Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CelesteOisin
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,603 Elo+
Party 2
Hachiman
Hachiman
D0minion
Hachiman
Level 27
God Stats
3W - 4L
1,536 SR
Queue Stats
46W - 43L
1,541 Elo+
Party 2
Odin
Odin
PEENOOTZ
Odin
Level 13
God Stats
0W - 1L
1,250 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 2
Thanatos
Thanatos
TheChamp
Thanatos
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 162L
1,733 Elo+
Party 2
Team Averages
Level 68
1,457 SR
1,578 Elo+

VS

Team Averages
Level 42
1,574 SR
1,737 Elo+
Freya
Freya
Angielewd
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 43L
1,835 Elo+
Party 1
Jing Wei
Jing Wei
Duck_boi23
Jing Wei
Level 33
God Stats
2W - 1L
1,480 SR
Queue Stats
109W - 25L
1,805 Elo+
Party 1
Tyr
Tyr
RebelRouser760
Tyr
Level 55
God Stats
5W - 1L
1,653 SR
Queue Stats
72W - 18L
1,833 Elo+
Party 1
Pele
Pele
Sasori16
Pele
Level 45
God Stats
18W - 25L
1,388 SR
Queue Stats
81W - 93L
1,412 Elo+
Solo
Jormungandr
Jormungandr
VertIsThicc
Jormungandr
Level 49
God Stats
4W - 0L
1,850 SR
Queue Stats
279W - 101L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 4 / 2
6,094
554
5,962
6,386
1,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
CelesteOisin
Cthulhu
8
0 / 3 / 2
4,766
433
2,194
6,166
2,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
D0minion
Hachiman
8
1 / 5 / 1
5,234
476
2,217
6,833
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
9
0 / 3 / 0
4,743
431
1,026
6,020
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
TheChamp
Thanatos
11
5 / 3 / 1
6,694
609
7,842
9,567
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Angielewd
Freya
12
5 / 2 / 2
7,821
711
7,329
7,888
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
Duck_boi23
Jing Wei
12
3 / 1 / 2
7,160
651
2,858
7,640
2,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 10
6,968
633
4,606
8,196
3,145
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
11
2 / 3 / 3
6,623
602
2,909
5,967
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
VertIsThicc
Jormungandr
12
5 / 3 / 4
7,524
684
5,436
7,418
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
10
Kills
18
18
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
2
1.25
W
Freya
Angielewd
Freya
5
2
2
3
L
Cthulhu
CelesteOisin
Cthulhu
0
3
2
0.33
L
Hachiman
D0minion
Hachiman
1
5
1
0.3
W
Jing Wei
Duck_boi23
Jing Wei
3
1
2
4
L
Odin
0
3
0
0
W
3
1
10
8
W
Pele
2
3
3
1.17
L
Thanatos
TheChamp
Thanatos
5
3
1
1.83
W
Jormungandr
VertIsThicc
Jormungandr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
23,138
34,972
Taken
37,109
11,735
Mitigated
13,106
12,924
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,962
1,033
0
1,450
6,386
1,883
169
2,150
3,986
28,858
0
W
Freya
Angielewd
Freya
7,329
2,883
0
4,267
7,888
2,688
504
1,505
6,383
52,555
0
L
Cthulhu
CelesteOisin
Cthulhu
2,194
408
0
1,134
6,166
2,327
0
4,056
2,102
9,262
0
L
Hachiman
D0minion
Hachiman
2,217
1,852
0
1,452
6,833
1,658
0
3,410
3,375
0
19,697
W
Jing Wei
Duck_boi23
Jing Wei
2,858
1,631
0
2,342
7,640
2,517
254
197
7,245
0
34,683
L
Odin
1,026
249
0
444
6,020
2,705
0
0
6,020
0
13,297
W
4,606
666
0
3,285
8,196
3,145
0
2,714
5,482
0
23,324
W
Pele
2,909
631
0
753
5,967
2,011
0
2,141
3,826
0
30,906
L
Thanatos
TheChamp
Thanatos
7,842
2,859
0
8,444
9,567
3,162
0
2,735
6,724
0
35,501
W
Jormungandr
VertIsThicc
Jormungandr
5,436
1,150
0
948
7,418
2,745
524
1,753
5,665
38,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
36,096
218
Minions Killed
318
0
Camps Cleared
0
1,045,031
Distance Traveled
1,106,337
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,094
554
54
5
0
175,735
0
W
Freya
7,821
711
81
7
0
207,338
2
L
Cthulhu
4,766
433
11
1
0
225,908
4
L
Hachiman
5,234
476
49
4
0
201,050
2
W
Jing Wei
7,160
651
69
6
0
203,596
3
L
Odin
4,743
431
29
3
0
198,624
2
W
Tyr
6,968
633
31
3
0
237,403
3
W
Pele
6,623
602
53
5
0
251,384
4
L
Thanatos
6,694
609
75
7
0
243,714
3
W
Jormungandr
7,524
684
84
8
0
206,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role