Player Matchup

Ne Zha
Ne Zha
Inmisericors
Ne Zha
Level 159
God Stats
23W - 10L
1,636 SR
Queue Stats
180W - 132L
1,591 Elo+
Party 2
Athena
Athena
Ki11aKl0wN13
Athena
Level 149
God Stats
33W - 22L
1,624 SR
Queue Stats
244W - 215L
1,534 Elo+
Party 2
Izanami
Izanami
Prof chaos5624
Izanami
Level 47
God Stats
2W - 1L
1,657 SR
Queue Stats
6W - 5L
1,529 Elo+
Party 2
Scylla
Scylla
jebilicious
Scylla
Level 152
God Stats
69W - 39L
1,726 SR
Queue Stats
80W - 48L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
npl6
Cthulhu
Level 122
God Stats
10W - 2L
1,842 SR
Queue Stats
10W - 2L
1,831 Elo+
Party 2
Team Averages
Level 126
1,697 SR
1,631 Elo+

VS

Team Averages
Level 84
1,677 SR
1,606 Elo+
Nu Wa
Nu Wa
AriesRohkell
Nu Wa
Level 109
God Stats
30W - 15L
1,701 SR
Queue Stats
595W - 491L
1,650 Elo+
Party 1
Osiris
Osiris
BluRayDragon
Osiris
Level 27
God Stats
8W - 2L
1,770 SR
Queue Stats
17W - 14L
1,689 Elo+
Party 1
Agni
Agni
LavaTube
Agni
Level 129
God Stats
29W - 23L
1,639 SR
Queue Stats
429W - 336L
1,660 Elo+
Party 1
Ullr
Ullr
LeProfesorR
Ullr
Level 25
God Stats
11W - 12L
1,631 SR
Queue Stats
17W - 30L
1,398 Elo+
Solo
Khepri
Khepri
TeliosTheIbis
Khepri
Level 129
God Stats
15W - 9L
1,642 SR
Queue Stats
338W - 240L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
11 / 2 / 7
11,301
1,027
13,713
12,393
5,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
14
2 / 2 / 14
9,111
828
6,487
12,207
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 11
8,423
766
4,519
4,191
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
16
7 / 1 / 8
9,901
900
12,091
5,900
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
npl6
Cthulhu
14
2 / 1 / 13
8,820
802
7,144
10,128
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,363
760
8,739
7,938
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
1 / 5 / 2
6,608
601
4,656
11,308
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
13
1 / 7 / 3
7,349
668
9,630
10,402
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 2
7,532
685
3,898
9,065
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 2
8,203
746
4,959
10,850
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
25
Kills
6
6
Deaths
25
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Osiris
1
5
2
0.4
W
Ne Zha
11
2
7
7.25
W
Athena
2
2
14
4.5
L
Agni
1
7
3
0.36
L
1
7
2
0.29
W
3
0
11
8.5
L
2
1
2
3
W
Scylla
7
1
8
11
W
Cthulhu
npl6
Cthulhu
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,954
Damage
31,882
44,819
Taken
49,563
31,991
Mitigated
28,154
8,900
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,739
1,730
0
250
7,938
3,032
0
4,892
3,046
37,568
0
L
Osiris
4,656
1,972
0
835
11,308
8,228
0
5,757
5,551
0
11,336
W
Ne Zha
13,713
3,438
0
3,066
12,393
5,670
1,083
5,590
6,803
0
43,326
W
Athena
6,487
873
0
1,553
12,207
11,521
124
4,907
7,300
13,255
0
L
Agni
9,630
848
0
315
10,402
3,580
0
5,909
4,493
25,936
0
L
3,898
1,199
0
855
9,065
2,791
0
4,768
4,297
0
23,892
W
4,519
2,901
0
181
4,191
1,621
1,404
3,032
1,159
0
18,690
L
4,959
396
0
1,427
10,850
10,523
0
4,670
6,180
16,270
0
W
Scylla
12,091
737
0
500
5,900
2,053
1,007
4,033
1,867
35,540
0
W
Cthulhu
npl6
Cthulhu
7,144
69
1,446
2,154
10,128
11,126
1
6,006
4,122
23,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
38,055
243
Minions Killed
207
7
Camps Cleared
6
1,052,987
Distance Traveled
918,887
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,363
760
74
7
1
183,515
3
L
Osiris
6,608
601
19
2
0
185,132
1
W
Ne Zha
11,301
1,027
80
7
4
211,977
0
W
Athena
9,111
828
14
1
0
209,806
3
L
Agni
7,349
668
51
5
2
180,827
2
L
Ullr
7,532
685
51
5
3
152,617
2
W
Izanami
8,423
766
38
3
0
196,234
0
L
Khepri
8,203
746
12
1
0
216,796
2
W
Scylla
9,901
900
62
6
3
213,406
2
W
Cthulhu
8,820
802
49
4
0
221,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role