Player Matchup

Fenrir
Fenrir
EinsLegendae
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,264 Elo+
Solo
Olorun
Olorun
Tc-Jonh
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Urxcalibur
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,393 Elo+
Solo
Arachne
Arachne
bikey72tmn
Arachne
Level 27
God Stats
14W - 15L
1,606 SR
Queue Stats
161W - 175L
1,384 Elo+
Solo
Danzaburou
Danzaburou
shin_no_stress
Danzaburou
Level 13
God Stats
4W - 6L
1,377 SR
Queue Stats
27W - 37L
1,369 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,405 Elo+

VS

Team Averages
Level 22
1,585 SR
1,518 Elo+
Ganesha
Ganesha
Raonehun
Ganesha
Level 24
God Stats
3W - 4L
1,762 SR
Queue Stats
113W - 168L
1,328 Elo+
Solo
Olorun
Olorun
Simp4Jungle
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 27L
1,647 Elo+
Party 1
Ullr
Ullr
Simp4Support
Ullr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,679 Elo+
Party 1
Thor
Thor
SlashyMcTrashy
Thor
Level 28
God Stats
12W - 2L
1,619 SR
Queue Stats
206W - 124L
1,562 Elo+
Solo
Da Ji
Da Ji
diablo_2469
Da Ji
Level 29
God Stats
7W - 6L
1,544 SR
Queue Stats
37W - 44L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 11 / 2
6,390
456
5,629
11,396
6,845
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Tc-Jonh
Olorun
8
1 / 9 / 3
5,751
411
2,875
11,495
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Urxcalibur
Cthulhu
10
3 / 4 / 2
6,558
468
3,988
10,562
6,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
bikey72tmn
Arachne
10
3 / 8 / 2
6,479
463
4,045
10,133
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
shin_no_stress
Danzaburou
11
1 / 4 / 0
6,372
455
1,653
6,133
1,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Raonehun
Ganesha
11
1 / 0 / 6
6,718
480
1,987
8,652
5,743
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
14
10 / 3 / 7
8,863
633
13,301
10,420
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
11 / 2 / 8
8,574
612
11,670
8,187
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
12 / 1 / 5
8,928
638
11,240
8,958
4,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 9
7,441
532
3,420
10,180
3,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
10
Kills
36
36
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
11
2
0.27
W
Ganesha
Raonehun
Ganesha
1
0
6
4
W
Olorun
10
3
7
4.5
W
11
2
8
7.5
W
12
1
5
14.5
L
Olorun
Tc-Jonh
Olorun
1
9
3
0.28
L
Cthulhu
Urxcalibur
Cthulhu
3
4
2
1
L
Arachne
bikey72tmn
Arachne
3
8
2
0.5
W
2
5
9
1.3
L
Danzaburou
shin_no_stress
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
41,618
49,719
Taken
46,397
22,072
Mitigated
22,020
6,942
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,629
1,277
0
799
11,396
6,845
0
1,513
9,875
0
9,176
W
Ganesha
Raonehun
Ganesha
1,987
99
45
120
8,652
5,743
61
438
8,214
24,366
0
W
Olorun
13,301
6,545
245
5,019
10,420
4,796
3,344
2,907
7,513
55,354
8,313
W
11,670
4,589
0
1,230
8,187
3,032
653
1,304
6,817
0
50,021
W
11,240
3,914
0
2,970
8,958
4,536
700
999
7,868
0
46,624
L
Olorun
Tc-Jonh
Olorun
2,875
806
146
2,790
11,495
3,052
0
2,915
8,516
12,472
0
L
Cthulhu
Urxcalibur
Cthulhu
3,988
401
0
1,029
10,562
6,473
0
4,887
5,354
13,414
0
L
Arachne
bikey72tmn
Arachne
4,045
2,556
0
1,375
10,133
3,973
0
2,805
7,328
0
20,899
W
3,420
678
0
3,084
10,180
3,913
565
1,215
8,965
0
32,068
L
Danzaburou
shin_no_stress
Danzaburou
1,653
333
0
803
6,133
1,729
0
1,775
4,270
0
35,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
40,524
147
Minions Killed
371
0
Camps Cleared
0
1,091,140
Distance Traveled
1,276,419
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,390
456
7
1
0
238,870
1
W
Ganesha
6,718
480
31
2
0
262,419
3
W
Olorun
8,863
633
108
8
0
245,714
0
W
Ullr
8,574
612
67
5
0
258,747
2
W
Thor
8,928
638
89
6
0
249,771
3
L
Olorun
5,751
411
14
1
0
211,332
0
L
Cthulhu
6,558
468
21
2
0
217,168
0
L
Arachne
6,479
463
34
2
0
157,764
0
W
Da Ji
7,441
532
76
5
0
259,768
0
L
Danzaburou
6,372
455
71
5
0
266,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role