
Party 2
Ares
Ares
kenta0221
Ares
Level 104
God Stats
14W - 13L
1,617 SR
Queue Stats
136W - 140L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,558
704
10,527
19,843
22,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
16
0 / 4 / 7
8,790
586
12,745
13,586
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
NojoKingg
Da Ji
16
5 / 8 / 0
10,793
720
7,788
14,516
6,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
1 / 6 / 2
9,671
645
11,139
11,861
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
thatoneguy20
Ganesha
15
0 / 8 / 6
9,474
632
6,201
25,705
33,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 3 / 16
11,344
756
15,545
14,198
6,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 1 / 13
13,047
870
26,545
11,644
5,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
PooAlchemist
Zhong Kui
19
10 / 1 / 15
12,979
865
14,925
8,423
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
TheBlubbMan
Camazotz
17
2 / 2 / 19
10,788
719
9,720
16,964
17,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
18
3 / 2 / 21
12,536
836
10,223
15,418
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
9
Kills
31
31
Deaths
9
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Thor
4
3
16
4
L
Skadi
0
4
7
0.88
W
12
1
13
18.5
L
Da Ji
NojoKingg
Da Ji
5
8
0
0.63
W
Zhong Kui
PooAlchemist
Zhong Kui
10
1
15
17.5
W
Camazotz
TheBlubbMan
Camazotz
2
2
19
5.75
W
Ares
3
2
21
6.75
L
Merlin
1
6
2
0.33
L
Ganesha
thatoneguy20
Ganesha
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
76,958
85,511
Taken
66,647
74,433
Mitigated
57,818
5,469
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,527
1,234
0
1,283
19,843
22,865
1
4,827
15,016
623
19,566
W
Thor
15,545
2,509
0
250
14,198
6,594
387
3,889
10,076
0
47,858
L
Skadi
12,745
3,924
0
724
13,586
6,327
0
5,709
7,877
0
38,945
W
26,545
22,648
0
5,995
11,644
5,261
2,125
4,743
6,719
0
65,775
L
Da Ji
NojoKingg
Da Ji
7,788
1,735
0
1,270
14,516
6,565
0
4,865
9,651
0
13,203
W
Zhong Kui
PooAlchemist
Zhong Kui
14,925
1,572
212
3,579
8,423
7,575
1,095
2,582
5,746
33,586
0
W
Camazotz
TheBlubbMan
Camazotz
9,720
1,692
0
8,229
16,964
17,112
538
5,484
11,042
0
35,009
W
Ares
10,223
354
0
5,557
15,418
21,276
453
1,691
13,381
21,004
0
L
Merlin
11,139
550
0
976
11,861
5,013
0
2,717
9,144
47,672
0
L
Ganesha
thatoneguy20
Ganesha
6,201
1,072
0
1,216
25,705
33,663
0
7,080
18,625
15,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
60,694
233
Minions Killed
325
3
Camps Cleared
12
1,245,497
Distance Traveled
1,416,557
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,558
704
27
2
0
251,025
2
W
Thor
11,344
756
82
5
5
289,945
3
L
Skadi
8,790
586
66
4
1
275,858
0
W
Rama
13,047
870
103
7
1
262,316
1
L
Da Ji
10,793
720
25
2
1
236,516
1
W
Zhong Kui
12,979
865
54
4
2
286,277
1
W
Camazotz
10,788
719
66
4
4
283,329
2
W
Ares
12,536
836
20
1
0
294,690
1
L
Merlin
9,671
645
114
8
1
247,821
1
L
Ganesha
9,474
632
1
0
0
234,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role