Player Matchup

Jing Wei
Jing Wei
AbsoluteMISMA
Jing Wei
Level 29
God Stats
2W - 1L
1,521 SR
Queue Stats
27W - 32L
1,467 Elo+
Party 3
Hades
Hades
DapperKewlab
Hades
Level 29
God Stats
9W - 6L
1,633 SR
Queue Stats
149W - 150L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Kevinutil
Cthulhu
Level 8
God Stats
2W - 2L
1,524 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 2
Mulan
Mulan
luccaspadoni25
Mulan
Level 26
God Stats
2W - 0L
1,759 SR
Queue Stats
23W - 31L
1,389 Elo+
Party 2
Thanatos
Thanatos
oODRAo
Thanatos
Level 27
God Stats
1W - 0L
1,233 SR
Queue Stats
28W - 32L
1,467 Elo+
Party 3
Team Averages
Level 24
1,534 SR
1,407 Elo+

VS

Team Averages
Level 20
1,475 SR
1,406 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
M0thM0mmy
Cliodhna
Level 27
God Stats
3W - 8L
1,403 SR
Queue Stats
123W - 150L
1,435 Elo+
Party 1
Merlin
Merlin
Reaperg01
Merlin
Level 34
God Stats
37W - 48L
1,474 SR
Queue Stats
191W - 208L
1,448 Elo+
Party 1
Osiris
Osiris
TLA420
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Heimdallr
Heimdallr
kratzer
Heimdallr
Level 22
God Stats
8W - 11L
1,500 SR
Queue Stats
77W - 80L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbsoluteMISMA
Jing Wei
15
6 / 4 / 5
9,345
492
7,162
10,005
3,107
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 6
11,060
582
15,646
16,891
9,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Kevinutil
Cthulhu
11
1 / 4 / 6
7,553
398
3,982
7,895
6,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 3 / 8
9,076
478
5,898
8,997
6,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Thanatos
oODRAo
Thanatos
18
16 / 4 / 4
11,756
619
18,221
17,576
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 7 / 11
8,900
468
10,612
21,386
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
M0thM0mmy
Cliodhna
14
8 / 6 / 6
9,887
520
11,876
12,041
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Reaperg01
Merlin
15
2 / 6 / 8
9,373
493
12,470
13,170
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
TLA420
Osiris
12
0 / 10 / 0
7,443
392
1,139
12,904
5,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
kratzer
Heimdallr
13
5 / 6 / 6
8,719
459
5,476
12,494
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
33
Kills
17
17
Deaths
35
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
11
1.07
W
Jing Wei
AbsoluteMISMA
Jing Wei
6
4
5
2.13
W
6
2
6
4.5
W
Cthulhu
Kevinutil
Cthulhu
1
4
6
1
L
Cliodhna
M0thM0mmy
Cliodhna
8
6
6
1.83
L
Merlin
Reaperg01
Merlin
2
6
8
1
L
Osiris
TLA420
Osiris
0
10
0
0
L
Heimdallr
kratzer
Heimdallr
5
6
6
1.33
W
4
3
8
2.67
W
Thanatos
oODRAo
Thanatos
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
41,573
61,364
Taken
71,995
35,032
Mitigated
39,114
28,667
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,612
3,021
0
2,999
21,386
20,600
0
5,359
16,027
0
40,233
W
Jing Wei
AbsoluteMISMA
Jing Wei
7,162
5,275
0
2,406
10,005
3,107
1,659
980
9,025
0
43,894
W
15,646
1,139
351
10,424
16,891
9,917
246
5,637
11,254
81,183
0
W
Cthulhu
Kevinutil
Cthulhu
3,982
327
240
0
7,895
6,694
0
1,125
6,770
11,908
0
L
Cliodhna
M0thM0mmy
Cliodhna
11,876
1,602
0
1,860
12,041
3,850
0
4,307
7,734
0
39,494
L
Merlin
Reaperg01
Merlin
12,470
1,143
483
2,495
13,170
4,913
186
5,805
7,365
47,736
0
L
Osiris
TLA420
Osiris
1,139
469
0
224
12,904
5,536
661
1
12,903
0
35,679
L
Heimdallr
kratzer
Heimdallr
5,476
2,394
0
2,047
12,494
4,215
420
4,157
8,337
0
27,389
W
5,898
748
0
1,740
8,997
6,769
624
2,254
6,743
19
43,814
W
Thanatos
oODRAo
Thanatos
18,221
7,080
0
13,506
17,576
8,545
1,953
2,792
14,784
0
83,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
44,322
436
Minions Killed
307
0
Camps Cleared
0
1,792,181
Distance Traveled
1,556,344
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,900
468
43
2
0
320,081
5
W
Jing Wei
9,345
492
82
4
0
388,919
0
W
Hades
11,060
582
144
8
0
345,617
2
W
Cthulhu
7,553
398
24
1
0
319,654
3
L
Cliodhna
9,887
520
69
4
0
329,676
0
L
Merlin
9,373
493
72
4
0
313,620
0
L
Osiris
7,443
392
66
3
0
287,919
1
L
Heimdallr
8,719
459
57
3
0
305,048
0
W
Mulan
9,076
478
76
4
0
344,948
3
W
Thanatos
11,756
619
110
6
0
393,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role