Player Matchup

Neith
Neith
Fryd_napkin
Neith
Level 63
God Stats
16W - 7L
1,521 SR
Queue Stats
224W - 255L
1,437 Elo+
Party 1
Nike
Nike
Fryd_peaches
Nike
Level 33
God Stats
10W - 11L
1,474 SR
Queue Stats
89W - 107L
1,467 Elo+
Party 1
Sol
Sol
Raphaella
Sol
Level 111
God Stats
19W - 16L
1,618 SR
Queue Stats
91W - 138L
1,403 Elo+
Solo
Team Averages
Level 69
1,538 SR
1,436 Elo+

VS

Team Averages
Level 60
1,505 SR
1,420 Elo+
Kukulkan
Kukulkan
Drdoolil
Kukulkan
Level 70
God Stats
41W - 25L
1,565 SR
Queue Stats
218W - 230L
1,504 Elo+
Party 2
Skadi
Skadi
GhostLotus13
Skadi
Level 48
God Stats
19W - 17L
1,559 SR
Queue Stats
57W - 64L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
SupahSaiyanSwag
Gilgamesh
Level 61
God Stats
10W - 9L
1,391 SR
Queue Stats
63W - 67L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,113
611
1,929
4,804
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,530
653
5,086
8,735
4,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
6,184
618
5,703
6,570
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drdoolil
Kukulkan
13
5 / 0 / 6
8,051
805
6,951
3,311
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 9
7,500
750
5,576
5,556
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
SupahSaiyanSwag
Gilgamesh
11
3 / 0 / 7
7,553
755
4,851
6,901
2,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
10
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Drdoolil
Kukulkan
5
0
6
8
L
0
2
1
0.25
L
1
4
0
0.25
W
2
1
9
6.5
L
0
5
1
0.1
W
Gilgamesh
SupahSaiyanSwag
Gilgamesh
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
17,378
20,109
Taken
15,768
8,051
Mitigated
5,834
4,999
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Drdoolil
Kukulkan
6,951
714
605
1,258
3,311
1,135
327
1,750
1,331
36,154
0
L
1,929
474
0
1,490
4,804
1,421
0
1,537
3,267
0
8,580
L
5,086
286
0
2,367
8,735
4,726
0
3,080
5,655
1,046
16,701
W
5,576
2,018
0
1,092
5,556
1,704
932
1,656
3,541
0
24,407
L
5,703
572
0
1,142
6,570
1,904
0
2,398
4,172
21,005
0
W
Gilgamesh
SupahSaiyanSwag
Gilgamesh
4,851
871
0
768
6,901
2,995
0
2,979
3,485
0
10,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,827
Gold Earned
23,104
99
Minions Killed
133
2
Camps Cleared
7
545,860
Distance Traveled
632,025
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,051
805
78
8
2
206,981
2
L
Neith
6,113
611
19
2
0
183,435
3
L
Nike
6,530
653
34
3
0
209,316
3
W
Skadi
7,500
750
41
4
3
207,017
4
L
Sol
6,184
618
46
5
2
153,109
1
W
Gilgamesh
7,553
755
14
1
2
218,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role