Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ANBU_Queen
Merlin
Level 110
God Stats
2W - 5L
1,442 SR
Queue Stats
149W - 157L
1,508 Elo+
Party 1
Chronos
Chronos
Dany Boy DPR
Chronos
Level 160
God Stats
39W - 23L
1,691 SR
Queue Stats
485W - 446L
1,574 Elo+
Solo
Cliodhna
Cliodhna
KutKeeno
Cliodhna
Level 109
God Stats
15W - 13L
1,532 SR
Queue Stats
275W - 252L
1,552 Elo+
Solo
Charybdis
Charybdis
Lieutenant_Kefla
Charybdis
Level 57
God Stats
1W - 1L
1,515 SR
Queue Stats
76W - 78L
1,519 Elo+
Party 1
Team Averages
Level 107
1,536 SR
1,531 Elo+

VS

Team Averages
Level 120
1,600 SR
1,563 Elo+
Chaac
Chaac
ArtGreatest
Chaac
Level 158
God Stats
5W - 7L
1,606 SR
Queue Stats
483W - 444L
1,540 Elo+
Solo
The Morrigan
The Morrigan
MediocreJack
The Morrigan
Level 121
God Stats
3W - 1L
1,519 SR
Queue Stats
219W - 197L
1,593 Elo+
Party 2
Loki
Loki
Synxil
Loki
Level 86
God Stats
75W - 40L
1,764 SR
Queue Stats
266W - 204L
1,709 Elo+
Party 2
Hercules
Hercules
TTV-OG_Nacros77
Hercules
Level 101
God Stats
8W - 6L
1,546 SR
Queue Stats
335W - 355L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
ThePatriarchyGG
Nu Wa
Level 133
God Stats
12W - 5L
1,563 SR
Queue Stats
108W - 103L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 5 / 3
8,955
426
5,903
12,529
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ANBU_Queen
Merlin
11
0 / 8 / 1
7,241
345
6,151
13,625
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Dany Boy DPR
Chronos
17
2 / 6 / 2
10,070
480
6,720
18,301
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
KutKeeno
Cliodhna
10
1 / 4 / 0
7,811
372
6,747
11,057
5,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
17
4 / 5 / 0
10,227
487
11,515
16,175
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 3
12,521
596
11,551
17,306
20,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
MediocreJack
The Morrigan
18
11 / 1 / 5
12,540
597
12,584
13,072
5,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Synxil
Loki
20
12 / 1 / 8
13,553
645
17,179
16,624
6,129
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
16
2 / 3 / 10
10,829
516
6,062
20,282
18,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 8
11,033
525
9,252
10,816
2,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
28
28
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
3
0.7
L
Merlin
ANBU_Queen
Merlin
0
8
1
0.06
W
2
0
3
3.5
L
Chronos
Dany Boy DPR
Chronos
2
6
2
0.5
L
Cliodhna
KutKeeno
Cliodhna
1
4
0
0.25
L
Charybdis
4
5
0
0.8
W
The Morrigan
MediocreJack
The Morrigan
11
1
5
13.5
W
Loki
Synxil
Loki
12
1
8
16
W
Hercules
2
3
10
2.33
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
56,628
71,687
Taken
78,100
22,701
Mitigated
52,361
16,522
Healing
39,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,903
271
0
1,315
12,529
3,333
0
5,275
7,228
47,477
0
L
Merlin
ANBU_Queen
Merlin
6,151
328
395
1,875
13,625
3,030
396
2,996
10,629
34,614
0
W
11,551
2,182
0
10,559
17,306
20,192
2,362
5,703
11,521
18,035
71,098
L
Chronos
Dany Boy DPR
Chronos
6,720
1,766
0
5,350
18,301
6,028
0
5,855
12,446
75,728
0
L
Cliodhna
KutKeeno
Cliodhna
6,747
1,317
0
2,738
11,057
5,683
0
2,615
8,442
0
28,541
L
Charybdis
11,515
3,706
0
4,849
16,175
4,627
0
4,122
12,053
0
83,338
W
The Morrigan
MediocreJack
The Morrigan
12,584
1,498
224
7,414
13,072
5,323
38
6,010
6,740
75,605
3,157
W
Loki
Synxil
Loki
17,179
5,229
0
7,581
16,624
6,129
0
3,989
12,614
0
140,200
W
Hercules
6,062
2,522
0
9,356
20,282
18,650
264
6,539
13,647
0
50,148
W
9,252
1,011
471
4,103
10,816
2,067
2,810
2,340
8,418
66,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
60,476
510
Minions Killed
641
0
Camps Cleared
0
1,714,913
Distance Traveled
2,113,805
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,955
426
96
5
0
378,325
2
L
Merlin
7,241
345
51
2
0
349,133
12
W
Chaac
12,521
596
168
8
0
457,308
6
L
Chronos
10,070
480
142
7
0
427,268
5
L
Cliodhna
7,811
372
65
3
0
199,429
2
L
Charybdis
10,227
487
156
7
0
360,758
6
W
The Morrigan
12,540
597
119
6
0
409,940
0
W
Loki
13,553
645
162
8
0
464,427
5
W
Hercules
10,829
516
78
4
0
407,775
0
W
Nu Wa
11,033
525
114
5
0
374,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role