Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DavidStarrk
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,353 Elo+
Solo
Apollo
Apollo
XxdaumenatorxX
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,646 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,499 Elo+

VS

Team Averages
Level 62
1,454 SR
1,345 Elo+
Cthulhu
Cthulhu
NoLibo
Cthulhu
Level 37
God Stats
0W - 5L
1,603 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 1
He Bo
He Bo
R_3APER22
He Bo
Level 86
God Stats
0W - 1L
1,236 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 1
Medusa
Medusa
thrustinjustin7
Medusa
Level 63
God Stats
8W - 11L
1,525 SR
Queue Stats
322W - 293L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 0 / 5
8,517
774
9,942
7,143
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
DavidStarrk
Zhong Kui
11
2 / 1 / 9
7,825
711
9,630
8,703
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 5 / 5
8,836
803
7,871
8,109
2,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoLibo
Cthulhu
10
3 / 4 / 2
7,472
679
4,816
10,270
7,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
R_3APER22
He Bo
11
2 / 5 / 2
7,290
663
5,142
9,974
3,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,010
637
6,353
9,909
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
6
6
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
0
5
7.5
W
Zhong Kui
DavidStarrk
Zhong Kui
2
1
9
6.5
L
Cthulhu
NoLibo
Cthulhu
3
4
2
1
L
He Bo
R_3APER22
He Bo
2
5
2
0.6
W
6
5
5
1.7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
16,311
23,955
Taken
30,153
12,575
Mitigated
14,655
5,187
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,942
1,074
0
2,013
7,143
3,470
0
3,221
3,922
0
28,576
W
Zhong Kui
DavidStarrk
Zhong Kui
9,630
969
0
2,413
8,703
6,211
272
3,926
4,777
23,540
0
L
Cthulhu
NoLibo
Cthulhu
4,816
447
729
1,104
10,270
7,860
0
3,440
6,695
13,789
0
L
He Bo
R_3APER22
He Bo
5,142
78
63
876
9,974
3,161
106
3,317
6,482
21,094
0
W
7,871
4,225
0
761
8,109
2,894
844
3,121
4,988
0
20,967
L
6,353
2,269
0
1,848
9,909
3,634
0
3,167
6,654
0
22,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
21,772
116
Minions Killed
106
6
Camps Cleared
5
627,269
Distance Traveled
593,088
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,517
774
41
4
3
242,549
1
W
Zhong Kui
7,825
711
39
4
2
223,161
6
L
Cthulhu
7,472
679
17
2
0
196,181
2
L
He Bo
7,290
663
47
4
4
194,079
4
W
Apollo
8,836
803
36
3
1
161,559
0
L
Medusa
7,010
637
42
4
1
202,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role