Player Matchup

Geb
Geb
Doubleblade34
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,725 Elo+
Solo
Ymir
Ymir
MaRtIn239
Ymir
Level 146
God Stats
1W - 1L
1,366 SR
Queue Stats
134W - 130L
1,467 Elo+
Solo
Xing Tian
Xing Tian
Stylez XII
Xing Tian
Level 139
God Stats
2W - 4L
1,720 SR
Queue Stats
139W - 122L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
ZeroCarry
Gilgamesh
Level 129
God Stats
1W - 1L
1,683 SR
Queue Stats
86W - 95L
1,522 Elo+
Solo
Loki
Loki
orbulon2007
Loki
Level 146
God Stats
21W - 24L
1,502 SR
Queue Stats
728W - 728L
1,605 Elo+
Solo
Team Averages
Level 124
1,554 SR
1,591 Elo+

VS

Team Averages
Level 134
1,481 SR
1,585 Elo+
Hun Batz
Hun Batz
Logisticz
Hun Batz
Level 143
God Stats
4W - 3L
1,542 SR
Queue Stats
77W - 58L
1,595 Elo+
Party 1
Neith
Neith
QcDream
Neith
Level 129
God Stats
2W - 1L
1,439 SR
Queue Stats
150W - 137L
1,549 Elo+
Solo
Cthulhu
Cthulhu
WhiteRachel
Cthulhu
Level 134
God Stats
1W - 1L
1,279 SR
Queue Stats
88W - 80L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
daddyimnot18yet
Danzaburou
Level 121
God Stats
5W - 1L
1,565 SR
Queue Stats
61W - 50L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kenjicobb
Morgan Le Fay
Level 141
God Stats
15W - 9L
1,581 SR
Queue Stats
626W - 565L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
8,827
631
7,841
14,841
13,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
15
0 / 5 / 6
8,198
586
5,767
17,404
17,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Stylez XII
Xing Tian
16
2 / 3 / 5
9,154
654
7,802
24,283
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ZeroCarry
Gilgamesh
14
1 / 5 / 5
7,908
565
9,127
21,675
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 7 / 3
9,009
644
11,088
10,947
3,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Logisticz
Hun Batz
16
4 / 1 / 16
9,846
703
12,979
7,872
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
QcDream
Neith
17
6 / 2 / 11
10,496
750
16,566
9,016
3,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
WhiteRachel
Cthulhu
18
4 / 1 / 15
10,492
749
15,202
25,202
26,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
daddyimnot18yet
Danzaburou
18
7 / 2 / 13
11,492
821
20,077
10,167
4,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
kenjicobb
Morgan Le Fay
17
3 / 2 / 14
10,267
733
17,320
11,028
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
7
Kills
24
24
Deaths
8
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Hun Batz
Logisticz
Hun Batz
4
1
16
12
L
Ymir
0
5
6
0.6
W
Neith
QcDream
Neith
6
2
11
5.75
L
Xing Tian
Stylez XII
Xing Tian
2
3
5
1.5
W
Cthulhu
WhiteRachel
Cthulhu
4
1
15
11.5
L
Gilgamesh
ZeroCarry
Gilgamesh
1
5
5
0.7
W
Danzaburou
daddyimnot18yet
Danzaburou
7
2
13
6.75
W
Morgan Le Fay
kenjicobb
Morgan Le Fay
3
2
14
5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,625
Damage
82,144
89,150
Taken
63,285
60,645
Mitigated
47,093
32,101
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,841
446
2,638
3,091
14,841
13,056
0
5,583
8,421
16,020
0
W
Hun Batz
Logisticz
Hun Batz
12,979
1,434
2,704
1,968
7,872
6,163
459
2,299
5,441
0
15,876
L
Ymir
5,767
319
1,981
2,999
17,404
17,731
0
5,646
10,953
15,501
0
W
Neith
QcDream
Neith
16,566
8,927
0
2,380
9,016
3,753
2,120
3,866
5,018
0
29,685
L
Xing Tian
Stylez XII
Xing Tian
7,802
238
395
9,263
24,283
16,596
0
7,466
15,759
16,347
0
W
Cthulhu
WhiteRachel
Cthulhu
15,202
584
3,194
15,062
25,202
26,151
67
7,615
17,076
24,852
0
L
Gilgamesh
ZeroCarry
Gilgamesh
9,127
1,318
3,001
6,701
21,675
9,816
0
6,714
14,134
0
16,944
W
Danzaburou
daddyimnot18yet
Danzaburou
20,077
10,992
2,213
3,887
10,167
4,608
2,594
3,068
7,010
0
39,805
W
Morgan Le Fay
kenjicobb
Morgan Le Fay
17,320
489
1,356
2,865
11,028
6,418
728
3,611
7,330
35,351
0
L
11,088
181
1,458
574
10,947
3,446
0
3,303
7,361
0
27,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
52,593
103
Minions Killed
140
0
Camps Cleared
0
1,229,422
Distance Traveled
1,322,740
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,827
631
13
1
0
243,870
0
W
Hun Batz
9,846
703
3
0
0
271,229
0
L
Ymir
8,198
586
30
2
0
222,275
1
W
Neith
10,496
750
22
2
0
249,771
1
L
Xing Tian
9,154
654
8
1
0
279,262
0
W
Cthulhu
10,492
749
41
3
0
260,218
1
L
Gilgamesh
7,908
565
18
1
0
237,240
0
W
Danzaburou
11,492
821
36
3
0
269,230
0
W
Morgan Le Fay
10,267
733
38
3
0
272,292
3
L
Loki
9,009
644
34
2
0
246,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role