Player Matchup

Cthulhu
Cthulhu
Freak6564
Cthulhu
Level 56
God Stats
0W - 1L
1,340 SR
Queue Stats
57W - 71L
1,441 Elo+
Party 1
Neith
Neith
Sticked_Up
Neith
Level 47
God Stats
2W - 2L
1,613 SR
Queue Stats
28W - 27L
1,536 Elo+
Party 1
Chaac
Chaac
deadly shadows2
Chaac
Level 109
God Stats
3W - 10L
1,125 SR
Queue Stats
66W - 75L
1,562 Elo+
Solo
Team Averages
Level 71
1,360 SR
1,513 Elo+

VS

Team Averages
Level 124
1,538 SR
1,500 Elo+
Amaterasu
Amaterasu
Nito_Ebk
Amaterasu
Level 100
God Stats
10W - 5L
1,515 SR
Queue Stats
209W - 177L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
Unholy Cruz
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 316L
1,536 Elo+
Party 2
Hera
Hera
pablitomix
Hera
Level 143
God Stats
3W - 2L
1,599 SR
Queue Stats
142W - 177L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Freak6564
Cthulhu
12
1 / 4 / 7
7,850
654
7,624
15,678
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
7 / 4 / 3
9,298
775
9,353
11,529
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 6 / 5
7,961
663
8,460
20,935
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nito_Ebk
Amaterasu
13
3 / 4 / 10
9,330
778
7,640
12,145
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Unholy Cruz
Jing Wei
12
1 / 4 / 11
8,610
718
9,116
9,398
2,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
10 / 4 / 4
10,013
834
20,050
9,473
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
14
14
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Freak6564
Cthulhu
1
4
7
1.13
W
Amaterasu
Nito_Ebk
Amaterasu
3
4
10
2
L
Neith
7
4
3
2.13
W
Jing Wei
Unholy Cruz
Jing Wei
1
4
11
1.63
L
3
6
5
0.92
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
36,806
48,142
Taken
31,016
30,792
Mitigated
15,656
18,797
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Freak6564
Cthulhu
7,624
299
302
4,127
15,678
13,608
0
7,166
8,013
19,127
0
W
Amaterasu
Nito_Ebk
Amaterasu
7,640
3,650
460
3,129
12,145
10,054
876
2,374
8,830
0
15,100
L
Neith
9,353
4,865
0
3,923
11,529
3,798
887
4,932
6,341
0
30,585
W
Jing Wei
Unholy Cruz
Jing Wei
9,116
4,770
871
1,411
9,398
2,568
1,523
1,722
7,125
0
31,556
L
8,460
2,071
341
10,104
20,935
13,386
0
7,601
12,776
0
27,006
W
20,050
4,237
176
1,361
9,473
3,034
427
2,496
6,344
42,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
27,953
109
Minions Killed
129
5
Camps Cleared
2
647,551
Distance Traveled
676,489
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,850
654
32
3
1
228,204
0
W
Amaterasu
9,330
778
14
1
1
232,965
2
L
Neith
9,298
775
45
4
2
195,888
1
W
Jing Wei
8,610
718
54
5
1
228,981
5
L
Chaac
7,961
663
32
3
2
223,459
0
W
Hera
10,013
834
61
5
0
214,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role