Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Romance12B
Ullr
Level 28
God Stats
16W - 23L
1,439 SR
Queue Stats
496W - 475L
1,472 Elo+
Solo
King Arthur
King Arthur
ZeoDarkaxe
King Arthur
Level 8
God Stats
6W - 4L
1,656 SR
Queue Stats
9W - 5L
1,688 Elo+
Party 2
Ymir
Ymir
mil1nwtf
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Solo
Thor
Thor
playhardwinhard
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,430 Elo+
Party 2
Team Averages
Level 33
1,519 SR
1,525 Elo+

VS

Team Averages
Level 23
1,572 SR
1,619 Elo+
Kumbhakarna
Kumbhakarna
Cars10thegreat
Kumbhakarna
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
351W - 303L
1,624 Elo+
Party 1
Apollo
Apollo
LoF WarPath
Apollo
Level 7
God Stats
12W - 8L
1,780 SR
Queue Stats
13W - 8L
1,792 Elo+
Solo
Kukulkan
Kukulkan
LordGriffiths
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Party 1
Ullr
Ullr
ManOfStamina
Ullr
Level 23
God Stats
6W - 4L
1,580 SR
Queue Stats
63W - 38L
1,636 Elo+
Party 1
Kali
Kali
zGorgeous
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 1 / 3
6,369
579
5,380
5,111
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,136
467
3,052
7,776
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
ZeoDarkaxe
King Arthur
8
0 / 2 / 0
4,816
438
1,886
5,348
2,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
7
0 / 2 / 0
4,608
419
1,455
4,530
2,950
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 3 / 0
5,653
514
2,884
6,383
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cars10thegreat
Kumbhakarna
9
2 / 0 / 6
6,092
554
2,947
8,015
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
12
4 / 0 / 0
7,169
652
2,823
5,038
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
LordGriffiths
Kukulkan
11
4 / 3 / 2
6,558
596
5,654
3,939
1,311
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 2
6,535
594
5,094
4,689
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
8
0 / 4 / 1
5,226
475
1,396
6,366
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
13
13
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
1
3
5.5
W
Kumbhakarna
Cars10thegreat
Kumbhakarna
2
0
6
5
W
Apollo
4
0
0
4
W
Kukulkan
LordGriffiths
Kukulkan
4
3
2
1.67
W
3
0
2
4
L
0
5
0
0
L
King Arthur
ZeoDarkaxe
King Arthur
0
2
0
0
L
Ymir
0
2
0
0
L
3
3
0
1
W
Kali
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,657
Damage
17,914
29,148
Taken
28,047
11,581
Mitigated
9,571
4,322
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,380
713
0
982
5,111
1,448
512
1,652
3,459
29,555
0
W
Kumbhakarna
Cars10thegreat
Kumbhakarna
2,947
470
971
1,915
8,015
3,253
122
1,707
6,268
14,097
0
W
Apollo
2,823
1,607
0
1,118
5,038
1,568
852
1,014
3,970
0
38,256
W
Kukulkan
LordGriffiths
Kukulkan
5,654
1,324
0
381
3,939
1,311
0
1,560
2,237
29,265
0
W
5,094
2,302
0
1,204
4,689
1,396
280
174
4,515
0
37,766
L
3,052
1,529
0
1,270
7,776
1,955
0
2,736
4,941
0
24,964
L
King Arthur
ZeoDarkaxe
King Arthur
1,886
117
0
1,275
5,348
2,999
0
861
4,451
0
18,637
L
Ymir
1,455
0
0
55
4,530
2,950
0
1,501
3,029
9,668
0
L
2,884
779
0
740
6,383
2,229
0
1,716
4,667
0
24,391
W
Kali
1,396
584
0
907
6,366
2,043
0
1,992
4,222
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
31,580
212
Minions Killed
313
0
Camps Cleared
0
985,666
Distance Traveled
1,004,796
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,369
579
58
5
0
203,878
3
W
Kumbhakarna
6,092
554
28
3
0
205,679
5
W
Apollo
7,169
652
95
9
0
207,639
3
W
Kukulkan
6,558
596
64
6
0
207,423
0
W
Ullr
6,535
594
83
8
0
203,272
1
L
Ullr
5,136
467
45
4
0
173,689
1
L
King Arthur
4,816
438
42
4
0
194,729
0
L
Ymir
4,608
419
18
2
0
202,126
2
L
Thor
5,653
514
49
4
0
211,244
2
W
Kali
5,226
475
43
4
0
180,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role